#include "CScriptDoor.hpp" #include "CScriptDock.hpp" #include "Collision/CMaterialList.hpp" #include "Character/CAnimData.hpp" #include "Character/CAnimPlaybackParms.hpp" #include "AutoMapper/CMapWorldInfo.hpp" #include "CStateManager.hpp" #include "CWorld.hpp" #include "Camera/CCameraManager.hpp" #include "Camera/CBallCamera.hpp" #include "TCastTo.hpp" namespace urde { static CMaterialList MakeDoorMaterialList(bool open) { CMaterialList ret; ret.Add(EMaterialTypes::Solid); ret.Add(EMaterialTypes::Immovable); ret.Add(EMaterialTypes::Orbit); if (!open) ret.Add(EMaterialTypes::Occluder); return ret; } CScriptDoor::CScriptDoor(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& actParms, const zeus::CVector3f&, const zeus::CAABox& aabb, bool active, bool open, bool b2, float, bool ballDoor) : CPhysicsActor(uid, active, name, info, xf, std::move(mData), MakeDoorMaterialList(open), aabb, SMoverData(1.f), actParms, 0.3f, 0.1f) { x2a8_29_ballDoor = ballDoor; x2a8_25_ = open; x2a8_26_useConservativeCameraDistance = open; x2a8_28_ = b2; x2a8_27_ = true; x264_ = GetBoundingBox(); x284_modelBounds = x64_modelData->GetBounds(xf.getRotation()); if (open) SetDoorAnimation(EDoorAnimType::Open); SetMass(0.f); } void CScriptDoor::Accept(IVisitor& visitor) { visitor.Visit(this); } /* ORIGINAL 0-00 OFFSET: 8007F054 */ zeus::CVector3f CScriptDoor::GetOrbitPosition(const CStateManager& /*mgr*/) const { return x34_transform.origin + x29c_; } /* ORIGINAL 0-00 OFFSET: 8007E550 */ void CScriptDoor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager &mgr) { (void)mgr; (void)uid; (void)msg; } void CScriptDoor::Think(float dt, CStateManager& mgr) { if (!GetActive()) return; if (!x2a8_26_useConservativeCameraDistance) { if (x25c_ < 0.5f) x25c_ += dt; } } void CScriptDoor::AddToRenderer(const zeus::CFrustum& /*frustum*/, CStateManager &mgr) { if (!xe4_30_outOfFrustum) CPhysicsActor::Render(mgr); } /* ORIGINAL 0-00 OFFSET: 8007E0BC */ void CScriptDoor::ForceClosed(CStateManager & mgr) { if (x2a8_26_useConservativeCameraDistance) { x2a8_26_useConservativeCameraDistance = false; x2a8_25_ = false; mgr.GetCameraManager()->GetBallCamera()->DoorClosing(x8_uid); mgr.GetCameraManager()->GetBallCamera()->DoorClosed(x8_uid); SetDoorAnimation(EDoorAnimType::Close); SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None); x25c_ = 0.f; x2a8_27_ = false; x2a8_30_ = false; } else if (x2a8_27_) { x2a8_27_ = false; x2a8_30_ = false; SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None); } } /* ORIGINAL 0-00 OFFSET: 8007E1C4 */ bool CScriptDoor::IsConnectedToArea(const CStateManager& mgr, TAreaId area) { const CScriptDock* dock = TCastToConstPtr(mgr.GetObjectById(x282_dockId)); if (dock) { if (dock->GetDestinationAreaId() == area) return true; /* * TODO: Determine what's going on here * CWorld* world = mgr.GetWorld(); */ } return false; } /* ORIGINAL 0-00 OFFSET: 8007EA64 */ void CScriptDoor::OpenDoor(TUniqueId uid, CStateManager& mgr) { TEditorId eid = mgr.GetEditorIdForUniqueId(uid); mgr.MapWorldInfo()->SetDoorVisited(eid, true); const CScriptDoor* door = TCastToConstPtr(mgr.GetObjectById(uid)); if (door) x27c_partner = door->GetUniqueId(); SetDoorAnimation(EDoorAnimType::Open); if (x27c_partner != kInvalidUniqueId) SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None); else { SendScriptMsgs(EScriptObjectState::Open, mgr, EScriptObjectMessage::None); /* TODO: Finish this */ } } /* ORIGINAL 0-00 OFFSET: 8007ED4C */ u32 CScriptDoor::GetDoorOpenCondition(CStateManager& mgr) { const CScriptDock* dock = TCastToConstPtr(mgr.GetObjectById(x282_dockId)); if (!dock) return 2; if (x25c_ < 0.05f) return 1; /* TODO: Finish this */ return 0; } /* ORIGINAL 0-00 OFFSET: 8007E9D0 */ void CScriptDoor::SetDoorAnimation(CScriptDoor::EDoorAnimType type) { x260_doorState = type; CModelData* modelData = x64_modelData.get(); if (modelData && modelData->AnimationData()) modelData->AnimationData()->SetAnimation(CAnimPlaybackParms(s32(type), -1, 1.f, true), false); } }