#pragma once #include "Runtime/World/CPatterned.hpp" namespace urde::MP1 { class CThardusRockProjectile : public CPatterned { float x568_; u32 x56c_ = 0; TUniqueId x570_ = kInvalidUniqueId; bool x572_ = false; s32 x574_ = -1; s32 x578_ = 0; std::vector> x57c_; u32 x590_ = 0; public: DEFINE_PATTERNED(ThardusRockProjectile) CThardusRockProjectile(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& modelData, const CActorParameters& aParms, const CPatternedInfo& patternedInfo, std::vector>&& mDataVec, CAssetId, float); void sub80203d58() { x328_25_verticalMovement = false; x150_momentum = {0.f, 0.f, 2.f * -GetWeight()}; x56c_ = 3; } }; } // namespace urde::MP1