#include "CProjectileWeapon.hpp" #include "Graphics/CModel.hpp" #include "Particle/CParticleGlobals.hpp" #include "GameGlobalObjects.hpp" #include "Graphics/CBooRenderer.hpp" namespace urde { u16 CProjectileWeapon::g_GlobalSeed = 99; CProjectileWeapon::CProjectileWeapon(const TToken& wDesc, const zeus::CVector3f& worldOffset, const zeus::CTransform& localToWorld, const zeus::CVector3f& scale, s32 flags) : x4_weaponDesc(wDesc), x10_random(g_GlobalSeed), x14_localToWorldXf(localToWorld), x74_worldOffset(worldOffset), xe4_flags(flags) { x124_24_active = true; CGlobalRandom gr(x10_random); x124_31_VMD2 = x4_weaponDesc->x10_VMD2; x124_25_APSO = x4_weaponDesc->x28_APSO; if (x4_weaponDesc->x34_APSM) { xfc_APSMGen = std::make_unique(x4_weaponDesc->x34_APSM.m_token, CElementGen::EModelOrientationType::Normal, (xe4_flags & 0x1) == 0x1 ? CElementGen::EOptionalSystemFlags::Two : CElementGen::EOptionalSystemFlags::One); xfc_APSMGen->SetGlobalScale(scale); } if (x4_weaponDesc->x44_APS2) { x100_APS2Gen = std::make_unique(x4_weaponDesc->x44_APS2.m_token, CElementGen::EModelOrientationType::Normal, (xe4_flags & 0x1) == 0x1 ? CElementGen::EOptionalSystemFlags::Two : CElementGen::EOptionalSystemFlags::One); x100_APS2Gen->SetGlobalScale(scale); } if (x4_weaponDesc->x54_ASW1) { x118_swoosh1 = std::make_unique(x4_weaponDesc->x54_ASW1.m_token, 0); x118_swoosh1->SetGlobalScale(scale); } if (x4_weaponDesc->x64_ASW2) { x11c_swoosh2 = std::make_unique(x4_weaponDesc->x64_ASW2.m_token, 0); x11c_swoosh2->SetGlobalScale(scale); } if (x4_weaponDesc->x74_ASW3) { x120_swoosh3 = std::make_unique(x4_weaponDesc->x74_ASW3.m_token, 0); x120_swoosh3->SetGlobalScale(scale); } if (CIntElement* pslt = x4_weaponDesc->x14_PSLT.get()) pslt->GetValue(0, xe8_lifetime); else xe8_lifetime = 0x7FFFFF; if (CVectorElement* ivec = x4_weaponDesc->x4_IVEC.get()) ivec->GetValue(0, xb0_velocity); if (CVectorElement* iorn = x4_weaponDesc->x0_IORN.get()) { zeus::CTransform xf; zeus::CVector3f orn; iorn->GetValue(0, orn); xf.rotateLocalX(zeus::degToRad(orn.x)); xf.rotateLocalY(zeus::degToRad(orn.y)); xf.rotateLocalZ(zeus::degToRad(orn.z)); SetRelativeOrientation(xf); } else { SetRelativeOrientation(zeus::CTransform::Identity()); } if (x4_weaponDesc->x84_OHEF) x108_model.emplace(x4_weaponDesc->x84_OHEF.m_token); x124_26_AP11 = x4_weaponDesc->x2a_AP11; x124_27_AP21 = x4_weaponDesc->x2b_AP21; x124_28_AS11 = x4_weaponDesc->x2c_AS11; x124_29_AS12 = x4_weaponDesc->x2d_AS12; x124_30_AS13 = x4_weaponDesc->x2e_AS13; UpdateChildParticleSystems(1.f / 60.f); } zeus::CTransform CProjectileWeapon::GetTransform() const { return x14_localToWorldXf * x44_localXf; } zeus::CVector3f CProjectileWeapon::GetTranslation() const { return x14_localToWorldXf * (x44_localXf * x8c_projOffset + x80_localOffset) + x74_worldOffset; } rstl::optional_object CProjectileWeapon::GetBounds() const { zeus::CAABox aabb; bool ret = false; if (xfc_APSMGen) { if (auto b = xfc_APSMGen->GetBounds()) { aabb.accumulateBounds(*b); ret = true; } } if (x100_APS2Gen) { if (auto b = x100_APS2Gen->GetBounds()) { aabb.accumulateBounds(*b); ret = true; } } if (x118_swoosh1) { if (auto b = x118_swoosh1->GetBounds()) { aabb.accumulateBounds(*b); ret = true; } } if (x11c_swoosh2) { if (auto b = x11c_swoosh2->GetBounds()) { aabb.accumulateBounds(*b); ret = true; } } if (x120_swoosh3) { if (auto b = x120_swoosh3->GetBounds()) { aabb.accumulateBounds(*b); ret = true; } } if (ret) return {aabb}; return {}; } float CProjectileWeapon::GetAudibleFallOff() const { if (!x4_weaponDesc->x94_COLR) return 0.f; return x4_weaponDesc->x94_COLR.m_res->GetAudibleFallOff(); } float CProjectileWeapon::GetAudibleRange() const { if (!x4_weaponDesc->x94_COLR) return 0.f; return x4_weaponDesc->x94_COLR.m_res->GetAudibleRange(); } rstl::optional_object> CProjectileWeapon::GetDecalForCollision(EWeaponCollisionResponseTypes type) const { if (!x4_weaponDesc->x94_COLR) return {}; return x4_weaponDesc->x94_COLR.m_res->GetDecalDescription(type); } u16 CProjectileWeapon::GetSoundIdForCollision(EWeaponCollisionResponseTypes type) const { if (!x4_weaponDesc->x94_COLR) return 0xffff; return u16(x4_weaponDesc->x94_COLR.m_res->GetSoundEffectId(type)); } rstl::optional_object> CProjectileWeapon::CollisionOccured(EWeaponCollisionResponseTypes type, bool deflected, bool useTarget, const zeus::CVector3f& pos, const zeus::CVector3f& normal, const zeus::CVector3f& target) { x80_localOffset = x14_localToWorldXf.transposeRotate(pos - x74_worldOffset) - x8c_projOffset; zeus::CVector3f posToTarget = target - GetTranslation(); if (deflected) { if (useTarget && posToTarget.canBeNormalized()) { SetWorldSpaceOrientation(zeus::lookAt(zeus::CVector3f::skZero, posToTarget.normalized())); } else { zeus::CTransform xf = GetTransform(); SetWorldSpaceOrientation( zeus::lookAt(zeus::CVector3f::skZero, xf.basis[1] - normal * (normal.dot(xf.basis[1]) * 2.f), normal)); } return {}; } else { x124_24_active = false; if (xfc_APSMGen) xfc_APSMGen->SetParticleEmission(false); if (x100_APS2Gen) x100_APS2Gen->SetParticleEmission(false); if (x118_swoosh1) x118_swoosh1->SetParticleEmission(false); if (x11c_swoosh2) x11c_swoosh2->SetParticleEmission(false); if (x120_swoosh3) x120_swoosh3->SetParticleEmission(false); if (!x4_weaponDesc->x94_COLR) return {}; return x4_weaponDesc->x94_COLR.m_res->GetParticleDescription(type); } } void CProjectileWeapon::RenderParticles() const { if (xfc_APSMGen) xfc_APSMGen->Render(); if (x100_APS2Gen) x100_APS2Gen->Render(); if (x118_swoosh1) x118_swoosh1->Render(); if (x11c_swoosh2) x11c_swoosh2->Render(); if (x120_swoosh3) x120_swoosh3->Render(); if (x104_) x104_->Render(); } void CProjectileWeapon::AddToRenderer() const { if (xfc_APSMGen) g_Renderer->AddParticleGen(*xfc_APSMGen); if (x100_APS2Gen) g_Renderer->AddParticleGen(*x100_APS2Gen); if (x118_swoosh1) g_Renderer->AddParticleGen(*x118_swoosh1); if (x11c_swoosh2) g_Renderer->AddParticleGen(*x11c_swoosh2); if (x120_swoosh3) g_Renderer->AddParticleGen(*x120_swoosh3); if (x104_) g_Renderer->AddParticleGen(*x104_); } void CProjectileWeapon::Render() const { if (xf4_curFrame > xe8_lifetime || !x124_24_active || !x108_model) return; CGraphics::SetModelMatrix(zeus::CTransform::Translate(x74_worldOffset) * x14_localToWorldXf * zeus::CTransform::Translate(x44_localXf * x8c_projOffset + x80_localOffset + xa4_localOffset2) * zeus::CTransform::Scale(x98_scale) * x44_localXf); std::vector useLights; useLights.push_back(CLight::BuildLocalAmbient({}, xc8_ambientLightColor)); const_cast(**x108_model).GetInstance().ActivateLights(useLights); CModelFlags flags(0, 0, 3, zeus::CColor::skWhite); (*x108_model)->Draw(flags); } bool CProjectileWeapon::IsSystemDeletable() const { if (xfc_APSMGen && !xfc_APSMGen->IsSystemDeletable()) return false; if (x100_APS2Gen && !x100_APS2Gen->IsSystemDeletable()) return false; if (x118_swoosh1 && !x118_swoosh1->IsSystemDeletable()) return false; if (x11c_swoosh2 && !x11c_swoosh2->IsSystemDeletable()) return false; if (x120_swoosh3 && !x120_swoosh3->IsSystemDeletable()) return false; if (x104_ && !x104_->IsSystemDeletable()) return false; if (x124_24_active) return xf4_curFrame >= xe8_lifetime; return true; } void CProjectileWeapon::UpdateChildParticleSystems(float dt) { double useDt; if (zeus::close_enough(dt, 1.f / 60.f)) useDt = 1.0 / 60.0; else useDt = dt; if (xfc_APSMGen) { if (xf8_lastParticleFrame != xf4_curFrame) { if (xf4_curFrame > xe8_lifetime) { xfc_APSMGen->SetParticleEmission(false); xfc_APSMGen->EndLifetime(); } else { if (x124_26_AP11) xfc_APSMGen->SetGlobalTranslation(GetTranslation()); else xfc_APSMGen->SetTranslation(GetTranslation()); if (x124_25_APSO) xfc_APSMGen->SetOrientation(GetTransform()); } } xfc_APSMGen->Update(useDt); if (xfc_APSMGen->IsSystemDeletable()) xfc_APSMGen.reset(); } if (x100_APS2Gen) { if (xf8_lastParticleFrame != xf4_curFrame) { if (xf4_curFrame > xe8_lifetime) { x100_APS2Gen->SetParticleEmission(false); x100_APS2Gen->EndLifetime(); } else { if (x124_27_AP21) x100_APS2Gen->SetGlobalTranslation(GetTranslation()); else x100_APS2Gen->SetTranslation(GetTranslation()); if (x124_25_APSO) x100_APS2Gen->SetOrientation(GetTransform()); } } x100_APS2Gen->Update(useDt); if (x100_APS2Gen->IsSystemDeletable()) x100_APS2Gen.reset(); } if (x118_swoosh1) { if (xf8_lastParticleFrame != xf4_curFrame) { if (xf4_curFrame > xe8_lifetime) { x118_swoosh1->SetParticleEmission(false); } else { if (x124_28_AS11) x118_swoosh1->SetGlobalTranslation(GetTranslation()); else x118_swoosh1->SetTranslation(GetTranslation()); x118_swoosh1->SetOrientation(GetTransform()); } } x118_swoosh1->DoWarmupUpdate(); if (x118_swoosh1->IsSystemDeletable()) x118_swoosh1.reset(); } if (x11c_swoosh2) { if (xf8_lastParticleFrame != xf4_curFrame) { if (xf4_curFrame > xe8_lifetime) { x11c_swoosh2->SetParticleEmission(false); } else { if (x124_29_AS12) x11c_swoosh2->SetGlobalTranslation(GetTranslation()); else x11c_swoosh2->SetTranslation(GetTranslation()); x11c_swoosh2->SetOrientation(GetTransform()); } } x11c_swoosh2->DoWarmupUpdate(); if (x11c_swoosh2->IsSystemDeletable()) x11c_swoosh2.reset(); } if (x120_swoosh3) { if (xf8_lastParticleFrame != xf4_curFrame) { if (xf4_curFrame > xe8_lifetime) { x120_swoosh3->SetParticleEmission(false); } else { if (x124_30_AS13) x120_swoosh3->SetGlobalTranslation(GetTranslation()); else x120_swoosh3->SetTranslation(GetTranslation()); x120_swoosh3->SetOrientation(GetTransform()); } } x120_swoosh3->DoWarmupUpdate(); if (x120_swoosh3->IsSystemDeletable()) x120_swoosh3.reset(); } if (x104_) { x104_->Update(useDt); if (x104_->IsSystemDeletable()) x104_.reset(); } xf8_lastParticleFrame = xf4_curFrame; } void CProjectileWeapon::UpdatePSTranslationAndOrientation() { if (xe8_lifetime < xf4_curFrame || !x124_24_active) return; if (CModVectorElement* psvm = x4_weaponDesc->xc_PSVM.get()) psvm->GetValue(xf4_curFrame, xb0_velocity, x80_localOffset); if (x124_31_VMD2) x80_localOffset += x44_localXf * xb0_velocity; else x80_localOffset += xb0_velocity; xb0_velocity += xbc_gravity / 60.f; if (CVectorElement* psov = x4_weaponDesc->x8_PSOV.get()) { zeus::CVector3f orient; psov->GetValue(xf4_curFrame, orient); zeus::CTransform xf = x44_localXf; xf.rotateLocalX(zeus::degToRad(orient.x)); xf.rotateLocalY(zeus::degToRad(orient.y)); xf.rotateLocalZ(zeus::degToRad(orient.z)); SetRelativeOrientation(xf); } if (CVectorElement* pscl = x4_weaponDesc->x18_PSCL.get()) pscl->GetValue(xf4_curFrame, x98_scale); if (CColorElement* pcol = x4_weaponDesc->x1c_PCOL.get()) pcol->GetValue(xf4_curFrame, xc8_ambientLightColor); if (CVectorElement* pofs = x4_weaponDesc->x20_POFS.get()) pofs->GetValue(xf4_curFrame, xa4_localOffset2); if (CVectorElement* ofst = x4_weaponDesc->x24_OFST.get()) ofst->GetValue(xf4_curFrame, x8c_projOffset); } void CProjectileWeapon::SetWorldSpaceOrientation(const zeus::CTransform& xf) { x44_localXf = x14_localToWorldXf.inverse() * xf; } void CProjectileWeapon::UpdateParticleFX() { for (int i=0 ; ix30_TRAT.get()) trat->GetValue(0, xe0_maxTurnRate); } } }