#ifndef __URDE_CINGAMETWEAKMANAGERBASE_HPP__ #define __URDE_CINGAMETWEAKMANAGERBASE_HPP__ #include #include #include "RetroTypes.hpp" namespace urde { class CTweakValue { public: struct Audio { Audio(float, float, float, const std::string&, u32); void None(); }; enum class EType { }; EType x0_type; std::string x4_key; std::string x30_str; public: CTweakValue()=default; //CTweakValue(CTextInputStream&); //void PutTo(CTextOutStream&); const std::string& GetName() const { return x4_key; } const std::string& GetValueAsString() const; void SetValueFromString(const std::string&); const Audio& GetAudio() const; EType GetType() const { return x0_type; } }; class CInGameTweakManagerBase { protected: std::vector x0_values; public: bool HasTweakValue(const std::string& name) const { for (const CTweakValue& val : x0_values) if (val.GetName() == name) return true; return false; } const CTweakValue* GetTweakValue(const std::string& name) const { for (const CTweakValue& val : x0_values) if (val.GetName() == name) return &val; return nullptr; } bool ReadFromMemoryCard(const std::string& name) { return true; } }; } #endif // __URDE_CINGAMETWEAKMANAGERBASE_HPP__