#pragma once #include #include "Runtime/IOStreams.hpp" #include "Runtime/RetroTypes.hpp" #include "Runtime/World/ScriptObjectSupport.hpp" namespace urde { class CSaveWorld; class CStateManager; #if 0 struct CMailMessage { TEditorId x0_id; EScriptObjectMessage x4_msg; bool x8_; CMailMessage(TEditorId id, EScriptObjectMessage msg, bool flag) : x0_id(id), x4_msg(msg), x8_(flag) {} CMailMessage(const CMailMessage& other) : x0_id(other.x0_id), x4_msg(other.x4_msg), x8_(other.x8_) {} bool operator==(const CMailMessage& other) const { return (x0_id == other.x0_id && x4_msg == other.x4_msg); } }; #endif class CRelayTracker { std::vector x0_relayStates; public: CRelayTracker() = default; CRelayTracker(CBitStreamReader&, const CSaveWorld&); bool HasRelay(TEditorId); void AddRelay(TEditorId); void RemoveRelay(TEditorId); void SendMsgs(TAreaId, CStateManager&); void PutTo(CBitStreamWriter&, const CSaveWorld&); }; } // namespace urde