#include "Runtime/Weapon/CPowerBomb.hpp" #include "Runtime/CPlayerState.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/Graphics/CBooRenderer.hpp" #include "Runtime/Particle/CElementGen.hpp" #include "Runtime/World/CDamageInfo.hpp" #include "Runtime/World/CPlayer.hpp" #include "DataSpec/DNAMP1/SFX/Weapons.h" #include "TCastTo.hpp" // Generated file, do not modify include path #include namespace urde { constexpr zeus::CColor kFadeColor(COLOR(0xffffff7)); CPowerBomb::CPowerBomb(const TToken& particle, TUniqueId uid, TAreaId aid, TUniqueId playerId, const zeus::CTransform& xf, const CDamageInfo& dInfo) : CWeapon( uid, aid, true, playerId, EWeaponType::PowerBomb, "PowerBomb", xf, CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid, EMaterialTypes::Immovable, EMaterialTypes::Trigger}, {EMaterialTypes::Projectile, EMaterialTypes::PowerBomb}), {EMaterialTypes::Projectile, EMaterialTypes::PowerBomb}, dInfo, EProjectileAttrib::PowerBombs, CModelData::CModelDataNull()) , x164_radiusIncrement(dInfo.GetRadius() / 2.5f) , x168_particle(std::make_unique(particle)) , x16c_radius(dInfo.GetRadius()) { x168_particle->SetGlobalTranslation(GetTranslation()); } void CPowerBomb::Accept(IVisitor& visitor) { visitor.Visit(this); } void CPowerBomb::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { if (msg == EScriptObjectMessage::Registered) { mgr.AddWeaponId(xec_ownerId, xf0_weaponType); if (mgr.GetPlayerState()->IsPlayerAlive()) { CSfxManager::AddEmitter(SFXsfx0710, GetTranslation(), {}, true, false, 0x7f, -1); mgr.InformListeners(GetTranslation(), EListenNoiseType::BombExplode); } else { auto handle = CSfxManager::AddEmitter(SFXsfx073F, GetTranslation(), {}, true, false, 0x7f, -1); mgr.Player()->ApplySubmergedPitchBend(handle); } } else if (msg == EScriptObjectMessage::Deleted) { if (x15c_curTime > 0.7f) mgr.GetCameraFilterPass(6).DisableFilter(0.f); mgr.RemoveWeaponId(xec_ownerId, xf0_weaponType); } CActor::AcceptScriptMsg(msg, uid, mgr); } void CPowerBomb::Think(float dt, CStateManager& mgr) { CWeapon::Think(dt, mgr); if (x158_24_canStartFilter) { if (x15c_curTime > 1.f && !x158_25_filterEnabled) { mgr.GetCameraFilterPass(6).SetFilter(EFilterType::Add, EFilterShape::Fullscreen, 1.5f, kFadeColor, -1); x158_25_filterEnabled = true; } if (x15c_curTime > 2.5f) x158_24_canStartFilter = false; } else { if (x15c_curTime > 3.75 && x158_25_filterEnabled) { mgr.GetCameraFilterPass(6).DisableFilter(.5f); x158_25_filterEnabled = false; } if (x15c_curTime > 7.f) { if (x168_particle->IsSystemDeletable()) mgr.FreeScriptObject(GetUniqueId()); } if (x15c_curTime > 30.f) { mgr.FreeScriptObject(GetUniqueId()); return; } } if (x15c_curTime > 1.f && x15c_curTime < 4.f) { x110_origDamageInfo.SetRadius(x160_curRadius); ApplyDynamicDamage(GetTranslation(), mgr); x160_curRadius += dt * x164_radiusIncrement; } x168_particle->Update(dt); x15c_curTime += dt; } void CPowerBomb::AddToRenderer(const zeus::CFrustum&, CStateManager&) { g_Renderer->AddParticleGen(*x168_particle); } void CPowerBomb::ApplyDynamicDamage(const zeus::CVector3f& pos, urde::CStateManager& mgr) { mgr.ApplyDamageToWorld(xec_ownerId, *this, pos, x12c_curDamageInfo, xf8_filter); } } // namespace urde