#include "Runtime/Character/CTransitionManager.hpp" #include "Runtime/Character/CTreeUtils.hpp" namespace urde { std::shared_ptr<CAnimTreeNode> CTransitionManager::GetTransitionTree(const std::shared_ptr<CAnimTreeNode>& a, const std::shared_ptr<CAnimTreeNode>& b) const { return CTreeUtils::GetTransitionTree(a, b, x0_animCtx); } } // namespace urde