#ifndef __URDE_CPOWERBEAM_HPP__ #define __URDE_CPOWERBEAM_HPP__ #include "CGunWeapon.hpp" namespace urde { class CPowerBeam : public CGunWeapon { public: CPowerBeam(u32, EWeaponType, TUniqueId, EMaterialTypes, const zeus::CVector3f&); }; } #endif // __URDE_CPOWERBEAM_HPP__