#include "CAnimTreeSequence.hpp" #include "IMetaAnim.hpp" #include "CAnimSysContext.hpp" namespace urde { CAnimTreeSequence::CAnimTreeSequence(const std::vector>& seq, const CAnimSysContext& animSys, const std::string& name) : CAnimTreeSingleChild(seq[0]->GetAnimationTree(animSys, CMetaAnimTreeBuildOrders::NoSpecialOrders()), name), x18_(animSys), x3c_fundamentals(CSequenceHelper(seq, animSys).ComputeSequenceFundamentals()), x94_curTime(0.f) { } CAnimTreeSequence::CAnimTreeSequence(const std::shared_ptr& curNode, const std::vector>& metaAnims, const CAnimSysContext& animSys, const std::string& name, const CSequenceFundamentals& fundamentals, const CCharAnimTime& time) : CAnimTreeSingleChild(curNode, name), x18_(animSys), x28_(metaAnims), x3c_fundamentals(fundamentals), x94_curTime(time) { } CAnimTreeEffectiveContribution CAnimTreeSequence::VGetContributionOfHighestInfluence() const { return x14_child->GetContributionOfHighestInfluence(); } std::shared_ptr CAnimTreeSequence::VGetBestUnblendedChild() const { std::shared_ptr ch = x14_child->GetBestUnblendedChild(); if (!ch) return ch; return std::make_shared(std::static_pointer_cast( std::shared_ptr(ch->Clone())), x28_, x18_, x4_name, x3c_fundamentals, x94_curTime); } void CAnimTreeSequence::VGetWeightedReaders (std::vector>>& out, float w) const { x14_child->VGetWeightedReaders(out, w); } SAdvancementResults CAnimTreeSequence::VAdvanceView(const CCharAnimTime& a) { return {}; } CCharAnimTime CAnimTreeSequence::VGetTimeRemaining() const { if (x38_curIdx == x28_.size() - 1) return x14_child->VGetTimeRemaining(); return x3c_fundamentals.GetSteadyStateAnimInfo().GetDuration() - x94_curTime; } CSteadyStateAnimInfo CAnimTreeSequence::VGetSteadyStateAnimInfo() const { return x3c_fundamentals.GetSteadyStateAnimInfo(); } u32 CAnimTreeSequence::VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { return _getPOIList(time, listOut, capacity, iterator, unk, x3c_fundamentals.GetBoolPointsOfInterest(), x94_curTime); } u32 CAnimTreeSequence::VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32 unk) const { return _getPOIList(time, listOut, capacity, iterator, unk, x3c_fundamentals.GetInt32PointsOfInterest(), x94_curTime); } u32 CAnimTreeSequence::VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { return _getPOIList(time, listOut, capacity, iterator, unk, x3c_fundamentals.GetParticlePointsOfInterest(), x94_curTime); } u32 CAnimTreeSequence::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { return _getPOIList(time, listOut, capacity, iterator, unk, x3c_fundamentals.GetSoundPointsOfInterest(), x94_curTime); } std::unique_ptr CAnimTreeSequence::VClone() const { return std::make_unique(std::static_pointer_cast( std::shared_ptr(x14_child->Clone())), x28_, x18_, x4_name, x3c_fundamentals, x94_curTime); } }