#ifndef _DNAMP1_CTWEAKGAME_HPP_ #define _DNAMP1_CTWEAKGAME_HPP_ #include "../../DNACommon/Tweaks/ITweakGame.hpp" namespace Retro { namespace DNAMP1 { struct CTweakGame : ITweakGame { DECL_YAML String<-1> m_worldPrefix; String<-1> m_ruinsArea; // ???? virtual const std::string& GetWorldPrefix() const { return m_worldPrefix; } CTweakGame(Athena::io::IStreamReader& in) { this->read(in); } }; } } #endif