#pragma once #include #include #include #include "Runtime/CToken.hpp" #include "Runtime/GCNTypes.hpp" #include "Runtime/IOStreams.hpp" #include "Runtime/Graphics/CTexture.hpp" #include "Runtime/GuiSys/CGuiTextSupport.hpp" #include namespace urde { class CDrawStringOptions; class CTextRenderBuffer; class IObjectStore; /* NOTE: Is this a good place for CGlyph and CKernPair? */ class CGlyph { private: s16 x0_leftPadding; s16 x2_advance; s16 x4_rightPadding; float x8_startU; float xc_startV; float x10_endU; float x14_endV; s16 x18_cellWidth; s16 x1a_cellHeight; s16 x1c_baseline; s16 x1e_kernStart; s16 m_layer; public: CGlyph() = default; CGlyph(s16 a, s16 b, s32 c, float startU, float startV, float endU, float endV, s16 cellWidth, s16 cellHeight, s16 baseline, s16 kernStart, s16 layer = 0) : x0_leftPadding(a) , x2_advance(b) , x4_rightPadding(c) , x8_startU(startU) , xc_startV(startV) , x10_endU(endU) , x14_endV(endV) , x18_cellWidth(cellWidth) , x1a_cellHeight(cellHeight) , x1c_baseline(baseline) , x1e_kernStart(kernStart) , m_layer(layer) {} s16 GetLeftPadding() const { return x0_leftPadding; } s16 GetAdvance() const { return x2_advance; } s16 GetRightPadding() const { return x4_rightPadding; } float GetStartU() const { return x8_startU; } float GetStartV() const { return xc_startV; } float GetEndU() const { return x10_endU; } float GetEndV() const { return x14_endV; } s16 GetCellWidth() const { return x18_cellWidth; } s16 GetCellHeight() const { return x1a_cellHeight; } s16 GetBaseline() const { return x1c_baseline; } s16 GetKernStart() const { return x1e_kernStart; } s16 GetLayer() const { return m_layer; } }; class CKernPair { private: char16_t x0_first; char16_t x2_second; s32 x4_howMuch; public: CKernPair() = default; CKernPair(char16_t first, char16_t second, s32 howMuch) : x0_first(first), x2_second(second), x4_howMuch(howMuch) {} char16_t GetFirst() const { return x0_first; } char16_t GetSecond() const { return x2_second; } s32 GetHowMuch() const { return x4_howMuch; } }; class CFontInfo { bool x0_ = false; bool x1_ = false; s32 x4_ = 0; s32 x8_fontSize = 0; char xc_name[40]; public: CFontInfo() = default; CFontInfo(bool a, bool b, s32 c, s32 fontSize, const char* name) : x0_(a), x1_(b), x4_(c), x8_fontSize(fontSize) { strcpy(xc_name, name); (void)x0_; (void)x1_; (void)x4_; (void)x8_fontSize; } }; class CRasterFont { bool x0_initialized = false; s32 x4_monoWidth = 16; s32 x8_monoHeight = 16; std::vector> xc_glyphs; std::vector x1c_kerning; EColorType x2c_mode = EColorType::Main; CFontInfo x30_fontInfo; TLockedToken x80_texture; s32 x8c_baseline; s32 x90_lineMargin = 0; const CGlyph* InternalGetGlyph(char16_t chr) const { u32 i = 0; for (; i < xc_glyphs.size(); ++i) if (chr == xc_glyphs[i].first) break; if (i == xc_glyphs.size()) return nullptr; return &xc_glyphs[i].second; } public: CRasterFont(CInputStream& in, IObjectStore& store); s32 GetMonoWidth() const { return x4_monoWidth; } s32 GetMonoHeight() const { return x8_monoHeight; } EColorType GetMode() const { return x2c_mode; } s32 GetLineMargin() const { return x90_lineMargin; } s32 GetCarriageAdvance() const { return GetLineMargin() + GetMonoHeight(); } s32 GetBaseline() const { return x8c_baseline; } static s32 KernLookup(const std::vector& kernTable, s32 kernStart, char16_t chr) { auto iter = kernTable.cbegin() + kernStart; for (; iter != kernTable.cend() && iter->GetFirst() == kernTable[kernStart].GetFirst(); ++iter) { if (iter->GetSecond() == chr) return iter->GetHowMuch(); } return 0; } void SinglePassDrawString(const CDrawStringOptions&, int x, int y, int& xout, int& yout, CTextRenderBuffer* renderBuf, const char16_t* str, s32 len) const; void DrawSpace(const CDrawStringOptions& opts, int x, int y, int& xout, int& yout, int len) const; void DrawString(const CDrawStringOptions& opts, int x, int y, int& xout, int& yout, CTextRenderBuffer* renderBuf, const char16_t* str, int len) const; const CGlyph* GetGlyph(char16_t chr) const { return InternalGetGlyph(chr); } void GetSize(const CDrawStringOptions& opts, int& width, int& height, const char16_t* str, int len) const; const boo::ObjToken& GetTexture() { return x80_texture->GetFontTexture(CTexture::EFontType(x2c_mode)); } bool IsFinishedLoading() const; }; std::unique_ptr FRasterFontFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms, CObjectReference* selfRef); } // namespace urde