#include "Runtime/Character/CAnimTreeLoopIn.hpp" #include "Runtime/Character/CTreeUtils.hpp" namespace urde { std::string CAnimTreeLoopIn::CreatePrimitiveName(const std::weak_ptr& a, const std::weak_ptr& b, const std::weak_ptr& c) { return {}; } CAnimTreeLoopIn::CAnimTreeLoopIn(const std::weak_ptr& a, const std::weak_ptr& b, const std::weak_ptr& c, const CAnimSysContext& animCtx, std::string_view name) : CAnimTreeSingleChild(CTreeUtils::GetTransitionTree(a, c, animCtx), name) , x18_nextAnim(b.lock()) , x20_animCtx(animCtx) , x30_fundamentals(CSequenceHelper(x14_child, x18_nextAnim, animCtx).ComputeSequenceFundamentals()) {} CAnimTreeLoopIn::CAnimTreeLoopIn(const std::weak_ptr& a, const std::weak_ptr& b, bool didLoopIn, const CAnimSysContext& animCtx, std::string_view name, const CSequenceFundamentals& fundamentals, const CCharAnimTime& time) : CAnimTreeSingleChild(a, name) , x18_nextAnim(b.lock()) , x1c_didLoopIn(didLoopIn) , x20_animCtx(animCtx) , x30_fundamentals(fundamentals) , x88_curTime(time) {} CAnimTreeEffectiveContribution CAnimTreeLoopIn::VGetContributionOfHighestInfluence() const { return x14_child->GetContributionOfHighestInfluence(); } std::optional> CAnimTreeLoopIn::VSimplified() { CCharAnimTime remTime = x14_child->VGetTimeRemaining(); if (remTime.GreaterThanZero() && !remTime.EpsilonZero()) { auto simp = x14_child->Simplified(); if (simp) x14_child = CAnimTreeNode::Cast(std::move(*simp)); } else if (x1c_didLoopIn && x14_child->VGetTimeRemaining().EqualsZero()) { return x14_child->Clone(); } return {}; } std::shared_ptr CAnimTreeLoopIn::VGetBestUnblendedChild() const { if (std::shared_ptr bestChild = x14_child->GetBestUnblendedChild()) { return std::make_shared(CAnimTreeNode::Cast(bestChild->Clone()), x18_nextAnim, x1c_didLoopIn, x20_animCtx, x4_name, x30_fundamentals, x88_curTime); } return {}; } std::unique_ptr CAnimTreeLoopIn::VClone() const { return std::make_unique(CAnimTreeNode::Cast(x14_child->Clone()), x18_nextAnim, x1c_didLoopIn, x20_animCtx, x4_name, x30_fundamentals, x88_curTime); } u32 CAnimTreeLoopIn::VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { return _getPOIList(time, listOut, capacity, iterator, unk, x30_fundamentals.GetBoolPointsOfInterest(), x88_curTime); } u32 CAnimTreeLoopIn::VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32 unk) const { return _getPOIList(time, listOut, capacity, iterator, unk, x30_fundamentals.GetInt32PointsOfInterest(), x88_curTime); } u32 CAnimTreeLoopIn::VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { return _getPOIList(time, listOut, capacity, iterator, unk, x30_fundamentals.GetParticlePointsOfInterest(), x88_curTime); } u32 CAnimTreeLoopIn::VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32 unk) const { return _getPOIList(time, listOut, capacity, iterator, unk, x30_fundamentals.GetSoundPointsOfInterest(), x88_curTime); } CSteadyStateAnimInfo CAnimTreeLoopIn::VGetSteadyStateAnimInfo() const { return x30_fundamentals.GetSteadyStateAnimInfo(); } CCharAnimTime CAnimTreeLoopIn::VGetTimeRemaining() const { return x30_fundamentals.GetSteadyStateAnimInfo().GetDuration() - x88_curTime; } SAdvancementResults CAnimTreeLoopIn::VAdvanceView(const CCharAnimTime& dt) { std::shared_ptr origChild = x14_child; SAdvancementResults res = origChild->VAdvanceView(dt); x88_curTime += dt - res.x0_remTime; CCharAnimTime remTime = origChild->VGetTimeRemaining(); if ((remTime.EpsilonZero() || (dt - res.x0_remTime).EpsilonZero()) && !x1c_didLoopIn) { x14_child = CTreeUtils::GetTransitionTree(origChild, x18_nextAnim, x20_animCtx); x1c_didLoopIn = true; } return res; } } // namespace urde