#include "GameObjectLists.hpp" namespace urde { CActorList::CActorList() : CObjectList(EGameObjectList::Actor) {} CPhysicsActorList::CPhysicsActorList() : CObjectList(EGameObjectList::PhysicsActor) {} CGameCameraList::CGameCameraList() : CObjectList(EGameObjectList::GameCamera) {} CListeningAiList::CListeningAiList() : CObjectList(EGameObjectList::ListeningAi) {} CAiWaypointList::CAiWaypointList() : CObjectList(EGameObjectList::AiWaypoint) {} CPlatformAndDoorList::CPlatformAndDoorList() : CObjectList(EGameObjectList::PlatformAndDoor) {} CGameLightList::CGameLightList() : CObjectList(EGameObjectList::GameLight) {} }