#ifndef __RETRO_CMEMORY_HPP__ #define __RETRO_CMEMORY_HPP__ #include "IAllocator.hpp" #include "COsContext.hpp" namespace Retro { class CMemory { public: static void Startup(COsContext&); static void Shutdown(); static void SetAllocator(COsContext&, IAllocator&); }; class CMemorySys { public: CMemorySys(COsContext&, IAllocator&); ~CMemorySys(); static IAllocator& GetGameAllocator(); }; } #endif // __RETRO_CMEMORY_HPP__