#pragma once #include "Runtime/CIOWin.hpp" namespace urde { class CMFGameBase : public CIOWin { public: explicit CMFGameBase(const char* name) : CIOWin(name) {} }; class CMFGameLoaderBase : public CIOWin { public: explicit CMFGameLoaderBase(const char* name) : CIOWin(name) {} }; } // namespace urde