#include "Runtime/Audio/CMidiManager.hpp" namespace urde { std::unordered_set CMidiManager::m_MidiWrappers = {}; void CMidiManager::StopAll() { for (auto it = m_MidiWrappers.begin(); it != m_MidiWrappers.end();) it = Stop(it, 0.f); } void CMidiManager::Stop(const CMidiHandle& handle, float fadeTime) { handle->GetAudioSysHandle()->stopSong(fadeTime); m_MidiWrappers.erase(handle); } std::unordered_set::iterator CMidiManager::Stop(std::unordered_set::iterator handle, float fadeTime) { const CMidiHandle& h = *handle; h->GetAudioSysHandle()->stopSong(fadeTime); return m_MidiWrappers.erase(handle); } CMidiHandle CMidiManager::Play(const CMidiData& data, float fadeTime, bool stopExisting, float volume) { if (stopExisting) for (auto it = m_MidiWrappers.begin(); it != m_MidiWrappers.end();) it = Stop(it, fadeTime); CMidiHandle handle = *m_MidiWrappers.insert(std::make_shared()).first; handle->SetAudioSysHandle( CAudioSys::GetAmuseEngine().seqPlay(data.GetGroupId(), data.GetSetupId(), data.GetArrData())); handle->GetAudioSysHandle()->setVolume(volume, fadeTime); handle->SetSongId(data.GetSetupId()); return handle; } CMidiManager::CMidiData::CMidiData(CInputStream& in) { in.readUint32Big(); x0_setupId = in.readUint32Big(); x2_groupId = in.readUint32Big(); x4_agscId = in.readUint32Big(); u32 length = in.readUint32Big(); x8_arrData.reset(new u8[length]); in.readUBytesToBuf(x8_arrData.get(), length); } CFactoryFnReturn FMidiDataFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& parms, CObjectReference* selfRef) { return TToken::GetIObjObjectFor(std::make_unique(in)); } } // namespace urde