#pragma once #include "Runtime/GCNTypes.hpp" #include #include namespace metaforce { class CInputStream { u32 x4_blockOffset = 0; u32 x8_blockLen = 0; u32 xc_len = 0; u8* x10_ptr = nullptr; bool x14_owned = false; u32 x18_readPosition = 0; u32 x1c_bitWord = 0; u32 x20_bitOffset = 0; bool InternalReadNext(); bool GrabAnotherBlock(); public: explicit CInputStream(s32 len); CInputStream(const void* ptr, u32 len, bool owned); virtual ~CInputStream(); virtual u32 Read(void* dest, u32 len) = 0; u32 GetReadPosition() const { return x18_readPosition; } u32 ReadBits(u32 bitCount); u32 ReadBytes(void* dest, u32 len); s8 ReadInt8() { return Get(); } u8 ReadUint8() { return Get(); } char ReadChar(); bool ReadBool(); s16 ReadInt16(); s16 ReadShort() { return Get(); } u16 ReadUint16(); s32 ReadInt32(); s32 ReadLong() { return Get(); } u32 ReadUint32(); s64 ReadInt64(); s64 ReadLongLong() { return Get(); } u64 ReadUint64(); float ReadReal32(); float ReadFloat(); double ReadReal64(); double ReadDouble(); void Get(u8* dest, u32 len); template T Get() { return cinput_stream_helper(*this); } static u32 GetBitCount(u32 val); }; template T cinput_stream_helper(CInputStream& in) { return T(in); } template <> bool cinput_stream_helper(CInputStream& in); template <> s8 cinput_stream_helper(CInputStream& in); template <> u8 cinput_stream_helper(CInputStream& in); template <> s16 cinput_stream_helper(CInputStream& in); template <> s32 cinput_stream_helper(CInputStream& in); template <> u32 cinput_stream_helper(CInputStream& in); template <> s64 cinput_stream_helper(CInputStream& in); template <> u64 cinput_stream_helper(CInputStream& in); template <> float cinput_stream_helper(CInputStream& in); template <> double cinput_stream_helper(CInputStream& in); template <> std::string cinput_stream_helper(CInputStream& in); } // namespace metaforce