#include "Runtime/CStaticInterference.hpp" #include namespace urde { CStaticInterference::CStaticInterference(size_t sourceCount) { x0_sources.reserve(sourceCount); } void CStaticInterference::RemoveSource(TUniqueId id) { const auto iter = std::find_if(x0_sources.cbegin(), x0_sources.cend(), [id](const auto& src) { return src.x0_id == id; }); if (iter == x0_sources.cend()) { return; } x0_sources.erase(iter); } void CStaticInterference::Update(CStateManager&, float dt) { std::vector newSources; newSources.reserve(x0_sources.size()); for (CStaticInterferenceSource& src : x0_sources) { if (src.x8_timeLeft >= 0.f) { src.x8_timeLeft -= dt; newSources.push_back(src); } } x0_sources = std::move(newSources); } float CStaticInterference::GetTotalInterference() const { float validAccum = 0.f; float invalidAccum = 0.f; for (const CStaticInterferenceSource& src : x0_sources) { if (src.x0_id == kInvalidUniqueId) invalidAccum += src.x4_magnitude; else validAccum += src.x4_magnitude; } if (validAccum > 0.80000001f) validAccum = 0.80000001f; validAccum += invalidAccum; if (validAccum > 1.f) return 1.f; return validAccum; } void CStaticInterference::AddSource(TUniqueId id, float magnitude, float duration) { magnitude = zeus::clamp(0.f, magnitude, 1.f); const auto search = std::find_if(x0_sources.begin(), x0_sources.end(), [id](const CStaticInterferenceSource& source) { return source.x0_id == id; }); if (search != x0_sources.cend()) { search->x4_magnitude = magnitude; search->x8_timeLeft = duration; return; } if (x0_sources.size() < x0_sources.capacity()) { x0_sources.push_back({id, magnitude, duration}); } } } // namespace urde