#ifndef CSCRIPTMEMORYRELAY_HPP #define CSCRIPTMEMORYRELAY_HPP #include "CEntity.hpp" namespace urde { class CScriptMemoryRelay : public CEntity { union { struct { bool x34_24_; bool x34_25_skipSendActive; bool x34_26_ignoreMessages; }; u8 dummy = 0; }; public: CScriptMemoryRelay(TUniqueId, const std::string& name, const CEntityInfo&, bool, bool, bool); void Accept(IVisitor& visitor); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr); }; } #endif // CSCRIPTMEMORYRELAY_HPP