#ifndef __URDE_CFRUSTUMPLANES_HPP__ #define __URDE_CFRUSTUMPLANES_HPP__ #include "zeus/CTransform.hpp" #include "zeus/CAABox.hpp" #include "rstl.hpp" namespace urde { class CFrustumPlanes { public: CFrustumPlanes(const zeus::CTransform& cameraXf, float, float, float, bool, float); bool PointInFrustumPlanes(const zeus::CVector3f& point) const; bool SphereInFrustumPlanes(const zeus::CSphere& sphere) const; bool BoxInFrustumPlanes(const zeus::CAABox& box) const; bool BoxInFrustumPlanes(const rstl::optional_object& box) const; }; } #endif // __URDE_CFRUSTUMPLANES_HPP__