#include "shader_CFluidPlaneShader.hpp" const boo::VertexElementDescriptor Shader_CFluidPlaneShader::VtxFmtElems[5] = { {boo::VertexSemantic::Position4}, {boo::VertexSemantic::Normal4, 0}, {boo::VertexSemantic::Normal4, 1}, {boo::VertexSemantic::Normal4, 2}, {boo::VertexSemantic::Color} }; const boo::VertexElementDescriptor Shader_CFluidPlaneShader::TessVtxFmtElems[3] = { {boo::VertexSemantic::Position4}, {boo::VertexSemantic::UV4, 0}, {boo::VertexSemantic::UV4, 1} };