#ifndef __URDE_CMOVIEPLAYER_HPP__ #define __URDE_CMOVIEPLAYER_HPP__ #include "RetroTypes.hpp" #include "CDvdFile.hpp" #include "boo/graphicsdev/IGraphicsDataFactory.hpp" #include "specter/View.hpp" #include "zeus/CVector3f.hpp" namespace urde { class CMoviePlayer : public CDvdFile { public: enum class EPlayMode { Stopped, Playing }; private: struct THPHeader { u32 magic; u32 version; u32 maxBufferSize; u32 maxAudioSamples; float fps; u32 numFrames; u32 firstFrameSize; u32 dataSize; u32 componentDataOffset; u32 offsetsDataOffset; u32 firstFrameOffset; u32 lastFrameOffset; void swapBig(); } x28_thpHead; struct THPComponents { u32 numComponents; enum class Type : u8 { Video = 0x0, Audio = 0x1, None = 0xff } comps[16]; void swapBig(); } x58_thpComponents; struct THPVideoInfo { u32 width; u32 height; void swapBig(); } x6c_videoInfo; struct THPAudioInfo { u32 numChannels; u32 sampleRate; u32 numSamples; void swapBig(); } x74_audioInfo; struct THPFrameHeader { u32 nextSize; u32 prevSize; u32 imageSize; u32 audioSize; void swapBig(); }; struct THPAudioFrameHeader { u32 channelSize; u32 numSamples; s16 channelCoefs[2][8][2]; s16 channelPrevs[2][2]; void swapBig(); }; struct CTHPTextureSet { boo::ITextureD* Y[2] = {}; boo::ITextureD* U = nullptr; boo::ITextureD* V = nullptr; u32 playedSamples = 0; u32 audioSamples = 0; std::unique_ptr audioBuf; boo::IShaderDataBinding* binding[2] = {}; }; std::vector x80_textures; std::unique_ptr x90_requestBuf; std::shared_ptr x98_request; std::vector> xa0_bufferQueue; u32 xb0_nextReadSize = 0; u32 xb4_nextReadOff = 0; u32 xb8_readSizeWrapped = 0; u32 xbc_readOffWrapped = 0; u32 xc0_curLoadFrame = 0; u32 xc4_requestFrameWrapped = 0; u32 xc8_curFrame = 0; u32 xcc_decodedTexSlot = 0; u32 xd0_drawTexSlot = -1; u32 xd4_audioSlot = -1; s32 xd8_decodedTexCount = 0; float xdc_frameRem = 0.f; EPlayMode xe0_playMode = EPlayMode::Playing; float xe4_totalSeconds = 0.f; float xe8_curSeconds = 0.f; float xec_preLoadSeconds; u32 xf0_preLoadFrames = 0; u32 xf8_ = 0; u32 xfc_fieldIndex = 0; boo::GraphicsDataToken m_token; std::unique_ptr m_yuvBuf; union { struct { bool xf4_24_loop : 1; bool xf4_25_hasAudio : 1; bool xf4_26_fieldFlip : 1; bool m_deinterlace : 1; }; u8 m_dummy = 0; }; specter::View::ViewBlock m_viewVertBlock; boo::IGraphicsBufferD* m_blockBuf; boo::IGraphicsBufferD* m_vertBuf; specter::View::TexShaderVert m_frame[4]; static u32 THPAudioDecode(s16* buffer, const u8* audioFrame, bool stereo); void DecodeFromRead(const void* data); void ReadCompleted(); void PostDVDReadRequestIfNeeded(); public: CMoviePlayer(const char* path, float preLoadSeconds, bool loop, bool deinterlace); static void DisableStaticAudio() {SetStaticAudio(nullptr, 0, 0, 0);} static void SetStaticAudioVolume(int vol); static void SetStaticAudio(const void* data, u32 size, u32 loopBegin, u32 loopEnd); static void MixStaticAudio(s16* out, const s16* in, u32 samples); void MixAudio(s16* out, const s16* in, u32 samples); void Rewind(); bool GetIsMovieFinishedPlaying() const { if (xf4_24_loop) return false; return xc8_curFrame == x28_thpHead.numFrames; } bool GetIsFullyCached() const {return xa0_bufferQueue.size() >= xf0_preLoadFrames;} float GetPlayedSeconds() const {return xdc_frameRem + xe8_curSeconds;} float GetTotalSeconds() const {return xe4_totalSeconds;} void SetPlayMode(EPlayMode mode) {xe0_playMode = mode;} void SetFrame(const zeus::CVector3f& a, const zeus::CVector3f& b, const zeus::CVector3f& c, const zeus::CVector3f& d); void DrawFrame(); void Update(float dt); static void Initialize(); static void Shutdown(); }; } #endif // __URDE_CMOVIEPLAYER_HPP__