#ifndef __URDE_CPOINODE_HPP__ #define __URDE_CPOINODE_HPP__ #include "IOStreams.hpp" #include "CCharAnimTime.hpp" namespace urde { class IAnimSourceInfo; enum class EPOIType : u16 { Loop = 0, EmptyBool = 1, EmptyInt32 = 2, SoundInt32 = 4, Particle = 5, UserEvent = 6, RandRate = 7, Sound = 8, }; class CPOINode { protected: u16 x4_ = 1; std::string x8_name; EPOIType x18_type; CCharAnimTime x1c_time; u32 x24_index; bool x28_; float x2c_weight; u32 x30_charIdx = -1; u32 x34_flags; public: CPOINode(const std::string& name, EPOIType type, const CCharAnimTime& time, u32 index, bool, float weight, u32 charIdx, u32 flags); CPOINode(CInputStream& in); virtual ~CPOINode() = default; const std::string& GetString() const {return x8_name;} const CCharAnimTime& GetTime() const {return x1c_time;} void SetTime(const CCharAnimTime& time) { x1c_time = time; } EPOIType GetPoiType() const { return x18_type; } u32 GetIndex() const {return x24_index;} float GetWeight() const { return x2c_weight; } u32 GetCharacterIndex() const { return x30_charIdx; } u32 GetFlags() const { return x34_flags; } bool operator>(const CPOINode& other) const; bool operator<(const CPOINode& other) const; static bool compare(const CPOINode& a, const CPOINode& b); }; template u32 _getPOIList(const CCharAnimTime& time, T* listOut, u32 capacity, u32 iterator, u32 unk1, const std::vector& stream, const CCharAnimTime& curTime, const IAnimSourceInfo& animInfo, u32 passedCount); template u32 _getPOIList(const CCharAnimTime& time, T* listOut, u32 capacity, u32 iterator, u32 unk1, const std::vector& stream, const CCharAnimTime& curTime); } #endif // __URDE_CPOINODE_HPP__