#include "CSpacePirate.hpp" #include "Character/CCharLayoutInfo.hpp" #include "Character/CPASAnimParmData.hpp" #include "World/CScriptWaypoint.hpp" #include "World/CPatternedInfo.hpp" #include "World/CScriptWater.hpp" #include "World/CPlayer.hpp" #include "World/CTeamAiMgr.hpp" #include "Weapon/CGameProjectile.hpp" #include "CTimeProvider.hpp" #include "GameGlobalObjects.hpp" #include "Graphics/CBooRenderer.hpp" #include "World/CScriptCoverPoint.hpp" #include "World/CScriptTargetingPoint.hpp" #include "World/CWorld.hpp" #include "TCastTo.hpp" namespace urde::MP1 { CSpacePirate::CSpacePirateData::CSpacePirateData(urde::CInputStream& in, u32 propCount) : x0_(in.readFloatBig()), x4_(in.readFloatBig()), x8_(in.readFloatBig()), xc_(in.readFloatBig()) , x10_(in.readFloatBig()), x14_hearNoiseRange(in.readFloatBig()), x18_flags(in.readUint32Big()), x1c_(in.readBool()), x20_mainProjectileInfo(in) , x48_(CSfxManager::TranslateSFXID(in.readUint32Big())), x4c_(in), x68_(in.readFloatBig()), x6c_(in) , x94_(in.readFloatBig()), x98_ragdollThudSfx(CSfxManager::TranslateSFXID(in.readUint32Big())), x9c_averageNextShotTime(in.readFloatBig()) , xa0_nextShotTimeVariation(in.readFloatBig()), xa4_(CSfxManager::TranslateSFXID(in.readUint32Big())), xa8_aimDelayTime(in.readFloatBig()) , xac_firstBurstCount(in.readUint32Big()), xb0_minCloakAlpha(in.readFloatBig()), xb4_maxCloakAlpha(in.readFloatBig()), xb8_(in.readFloatBig()) , xbc_(in.readFloatBig()), xc0_(CSfxManager::TranslateSFXID(in.readUint32Big())) , xc2_(CSfxManager::TranslateSFXID(in.readUint32Big())), xc4_(propCount > 35 ? in.readFloatBig() : 0.2f) , xc8_(propCount > 36 ? in.readFloatBig() : 8.f) {} static const std::string_view skParts[] = { "Collar"sv, "Neck_1"sv, "R_shoulder"sv, "R_elbow"sv, "R_wrist"sv, "L_shoulder"sv, "L_elbow"sv, "L_wrist"sv, "R_hip"sv, "R_knee"sv, "R_ankle"sv, "L_hip"sv, "L_knee"sv, "L_ankle"sv }; static const float skRadii[] = { 0.45f, 0.52f, 0.35f, 0.1f, 0.15f, 0.35f, 0.1f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f }; CPirateRagDoll::CPirateRagDoll(CStateManager& mgr, CSpacePirate* sp, u16 thudSfx, u32 flags) : CRagDoll(-sp->GetGravityConstant(), -3.f, 8.f, flags), x6c_spacePirate(sp), x70_thudSfx(thudSfx) { xb0_24_initSfx = true; x6c_spacePirate->RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::AIBlock, EMaterialTypes::GroundCollider, mgr); x6c_spacePirate->HealthInfo(mgr)->SetHP(-1.f); SetNumParticles(14); SetNumLengthConstraints(47); SetNumJointConstraints(4); zeus::CVector3f scale = x6c_spacePirate->GetModelData()->GetScale(); CAnimData* aData = x6c_spacePirate->ModelData()->AnimationData(); aData->BuildPose(); zeus::CVector3f center = x6c_spacePirate->GetBoundingBox().center(); for (int i = 0; i < 14; ++i) { CSegId id = aData->GetLocatorSegId(skParts[i]); AddParticle(id, center, x6c_spacePirate->GetTransform() * (aData->GetPose().GetOffset(id) * scale), skRadii[i] * scale.z()); } SatisfyWorldConstraintsOnConstruction(mgr); AddLengthConstraint(0, 1); AddLengthConstraint(0, 2); AddLengthConstraint(0, 8); AddLengthConstraint(0, 11); AddLengthConstraint(0, 5); AddLengthConstraint(2, 3); AddLengthConstraint(3, 4); AddLengthConstraint(5, 6); AddLengthConstraint(6, 7); AddLengthConstraint(2, 5); AddLengthConstraint(2, 8); AddLengthConstraint(2, 11); AddLengthConstraint(5, 8); AddLengthConstraint(5, 11); AddLengthConstraint(8, 11); AddLengthConstraint(8, 9); AddLengthConstraint(9, 10); AddLengthConstraint(11, 12); AddLengthConstraint(12, 13); AddMinLengthConstraint(1, 8, x14_lengthConstraints[2].GetLength()); AddMinLengthConstraint(1, 11, x14_lengthConstraints[3].GetLength()); AddMinLengthConstraint(1, 2, x14_lengthConstraints[1].GetLength() * 0.9f); AddMinLengthConstraint(1, 5, x14_lengthConstraints[4].GetLength() * 0.9f); AddMinLengthConstraint(1, 4, x14_lengthConstraints[0].GetLength() * 2.5f); AddMinLengthConstraint(1, 7, x14_lengthConstraints[0].GetLength() * 2.5f); AddMinLengthConstraint(4, 2, x14_lengthConstraints[5].GetLength()); AddMinLengthConstraint(7, 5, x14_lengthConstraints[7].GetLength()); AddMinLengthConstraint(3, 5, x14_lengthConstraints[5].GetLength() * 0.5f + x14_lengthConstraints[9].GetLength()); AddMinLengthConstraint(6, 2, x14_lengthConstraints[7].GetLength() * 0.5f + x14_lengthConstraints[9].GetLength()); AddMinLengthConstraint(4, 5, x14_lengthConstraints[5].GetLength() * 0.5f + x14_lengthConstraints[9].GetLength()); AddMinLengthConstraint(7, 2, x14_lengthConstraints[7].GetLength() * 0.5f + x14_lengthConstraints[9].GetLength()); AddMinLengthConstraint(4, 7, x14_lengthConstraints[9].GetLength()); AddMinLengthConstraint(4, 8, x14_lengthConstraints[14].GetLength()); AddMinLengthConstraint(7, 11, x14_lengthConstraints[14].GetLength()); AddMinLengthConstraint(10, 8, x14_lengthConstraints[15].GetLength()); AddMinLengthConstraint(13, 11, x14_lengthConstraints[17].GetLength()); AddMinLengthConstraint(9, 2, x14_lengthConstraints[15].GetLength() * 0.707f + x14_lengthConstraints[10].GetLength()); AddMinLengthConstraint(12, 5, x14_lengthConstraints[17].GetLength() * 0.707f + x14_lengthConstraints[13].GetLength()); AddMinLengthConstraint(9, 11, x14_lengthConstraints[15].GetLength()); AddMinLengthConstraint(12, 8, x14_lengthConstraints[17].GetLength()); AddMinLengthConstraint(10, 0, x14_lengthConstraints[2].GetLength() + x14_lengthConstraints[15].GetLength()); AddMinLengthConstraint(13, 0, x14_lengthConstraints[3].GetLength() + x14_lengthConstraints[17].GetLength()); AddMinLengthConstraint(10, 13, x14_lengthConstraints[14].GetLength()); AddMinLengthConstraint(9, 12, x14_lengthConstraints[14].GetLength()); AddMinLengthConstraint(10, 12, x14_lengthConstraints[14].GetLength()); AddMinLengthConstraint(13, 9, x14_lengthConstraints[14].GetLength()); AddMaxLengthConstraint(10, 13, x14_lengthConstraints[14].GetLength() * 5.f); AddJointConstraint(8, 2, 5, 8, 9, 10); // R_hip, R_shoulder, L_shoulder, R_hip, R_knee, R_ankle AddJointConstraint(11, 2, 5, 11, 12, 13); // L_hip, R_shoulder, L_shoulder, L_hip, L_knee, L_ankle AddJointConstraint(2, 11, 5, 2, 3, 4); // R_shoulder, L_hip, L_shoulder, R_shoulder, R_elbow, R_wrist AddJointConstraint(5, 2, 8, 5, 6, 7); // L_shoulder, R_shoulder, R_hip, L_shoulder, L_elbow, R_wrist for (const auto& conn : x6c_spacePirate->GetConnectionList()) { if (conn.x0_state == EScriptObjectState::Modify && conn.x4_msg == EScriptObjectMessage::Follow) { TUniqueId wpId = mgr.GetIdForScript(conn.x8_objId); if (TCastToConstPtr wp = mgr.GetObjectById(wpId)) { x90_waypoints.push_back(wpId); x9c_wpParticleIdxs.push_back(wp->GetAnimation()); if (x90_waypoints.size() == 4) break; } } } } void CPirateRagDoll::PreRender(const zeus::CVector3f& v, CModelData& mData) { if (!x68_25_over || x68_27_continueSmallMovements) { CAnimData* aData = mData.AnimationData(); for (CSegId id : aData->GetCharLayoutInfo().GetSegIdList().GetList()) if (aData->GetCharLayoutInfo().GetRootNode()->GetBoneMap()[id].x10_children.size() > 1) aData->PoseBuilder().GetTreeMap()[id].x4_rotation = zeus::CQuaternion::skNoRotation; CSegId rootId = aData->GetLocatorSegId("Skeleton_Root"sv); aData->PoseBuilder().GetTreeMap()[rootId].x14_offset = (0.5f * (x4_particles[8].GetPosition() + x4_particles[11].GetPosition()) - v) / mData.GetScale(); zeus::CVector3f _7c = x4_particles[2].GetPosition() - x4_particles[5].GetPosition(); zeus::CVector3f _88 = (x4_particles[0].GetPosition() - (x4_particles[8].GetPosition() + x4_particles[11].GetPosition()) * 0.5f).normalized(); zeus::CVector3f _x94 = _88.cross(_7c).normalized(); zeus::CQuaternion _a4(zeus::CMatrix3f(_x94.cross(_88), _x94, _88).transposed()); aData->PoseBuilder().GetTreeMap()[rootId].x4_rotation = _a4; if (x6c_spacePirate->x7b4_ == kInvalidUniqueId) { zeus::CVector3f _b0 = aData->GetCharLayoutInfo().GetFromParentUnrotated(x4_particles[1].GetBone()); aData->PoseBuilder().GetTreeMap()[x4_particles[1].GetBone()] = zeus::CQuaternion::shortestRotationArc(_b0, _a4.inverse().transform(x4_particles[1].GetPosition() - x4_particles[0].GetPosition())); } BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 3, 4, _a4 * BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 2, 3, _a4)); BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 6, 7, _a4 * BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 5, 6, _a4)); BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 9, 10, _a4 * BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 8, 9, _a4)); BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 12, 13, _a4 * BoneAlign(aData->PoseBuilder(), aData->GetCharLayoutInfo(), 11, 12, _a4)); zeus::CQuaternion q; q.rotateX(zeus::degToRad(-70.f)); aData->PoseBuilder().GetTreeMap()[x4_particles[10].GetBone()].x4_rotation = q; aData->PoseBuilder().GetTreeMap()[x4_particles[13].GetBone()].x4_rotation = q; aData->MarkPoseDirty(); } } void CPirateRagDoll::Update(CStateManager& mgr, float dt, float waterTop) { if (!x68_25_over || x68_27_continueSmallMovements) { if (x6c_spacePirate->x7b4_ != kInvalidUniqueId) { // Shoulder height delta float f2 = x4_particles[2].GetPosition().z() - x4_particles[5].GetPosition().z(); if (f2 * f2 > 0.0625f) { zeus::CVector3f vec(0.f, 0.f, ((f2 > 0.f) ? f2 - 0.25f : f2 + 0.25f) * 0.1f); x4_particles[2].Position() -= vec; x4_particles[5].Position() += vec; } // Collar-hips height delta f2 = x4_particles[0].GetPosition().z() - (x4_particles[8].GetPosition().z() + x4_particles[11].GetPosition().z()) * 0.5f; if (f2 * f2 > 0.0625f) { zeus::CVector3f vec(0.f, 0.f, ((f2 > 0.f) ? f2 - 0.25f : f2 + 0.25f) * 0.1f); x4_particles[0].Position() -= vec; x4_particles[8].Position() += vec; x4_particles[11].Position() += vec; } } // Collar-hips weighted center zeus::CVector3f oldTorsoCenter = x4_particles[8].GetPosition() * 0.25f + x4_particles[11].GetPosition() * 0.25f + x4_particles[0].GetPosition() * 0.5f; oldTorsoCenter.z() = std::min(x4_particles[0].GetPosition().z() - x4_particles[0].GetRadius(), std::min(x4_particles[8].GetPosition().z() - x4_particles[8].GetRadius(), x4_particles[11].GetPosition().z() - x4_particles[11].GetRadius())); if (oldTorsoCenter.z() < 0.5f + waterTop) x84_torsoImpulse = x84_torsoImpulse * 1000.f; zeus::CVector3f accDelta = x84_torsoImpulse * 0.333f * (1.f / x6c_spacePirate->GetMass()); x4_particles[11].Velocity() += accDelta; x4_particles[8].Velocity() += accDelta; x4_particles[0].Velocity() += accDelta; x84_torsoImpulse = zeus::CVector3f::skZero; CRagDoll::Update(mgr, dt, waterTop); auto particleIdxIt = x9c_wpParticleIdxs.begin(); for (TUniqueId id : x90_waypoints) { if (const CScriptWaypoint* wp = static_cast(mgr.GetObjectById(id))) if (wp->GetActive()) x4_particles[*particleIdxIt].Position() = wp->GetTranslation(); ++particleIdxIt; } // Collar-hips weighted center zeus::CVector3f newTorsoCenter = x4_particles[8].GetPosition() * 0.25f + x4_particles[11].GetPosition() * 0.25f + x4_particles[0].GetPosition() * 0.5f; newTorsoCenter.z() = std::min(x4_particles[0].GetPosition().z() - x4_particles[0].GetRadius(), std::min(x4_particles[8].GetPosition().z() - x4_particles[8].GetRadius(), x4_particles[11].GetPosition().z() - x4_particles[11].GetRadius())); x6c_spacePirate->SetTransform({}); x6c_spacePirate->SetTranslation(newTorsoCenter); x6c_spacePirate->SetVelocityWR((newTorsoCenter - oldTorsoCenter) * (1.f / dt)); x74_sfxTimer -= dt; if (x54_impactVel > 2.5f && x74_sfxTimer < 0.f && (xb0_24_initSfx || (x6c_spacePirate->GetTranslation() - x78_lastSFXPos).magSquared() > 0.1f)) { CSfxManager::AddEmitter(x70_thudSfx, x6c_spacePirate->GetTranslation(), zeus::CVector3f::skZero, std::min(25.f * x54_impactVel, 127.f) / 127.f, true, false, 0x7f, kInvalidAreaId); x74_sfxTimer = mgr.GetActiveRandom()->Float() * 0.222f + 0.222f; xb0_24_initSfx = false; x78_lastSFXPos = x6c_spacePirate->GetTranslation(); } } else { x6c_spacePirate->SetMomentumWR(zeus::CVector3f::skZero); x6c_spacePirate->Stop(); } } void CPirateRagDoll::Prime(CStateManager& mgr, const zeus::CTransform& xf, CModelData& mData) { const auto& aabb = x6c_spacePirate->GetBaseBoundingBox(); zeus::CVector3f newMax = aabb.max; newMax.z() = (aabb.max.z() - aabb.min.z()) * 0.5f + aabb.min.z(); x6c_spacePirate->SetBoundingBox({aabb.min, newMax}); CRagDoll::Prime(mgr, xf, mData); } const SBurst CSpacePirate::skBurstsQuick[] = { {20, {3, 4, 5, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {20, {2, 3, 4, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {20, {6, 5, 4, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {20, {1, 2, 3, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {20, {7, 6, 5, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsStandard[] = { {15, {5, 3, 2, 1, -1, 0, 0, 0}, 0.100000, 0.050000}, {20, {1, 2, 3, 4, -1, 0, 0, 0}, 0.100000, 0.050000}, {20, {7, 6, 5, 4, -1, 0, 0, 0}, 0.100000, 0.050000}, {15, {3, 4, 5, 6, -1, 0, 0, 0}, 0.100000, 0.050000}, {15, {6, 5, 4, 3, -1, 0, 0, 0}, 0.100000, 0.050000}, {15, {2, 3, 4, 5, -1, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsFrenzied[] = { {40, {1, 2, 3, 4, 5, 6, -1, 0}, 0.100000, 0.050000}, {40, {7, 6, 5, 4, 3, 2, -1, 0}, 0.100000, 0.050000}, {10, {2, 3, 4, 5, 4, 3, -1, 0}, 0.100000, 0.050000}, {10, {6, 5, 4, 3, 4, 5, -1, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsJumping[] = { {20, {16, 4, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {40, {5, 7, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {40, {1, 10, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsInjured[] = { {15, {16, 1, 3, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {20, {3, 4, 6, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {25, {7, 5, 4, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {25, {2, 6, 4, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {15, {7, 5, 3, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsSeated[] = { {35, {7, 13, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {35, {9, 1, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {30, {16, 12, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsQuickOOV[] = { {10, {16, 15, 13, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {20, {13, 12, 10, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {30, {9, 11, 12, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {30, {14, 10, 12, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {10, {9, 11, 13, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsStandardOOV[] = { {26, {16, 8, 11, 14, -1, 0, 0, 0}, 0.100000, 0.050000}, {26, {16, 13, 11, 12, -1, 0, 0, 0}, 0.100000, 0.050000}, {16, {9, 11, 13, 10, -1, 0, 0, 0}, 0.100000, 0.050000}, {16, {14, 13, 12, 11, -1, 0, 0, 0}, 0.100000, 0.050000}, {8, {10, 11, 12, 13, -1, 0, 0, 0}, 0.100000, 0.050000}, {8, {6, 8, 11, 13, -1, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsFrenziedOOV[] = { {40, {1, 16, 14, 12, 10, 11, -1, 0}, 0.100000, 0.050000}, {40, {9, 11, 12, 13, 11, 7, -1, 0}, 0.100000, 0.050000}, {10, {8, 10, 11, 12, 13, 12, -1, 0}, 0.100000, 0.050000}, {10, {15, 13, 12, 10, 12, 9, -1, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsJumpingOOV[] = { {40, {7, 13, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {40, {9, 1, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {20, {16, 12, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsInjuredOOV[] = { {30, {9, 11, 13, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {10, {13, 12, 10, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {15, {9, 11, 12, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {15, {14, 10, 12, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {30, {16, 15, 13, -1, 0, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst CSpacePirate::skBurstsSeatedOOV[] = { {35, {7, 13, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {35, {9, 1, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {30, {16, 12, -1, 0, 0, 0, 0, 0}, 0.100000, 0.050000}, {0, {0, 0, 0, 0, 0, 0, 0, 0}, 0.000000, 0.000000}, }; const SBurst* CSpacePirate::skBursts[] = { skBurstsQuick, skBurstsStandard, skBurstsFrenzied, skBurstsJumping, skBurstsInjured, skBurstsSeated, skBurstsQuickOOV, skBurstsStandardOOV, skBurstsFrenziedOOV, skBurstsJumpingOOV, skBurstsInjuredOOV, skBurstsSeatedOOV, nullptr }; std::list CSpacePirate::mChargePlayerList; CSpacePirate::CSpacePirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& aParams, const CPatternedInfo& pInfo, CInputStream& in, u32 propCount) : CPatterned(ECharacter::SpacePirate, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, aParams, EKnockBackVariant::Medium) , x568_pirateData(in, propCount), x660_pathFindSearch(nullptr, 0x1, pInfo.GetPathfindingIndex(), 1.f, 1.f), x750_initialHP(pInfo.GetHealthInfo().GetHP()), x764_boneTracking(*x64_modelData->AnimationData(), "Head_1"sv, 1.22173f, 3.14159f, false), x7c4_burstFire(skBursts, x568_pirateData.xac_firstBurstCount), x8b8_minCloakAlpha(x568_pirateData.xb0_minCloakAlpha), x8bc_maxCloakAlpha(x568_pirateData.xb4_maxCloakAlpha), x8c0_(x568_pirateData.xb8_), x8c4_aimDelayTimer(x568_pirateData.xa8_aimDelayTime) { x634_24_pendingAmbush = bool(x568_pirateData.x18_flags & 0x1); x634_25_ceilingAmbush = bool(x568_pirateData.x18_flags & 0x2); x634_26_ = bool(x568_pirateData.x18_flags & 0x4); x634_27_melee = bool(x568_pirateData.x18_flags & 0x8); x634_28_ = bool(x568_pirateData.x18_flags & 0x10); x634_29_onlyAttackInRange = bool(x568_pirateData.x18_flags & 0x20); x634_30_ = bool(x568_pirateData.x18_flags & 0x40); x634_31_ = bool(x568_pirateData.x18_flags & 0x80); x635_24_ = bool(x568_pirateData.x18_flags & 0x200); x635_25_ = bool(x568_pirateData.x18_flags & 0x400); x635_26_ = bool(x568_pirateData.x18_flags & 0x1000); x635_27_shadowPirate = bool(x568_pirateData.x18_flags & 0x2000); x635_28_ = bool(x568_pirateData.x18_flags & 0x4000); x635_29_ = bool(x568_pirateData.x18_flags & 0x8000); x635_30_floatingCorpse = bool(x568_pirateData.x18_flags & 0x10000); x635_31_ragdollNoAiCollision = bool(x568_pirateData.x18_flags & 0x20000); x636_24_trooper = bool(x568_pirateData.x18_flags & 0x40000); x758_headSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("Head_1"sv); x7b6_gunSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("R_gun_LCTR"sv); x7b7_elbowSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("R_elbow"sv); x7b8_wristSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("R_wrist"sv); x7b9_swooshSeg = x64_modelData->GetAnimationData()->GetLocatorSegId("Swoosh_LCTR"sv); if (!x634_29_onlyAttackInRange) { x7a4_intoJumpDist = GetAnimationDistance(CPASAnimParmData(13, CPASAnimParm::FromEnum(0), CPASAnimParm::FromEnum(0))); x848_dodgeDist = GetAnimationDistance(CPASAnimParmData(3, CPASAnimParm::FromEnum(3), CPASAnimParm::FromEnum(1))); x84c_breakDodgeDist = GetAnimationDistance(CPASAnimParmData(3, CPASAnimParm::FromEnum(3), CPASAnimParm::FromEnum(2))); } else { x450_bodyController->BodyStateInfo().SetLocoAnimChangeAtEndOfAnimOnly(true); } const auto& baseAABB = GetBaseBoundingBox(); x7a8_ = (baseAABB.max.z() - baseAABB.min.z()) * 0.6f; if (x90_actorLights) x90_actorLights->SetAmbienceGenerated(false); x460_knockBackController.sub80233d40(3, 3.f, FLT_MAX); x460_knockBackController.SetLocomotionDuringElectrocution(true); if (x634_29_onlyAttackInRange) x460_knockBackController.SetKnockBackVariant(EKnockBackVariant::Small); else if (x636_24_trooper && GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Plasma), false)) x460_knockBackController.SetKnockBackVariant(EKnockBackVariant::Large); if (!x450_bodyController->HasBodyState(pas::EAnimationState::AdditiveAim)) x634_27_melee = true; if (x636_24_trooper) { if (GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Plasma), false)) x8cc_trooperColor = zeus::CColor(0.996f, 0.f, 0.157f, 1.f); else if (GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Ice), false)) x8cc_trooperColor = zeus::CColor::skWhite; else if (GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Power), false)) x8cc_trooperColor = zeus::CColor(0.992f, 0.937f, 0.337f, 1.f); else if (GetDamageVulnerability()->WeaponHurts(CWeaponMode(EWeaponType::Wave), false)) x8cc_trooperColor = zeus::CColor(0.776f, 0.054f, 1.f, 1.f); } } void CSpacePirate::Accept(IVisitor &visitor) { visitor.Visit(this); } void CSpacePirate::UpdateCloak(float dt, CStateManager& mgr) { if (x635_27_shadowPirate) { if (x400_25_alive) { if (x8a8_cloakDelayTimer > 0.f) { x8a8_cloakDelayTimer -= dt; if (x8a8_cloakDelayTimer <= 0.f) x3e8_alphaDelta = -0.4f; } } else { x8b8_minCloakAlpha = 0.f; x8bc_maxCloakAlpha = 1.f; } if (x8ac_electricParticleTimer > 0.f) { x8ac_electricParticleTimer -= dt; if (x8ac_electricParticleTimer <= 0.f && !x450_bodyController->IsElectrocuting()) mgr.GetActorModelParticles()->StopElectric(*this); } if (x450_bodyController->IsFrozen()) x3e8_alphaDelta = 2.f; if (x3e8_alphaDelta < 0.f && x42c_color.a() < x8b8_minCloakAlpha) { x42c_color.a() = x8b8_minCloakAlpha; x3e8_alphaDelta = 0.f; RemoveMaterial(EMaterialTypes::Target, mgr); } if (x3e8_alphaDelta > 0.f && x42c_color.a() > x8bc_maxCloakAlpha) { x42c_color.a() = x8bc_maxCloakAlpha; AddMaterial(EMaterialTypes::Target, mgr); } x8b0_cloakStepTime -= dt; if (x8b0_cloakStepTime < 0.f) { x8b0_cloakStepTime = (1.f - mgr.GetActiveRandom()->Float()) * 0.08f; if (x3e8_alphaDelta < 0.f) { x8b4_shadowPirateAlpha = x42c_color.a(); if (x400_25_alive) x8b4_shadowPirateAlpha -= (x42c_color.a() - x8b8_minCloakAlpha) * x8b0_cloakStepTime; } else if (x3e8_alphaDelta > 0.f) { x8b4_shadowPirateAlpha = x42c_color.a() + x8b0_cloakStepTime * (x8bc_maxCloakAlpha - x42c_color.a()); } else { x8b4_shadowPirateAlpha = x42c_color.a(); } } } } bool CSpacePirate::ShouldFrenzy(CStateManager& mgr) { bool reset = false; if (x638_24_pendingFrenzyChance) { x638_24_pendingFrenzyChance = false; if (mgr.GetActiveRandom()->Next() % 100 < 25) reset = true; } if (!mChargePlayerList.empty()) reset = true; if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed) reset = true; if (HealthInfo(mgr)->GetHP() < 0.3f * x750_initialHP && mgr.GetActiveRandom()->Next() % 100 < 60 && x854_lowHealthFrenzyTimer < 0.5f) reset = true; if (reset) x63c_frenzyFrames = mgr.GetActiveRandom()->Range(2, 4); x63c_frenzyFrames -= 1; return x63c_frenzyFrames >= 0; } void CSpacePirate::ResetTeamAiRole(CStateManager& mgr) { CTeamAiMgr::ResetTeamAiRole(!x634_27_melee ? CTeamAiMgr::EAttackType::Projectile : CTeamAiMgr::EAttackType::Melee, mgr, x8c8_teamAiMgrId, GetUniqueId(), true); } void CSpacePirate::AssignTeamAiRole(CStateManager& mgr) { if (x8c8_teamAiMgrId == kInvalidUniqueId) x8c8_teamAiMgrId = CTeamAiMgr::GetTeamAiMgr(*this, mgr); if (x8c8_teamAiMgrId != kInvalidUniqueId) { if (TCastToPtr aimgr = mgr.ObjectById(x8c8_teamAiMgrId)) { aimgr->AssignTeamAiRole(*this, x634_27_melee ? CTeamAiRole::ETeamAiRole::Melee : CTeamAiRole::ETeamAiRole::Projectile, CTeamAiRole::ETeamAiRole::Unknown, CTeamAiRole::ETeamAiRole::Invalid); } } } void CSpacePirate::RemoveTeamAiRole(CStateManager& mgr) { if (x8c8_teamAiMgrId != kInvalidUniqueId) { if (TCastToPtr aimgr = mgr.ObjectById(x8c8_teamAiMgrId)) { if (aimgr->IsPartOfTeam(GetUniqueId())) { aimgr->RemoveTeamAiRole(GetUniqueId()); x8c8_teamAiMgrId = kInvalidUniqueId; } } } } bool CSpacePirate::CheckTargetable(CStateManager& mgr) { return GetModelAlphau8(mgr) > 127; } void CSpacePirate::FireProjectile(float dt, CStateManager& mgr) { zeus::CTransform gunXf = GetLctrTransform(x7b6_gunSeg); if (!x400_25_alive) { LaunchProjectile(gunXf, mgr, 6, EProjectileAttrib::None, false, {}, 0xffff, false, zeus::CVector3f::skOne); } } void CSpacePirate::UpdateAttacks(float dt, CStateManager& mgr) { bool reset = true; if ((!x400_25_alive || (x450_bodyController->GetBodyStateInfo().GetCurrentState()->CanShoot() && x637_29_ && !x634_27_melee && !x634_25_ceilingAmbush && !x639_26_started && !x450_bodyController->IsElectrocuting())) && x7c4_burstFire.GetBurstType() != -1) { if (x400_25_alive) { if (!x634_29_onlyAttackInRange || (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() < x3c8_leashRadius * x3c8_leashRadius) { reset = false; x7bc_ -= dt; if (x7bc_ < 0.f) { const CTeamAiRole* role = CTeamAiMgr::GetTeamAiRole(mgr, x8c8_teamAiMgrId, GetUniqueId()); if (!role || role->GetTeamAiRole() == CTeamAiRole::ETeamAiRole::Projectile) { if (x8c8_teamAiMgrId == kInvalidUniqueId || CTeamAiMgr::AddAttacker(CTeamAiMgr::EAttackType::Projectile, mgr, x8c8_teamAiMgrId, GetUniqueId())) { if (ShouldFrenzy(mgr)) x7c4_burstFire.SetBurstType(2); if (x635_26_) x7c4_burstFire.SetBurstType(5); if (!PlayerSpot(mgr, 0.f) && x7c4_burstFire.GetBurstType() < 6) x7c4_burstFire.SetBurstType(x7c4_burstFire.GetBurstType() + 6); x7c4_burstFire.Start(mgr); x7bc_ = mgr.GetActiveRandom()->Float() * x308_attackTimeVariation + x304_averageAttackTime; if ((GetGunEyePos() - mgr.GetPlayer().GetAimPosition(mgr, 0.f)).normalized(). dot(mgr.GetPlayer().GetTransform().basis[1]) < 0.9f) { for (CEntity* ent : mgr.GetListeningAiObjectList()) { if (CSpacePirate* otherPirate = CPatterned::CastTo(ent)) { if (otherPirate != this && otherPirate->x637_25_ && otherPirate->GetAreaIdAlways() == GetAreaIdAlways()) x7bc_ += 0.2f; } } } } } } } } x7c4_burstFire.Update(mgr, dt); if (x7c4_burstFire.ShouldFire()) { if (mgr.GetPlayer().IsSidewaysDashing() && mgr.GetActiveRandom()->Float() < 0.5f) x7c4_burstFire.SetAvoidAccuracy(true); FireProjectile(dt, mgr); x7c4_burstFire.SetAvoidAccuracy(false); float nextShotTime = x568_pirateData.xa0_nextShotTimeVariation * (mgr.GetActiveRandom()->Float() - 0.5f) + x568_pirateData.x9c_averageNextShotTime; if (x7c4_burstFire.GetTimeToNextShot() > 0.f) x7c4_burstFire.SetTimeToNextShot(nextShotTime); } else if (!x7c4_burstFire.IsBurstSet()) { reset = true; } } if (reset) ResetTeamAiRole(mgr); xe7_31_targetable = CheckTargetable(mgr); } zeus::CVector3f CSpacePirate::GetTargetPos(CStateManager& mgr) { if (x7c0_targetId != mgr.GetPlayer().GetUniqueId()) { if (TCastToConstPtr act = mgr.GetObjectById(x7c0_targetId)) if (act->GetActive()) return act->GetTranslation(); x764_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId()); x7c0_targetId = mgr.GetPlayer().GetUniqueId(); } return mgr.GetPlayer().GetTranslation(); } void CSpacePirate::UpdateAimBodyState(float dt, CStateManager& mgr) { if (x400_25_alive && x637_25_ && !x637_29_ && !x450_bodyController->IsFrozen() && !x634_27_melee && !x85c_ragDoll && (!x635_26_ || x639_28_) && x31c_faceVec.z() <= 0.f) { x8c4_aimDelayTimer = std::max(0.f, x8c4_aimDelayTimer - dt); if (x8c4_aimDelayTimer == 0.f) { x450_bodyController->GetCommandMgr().DeliverCmd(CBCAdditiveAimCmd()); x450_bodyController->GetCommandMgr().DeliverAdditiveTargetVector( x34_transform.transposeRotate(GetTargetPos(mgr) - GetTranslation())); } } else if (x637_25_ && !x634_27_melee) { x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::AdditiveIdle)); } } void CSpacePirate::SetCinematicCollision(CStateManager& mgr) { RemoveMaterial(EMaterialTypes::AIBlock, mgr); CMaterialFilter filter = GetMaterialFilter(); filter.IncludeList().Remove(EMaterialTypes::AIBlock); SetMaterialFilter(filter); } void CSpacePirate::SetNonCinematicCollision(CStateManager& mgr) { AddMaterial(EMaterialTypes::AIBlock, mgr); CMaterialFilter filter = GetMaterialFilter(); filter.IncludeList().Add(EMaterialTypes::AIBlock); SetMaterialFilter(filter); } void CSpacePirate::CheckForProjectiles(CStateManager& mgr) { if (x637_26_hearPlayerFire) { zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f); zeus::CAABox aabb(aimPos - 5.f, aimPos + 5.f); rstl::reserved_vector nearList; mgr.BuildNearList(nearList, aabb, CMaterialFilter::MakeInclude({EMaterialTypes::Projectile}), nullptr); for (TUniqueId id : nearList) { if (TCastToConstPtr proj = mgr.GetObjectById(id)) { zeus::CVector3f delta = GetBoundingBox().center() - proj->GetTranslation(); if (delta.isMagnitudeSafe()) { if (x34_transform.basis[1].dot(delta) < 0.f) { delta.normalize(); zeus::CVector3f projDelta = proj->GetTranslation() - proj->GetPreviousPos(); if (projDelta.isMagnitudeSafe()) { projDelta.normalize(); if (projDelta.dot(delta) > 0.939f) x637_27_inProjectilePath = true; } } } else { x637_27_inProjectilePath = true; } if (x637_27_inProjectilePath) break; } } x637_26_hearPlayerFire = false; } } void CSpacePirate::Think(float dt, CStateManager& mgr) { if (!GetActive()) return; if (!x450_bodyController->GetActive()) x450_bodyController->Activate(mgr); bool inCineCam = mgr.GetCameraManager()->IsInCinematicCamera(); if (inCineCam && !x637_31_prevInCineCam) SetCinematicCollision(mgr); else if (!inCineCam && x637_31_prevInCineCam && !x635_31_ragdollNoAiCollision) SetNonCinematicCollision(mgr); x637_31_prevInCineCam = inCineCam; float steeringSpeed = x748_ == 0.f ? x644_ : 0.f; x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(steeringSpeed, steeringSpeed); x744_ = std::max(x744_ - dt, 0.f); if (x400_25_alive) { x850_timeSinceHitByPlayer += dt; x854_lowHealthFrenzyTimer += dt; if (x637_27_inProjectilePath) { x854_lowHealthFrenzyTimer = 0.f; x637_27_inProjectilePath = false; } if (x400_24_hitByPlayerProjectile) { x850_timeSinceHitByPlayer = 0.f; x400_24_hitByPlayerProjectile = false; } } UpdateCloak(dt, mgr); if (!x450_bodyController->IsFrozen()) { if (x400_25_alive) { x748_ = std::max(x748_ - dt, 0.f); if (x637_28_) x7ac_ += dt; else x7ac_ = 0.f; x838_ = std::max(x838_ - dt, 0.f); x8c0_ = std::max(x8c0_ - dt, 0.f); CheckForProjectiles(mgr); } UpdateAttacks(dt, mgr); UpdateAimBodyState(dt, mgr); x860_ikChain.Update(dt); } if (x634_24_pendingAmbush) { x634_24_pendingAmbush = false; if (x634_25_ceilingAmbush) x450_bodyController->SetLocomotionType(pas::ELocomotionType::Internal6); else x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch); x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "Ambushing"sv); } if (!x85c_ragDoll || !x85c_ragDoll->IsPrimed()) { CPatterned::Think(dt, mgr); if (!x450_bodyController->IsFrozen()) x764_boneTracking.Update(dt); } else { UpdateAlphaDelta(dt, mgr); UpdateDamageColor(dt); if (CSfxHandle hnd = GetSfxHandle()) CSfxManager::UpdateEmitter(hnd, GetTranslation(), zeus::CVector3f::skZero, 1.f); } if (x85c_ragDoll) { if (!x85c_ragDoll->IsPrimed()) { x85c_ragDoll->Prime(mgr, GetTransform(), *x64_modelData); zeus::CVector3f trans = GetTranslation(); SetTransform({}); SetTranslation(trans); x450_bodyController->SetPlaybackRate(0.f); } else { float waterTop = -FLT_MAX; if (xc4_fluidId != kInvalidUniqueId) if (TCastToConstPtr water = mgr.GetObjectById(xc4_fluidId)) if (water->GetActive()) waterTop = water->GetTriggerBoundsWR().max.z(); x85c_ragDoll->Update(mgr, dt * CalcDyingThinkRate(), waterTop); x64_modelData->AdvanceParticles(x34_transform, dt, mgr); } if (x85c_ragDoll->IsOver() && !x85c_ragDoll->WillContinueSmallMovements() && !x400_27_fadeToDeath) { /* Ragdoll has finished animating */ x400_27_fadeToDeath = true; AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr); x3e8_alphaDelta = -0.333333f; x638_30_ragdollOver = true; SetMomentumWR(zeus::CVector3f::skZero); CPhysicsActor::Stop(); } } if (x858_ragdollDelayTimer > 0.f) { x858_ragdollDelayTimer -= dt; if (x858_ragdollDelayTimer <= 0.f) { if (!x85c_ragDoll) { x85c_ragDoll = std::make_unique( mgr, this, x568_pirateData.x98_ragdollThudSfx, (x635_30_floatingCorpse ? 3 : 0) | (x635_31_ragdollNoAiCollision ? 4 : 0)); RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr); } x858_ragdollDelayTimer = 0.f; } } } void CSpacePirate::SetEyeParticleActive(CStateManager& mgr, bool active) { if (!x636_24_trooper) { if (!x634_29_onlyAttackInRange || x635_26_) { if (!x635_27_shadowPirate) x64_modelData->AnimationData()->SetParticleEffectState("TwoEyes"sv, active, mgr); } else { x64_modelData->AnimationData()->SetParticleEffectState("OneEye"sv, active, mgr); } } } void CSpacePirate::SetVelocityForJump() { } void CSpacePirate::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) { if (x637_29_ || x634_25_ceilingAmbush) { switch (msg) { case EScriptObjectMessage::Falling: if (!x637_29_ || x450_bodyController->GetCurrentStateId() != pas::EAnimationState::WallHang || x450_bodyController->GetBodyStateInfo().GetCurrentState()->ApplyGravity()) { if (x634_25_ceilingAmbush) { if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Locomotion || (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Jump && !x450_bodyController->GetBodyStateInfo().GetCurrentState()->IsMoving())) { CPhysicsActor::Stop(); SetMomentumWR(zeus::CVector3f::skZero); return; } } } break; case EScriptObjectMessage::OnFloor: x850_timeSinceHitByPlayer = FLT_MAX; break; default: break; } } switch (msg) { case EScriptObjectMessage::OnNormalSurface: case EScriptObjectMessage::Activate: if (GetActive()) { if (x634_29_onlyAttackInRange) x638_31_ = true; else x400_24_hitByPlayerProjectile = true; AssignTeamAiRole(mgr); } else if (x634_25_ceilingAmbush) { RemoveMaterial(EMaterialTypes::GroundCollider, mgr); x328_27_onGround = false; } break; default: break; } CPatterned::AcceptScriptMsg(msg, sender, mgr); switch (msg) { case EScriptObjectMessage::InitializedInArea: for (const auto& conn : GetConnectionList()) { if (conn.x0_state == EScriptObjectState::Retreat && conn.x4_msg == EScriptObjectMessage::Next) { TUniqueId id = mgr.GetIdForScript(conn.x8_objId); if (TCastToPtr cp = mgr.ObjectById(id)) cp->Reserve(GetUniqueId()); } else if (conn.x0_state == EScriptObjectState::Patrol && conn.x4_msg == EScriptObjectMessage::Follow) { x637_24_ = true; } } x660_pathFindSearch.SetArea( mgr.GetWorld()->GetAreaAlways(x4_areaId)->GetPostConstructed()->x10bc_pathArea); if (x635_30_floatingCorpse) { x858_ragdollDelayTimer = 0.01f; RemoveMaterial(EMaterialTypes::Character, mgr); x400_25_alive = false; HealthInfo(mgr)->SetHP(-1.f); } else { SetEyeParticleActive(mgr, true); } break; case EScriptObjectMessage::Decrement: if (x85c_ragDoll) { x85c_ragDoll->SetNoOverTimer(false); x85c_ragDoll->SetContinueSmallMovements(false); } break; case EScriptObjectMessage::Registered: { if (x634_25_ceilingAmbush) { x634_24_pendingAmbush = true; if (x635_27_shadowPirate) { x42c_color.a() = x568_pirateData.xb0_minCloakAlpha; x3e8_alphaDelta = -1.f; } } x75c_ = mgr.GetActiveRandom()->Next() % 6; CMaterialFilter filter = GetMaterialFilter(); filter.IncludeList().Remove(EMaterialTypes::AIPassthrough); filter.ExcludeList().Add(EMaterialTypes::AIPassthrough); SetMaterialFilter(filter); break; } case EScriptObjectMessage::SetToZero: if (x30_24_active) x636_29_ = true; break; case EScriptObjectMessage::Falling: if (!x450_bodyController->IsFrozen()) { float zMom = GetGravityConstant() * xe8_mass; if (x634_25_ceilingAmbush) zMom *= 3.f; SetMomentumWR({0.f, 0.f, -zMom}); } if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Step) SetVelocityWR({0.f, 0.f, x138_velocity.z()}); x7c4_burstFire.SetBurstType(3); break; case EScriptObjectMessage::Jumped: CPatterned::AcceptScriptMsg(msg, sender, mgr); SetMomentumWR({0.f, 0.f, -GetGravityConstant() * xe8_mass}); SetVelocityForJump(); break; case EScriptObjectMessage::OnFloor: if (!x634_29_onlyAttackInRange) x7c4_burstFire.SetBurstType(1); else x7c4_burstFire.SetBurstType(4); x637_30_ = false; if (x635_27_shadowPirate && x138_velocity.z() < -1.f) { x3e8_alphaDelta = 1.f; x8a8_cloakDelayTimer += -0.05f * x138_velocity.z(); x8a8_cloakDelayTimer = zeus::clamp(0.f, x8a8_cloakDelayTimer, 1.f); x8bc_maxCloakAlpha = 0.5f; if (x400_25_alive) { mgr.GetActorModelParticles()->sub_801e51d0(*this); x8ac_electricParticleTimer = 1.f + x8a8_cloakDelayTimer; } } break; case EScriptObjectMessage::Action: if (TCastToPtr tp = mgr.ObjectById(sender)) { if (tp->GetActive()) { x764_boneTracking.SetTarget(sender); x7c0_targetId = sender; x400_24_hitByPlayerProjectile = true; } else { x764_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId()); x7c0_targetId = mgr.GetPlayer().GetUniqueId(); } x7bc_ = 0.f; } break; case EScriptObjectMessage::Deactivate: case EScriptObjectMessage::Deleted: RemoveTeamAiRole(mgr); mChargePlayerList.remove(GetUniqueId()); break; case EScriptObjectMessage::Start: x639_26_started = false; break; case EScriptObjectMessage::Stop: x639_26_started = true; break; default: break; } } void CSpacePirate::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { if (x85c_ragDoll && x85c_ragDoll->IsPrimed()) x85c_ragDoll->PreRender(GetTranslation(), *x64_modelData); CPatterned::PreRender(mgr, frustum); if (!x85c_ragDoll || !x85c_ragDoll->IsPrimed()) { x764_boneTracking.PreRender(mgr, *x64_modelData->AnimationData(), x34_transform, x64_modelData->GetScale(), *x450_bodyController); x860_ikChain.PreRender(*x64_modelData->AnimationData(), x34_transform, x64_modelData->GetScale()); } } void CSpacePirate::Render(const CStateManager& mgr) const { float time = x400_25_alive ? CGraphics::GetSecondsMod900() : 0.f; CTimeProvider prov(time); g_Renderer->SetGXRegister1Color(x8cc_trooperColor); CPatterned::Render(mgr); } void CSpacePirate::CalculateRenderBounds() { if (x85c_ragDoll && x85c_ragDoll->IsPrimed()) { zeus::CVector3f margin = x64_modelData->GetScale() * 0.2f; zeus::CAABox ragdollBounds = x85c_ragDoll->CalculateRenderBounds(); x9c_renderBounds = zeus::CAABox(ragdollBounds.min - margin, ragdollBounds.max + margin); } else { CActor::CalculateRenderBounds(); } } void CSpacePirate::Touch(CActor& other, CStateManager& mgr) { CPatterned::Touch(other, mgr); if (x85c_ragDoll && x85c_ragDoll->IsPrimed()) { if (TCastToPtr trig = other) { if (trig->GetActive() && (trig->GetTriggerFlags() & ETriggerFlags::DetectAI) != ETriggerFlags::None && trig->GetForceMagnitude() > 0.f) { x85c_ragDoll->TorsoImpulse() += trig->GetForceVector(); } } } } zeus::CAABox CSpacePirate::GetSortingBounds(const CStateManager& mgr) const { zeus::CAABox aabb = x64_modelData->GetBounds(); zeus::CVector3f radius = aabb.extents() * 0.5f; zeus::CVector3f center = aabb.center(); return zeus::CAABox(center - radius, center + radius); } void CSpacePirate::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) { bool handled = false; switch (type) { case EUserEventType::BeginAction: RemoveMaterial(EMaterialTypes::Solid, mgr); x638_30_ragdollOver = true; handled = true; break; case EUserEventType::EndAction: x639_30_ = false; handled = true; break; case EUserEventType::Projectile: case EUserEventType::BecomeRagDoll: if (x634_29_onlyAttackInRange || HealthInfo(mgr)->GetHP() <= 0.f) x858_ragdollDelayTimer = mgr.GetActiveRandom()->Float() * 0.05f + 0.001f; handled = true; break; case EUserEventType::IkLock: if (!x860_ikChain.GetActive()) { CSegId lctrId = x64_modelData->GetAnimationData()->GetLocatorSegId(node.GetLocatorName()); if (lctrId != 3) { zeus::CTransform xf = GetLctrTransform(lctrId); x860_ikChain.Activate(*x64_modelData->AnimationData(), lctrId, xf); x639_28_ = true; } } handled = true; break; case EUserEventType::IkRelease: x860_ikChain.Deactivate(); handled = true; break; case EUserEventType::ScreenShake: SendScriptMsgs(EScriptObjectState::Play, mgr, EScriptObjectMessage::None); handled = true; break; case EUserEventType::FadeOut: x3e8_alphaDelta = -0.8f; mgr.GetActorModelParticles()->sub_801e51d0(*this); x8ac_electricParticleTimer = 1.f; handled = true; break; default: break; } if (!handled) CPatterned::DoUserAnimEvent(mgr, node, type, dt); } void CSpacePirate::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) { } void CSpacePirate::KnockBack(const zeus::CVector3f&, CStateManager&, const CDamageInfo& info, EKnockBackType type, bool inDeferred, float magnitude) { } bool CSpacePirate::IsListening() const { return true; } bool CSpacePirate::Listen(const zeus::CVector3f& pos, EListenNoiseType type) { bool ret = false; if (x400_25_alive) { zeus::CVector3f delta = pos - GetTranslation(); if (delta.magSquared() < x568_pirateData.x14_hearNoiseRange * x568_pirateData.x14_hearNoiseRange && (x3c0_detectionHeightRange == 0.f || delta.z() * delta.z() < x3c0_detectionHeightRange * x3c0_detectionHeightRange)) x636_25_hearNoise = true; if (type == EListenNoiseType::PlayerFire) x637_26_hearPlayerFire = true; } return ret; } zeus::CVector3f CSpacePirate::GetOrigin(const CStateManager& mgr, const CTeamAiRole& role) const { return GetTranslation(); } void CSpacePirate::Patrol(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Dead(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::PathFind(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::TargetCover(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Halt(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Run(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Generate(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Attack(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::JumpBack(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Shuffle(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::TurnAround(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Skid(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::CoverAttack(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Crouch(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::GetUp(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Taunt(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Flee(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Lurk(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Jump(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Dodge(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Cover(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Approach(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::WallHang(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::WallDetach(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Enraged(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::Bounce(CStateManager& mgr, EStateMsg msg, float dt) { } void CSpacePirate::PathFindEx(CStateManager& mgr, EStateMsg msg, float dt) { } bool CSpacePirate::Leash(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::OffLine(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::Attacked(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::InRange(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::SpotPlayer(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::PatternOver(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::PatternShagged(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::AnimOver(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldAttack(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldJumpBack(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::Stuck(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::Landed(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::HearShot(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::HearPlayer(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::CoverCheck(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::CoverFind(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::CoverBlown(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::CoverNearlyBlown(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::CoveringFire(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::LineOfSight(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::AggressionCheck(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldDodge(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldRetreat(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldCrouch(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldMove(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShotAt(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::HasTargetingPoint(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldWallHang(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::StartAttack(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::BreakAttack(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldStrafe(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::ShouldSpecialAttack(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::LostInterest(CStateManager& mgr, float arg) { return false; } bool CSpacePirate::BounceFind(CStateManager& mgr, float arg) { return false; } CPathFindSearch* CSpacePirate::GetSearchPath() { return &x660_pathFindSearch; } u8 CSpacePirate::GetModelAlphau8(const CStateManager& mgr) const { if ((mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::XRay && mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal) || !x400_25_alive) { if (!x635_27_shadowPirate) return u8(x42c_color.a() * 255.f); else return u8(x8b4_shadowPirateAlpha * 255.f); } return 255; } float CSpacePirate::GetGravityConstant() const { return 50.f; } CProjectileInfo* CSpacePirate::GetProjectileInfo() { return &x568_pirateData.x20_mainProjectileInfo; } }