#include "Runtime/Character/CAnimTreeNode.hpp" namespace urde { CAnimTreeEffectiveContribution CAnimTreeNode::GetContributionOfHighestInfluence() const { return VGetContributionOfHighestInfluence(); } u32 CAnimTreeNode::GetNumChildren() const { return VGetNumChildren(); } std::shared_ptr CAnimTreeNode::GetBestUnblendedChild() const { return VGetBestUnblendedChild(); } } // namespace urde