#include "CScriptPickup.hpp" #include "Particle/CGenDescription.hpp" #include "GameGlobalObjects.hpp" #include "MP1/CArtifactDoll.hpp" #include "CExplosion.hpp" #include "CSimplePool.hpp" #include "TCastTo.hpp" #include "CPlayer.hpp" #include "CGameState.hpp" #include "CGameOptions.hpp" #include "MP1/CSamusHud.hpp" #include "GuiSys/CStringTable.hpp" #include "Camera/CFirstPersonCamera.hpp" namespace urde { CScriptPickup::CScriptPickup(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& aParams, const zeus::CAABox& aabb, CPlayerState::EItemType itemType, s32 amount, s32 capacity, CAssetId explosionEffect, float possibility, float f2, float f3, float f4, bool active) : CPhysicsActor(uid, active, name, info, xf, std::move(mData), CMaterialList(), aabb, SMoverData(1.f), aParams, 0.3f, 0.1f) , x258_itemType(itemType) , x25c_amount(amount) , x260_capacity(capacity) , x264_possibility(possibility) , x268_(f3) , x26c_(f2) , x278_(f4) , x28c_24_(false) , x28c_25_(false) , x28c_26_(false) { if (explosionEffect.IsValid()) x27c_explosionDesc = g_SimplePool->GetObj({SBIG('PART'), explosionEffect}); if (x64_modelData && x64_modelData->AnimationData()) x64_modelData->AnimationData()->SetAnimation(CAnimPlaybackParms(0, -1, 1.f, true), false); if (x278_ != 0.f) { xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 0.f)); xb4_drawFlags.x2_flags &= 0xFFFC; xb4_drawFlags.x2_flags |= 1; } } void CScriptPickup::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptPickup::Think(float dt, CStateManager& mgr) { if (!GetActive()) return; if (x278_ >= 0.f) { CPhysicsActor::Stop(); x278_ -= dt; return; } x270_ += dt; if (x28c_25_ && (x270_ - x26c_) < 2.f) x270_ = zeus::max(2.f * dt - x270_, (2.f - x26c_) - FLT_EPSILON); CModelFlags drawFlags{0, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 1.f)}; if (x268_ != 0.f) { if (x270_ < x268_) { drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, x270_ / x268_)); drawFlags.x2_flags &= 0xFFFC; drawFlags.x2_flags |= 1; } else x268_ = 0.f; } else if (x26c_ != 0.f) { float alpha = 1.f; if (x26c_ < 2.f) alpha = 1.f - (x26c_ / x270_); else if ((x270_ - x26c_) < 2.f) alpha = (x270_ - x26c_) * 0.5f; drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, alpha)); drawFlags.x2_flags &= 0xFFFC; drawFlags.x2_flags |= 1; } xb4_drawFlags = drawFlags; if (x64_modelData) { if (x64_modelData->HasAnimData()) { SAdvancementDeltas deltas = UpdateAnimation(dt, mgr, true); MoveToOR(deltas.x0_posDelta, dt); RotateToOR(deltas.xc_rotDelta, dt); } if (x28c_25_) { zeus::CVector3f posVec = GetTranslation() - mgr.GetPlayer().GetTranslation() + (2.f * zeus::CVector3f::skUp); posVec = (20.f * (0.5f * zeus::max(2.f, x274_ + dt))) * posVec.normalized(); float chargeFactor = 0.f; if (x28c_26_ && mgr.GetPlayer().GetPlayerGun()->IsCharging()) chargeFactor = mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor(); if (chargeFactor < CPlayerGun::skTractorBeamFactor) { x28c_26_ = false; x28c_25_ = false; posVec.zeroOut(); } SetVelocityOR(posVec); } else if (x28c_24_) { float chargeFactor = mgr.GetPlayer().GetPlayerGun()->IsCharging() ? mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor() : 0.f; if (chargeFactor > CPlayerGun::skTractorBeamFactor) { zeus::CVector3f posVec = (GetTranslation() - mgr.GetCameraManager()->GetFirstPersonCamera()->GetTranslation()).normalized(); float relFov = zeus::CRelAngle(zeus::degToRad(g_tweakGame->GetFirstPersonFOV())); if (mgr.GetCameraManager()->GetFirstPersonCamera()->GetTransform().upVector().dot(posVec) > std::cos(relFov) && posVec.magSquared() < (30.f * 30.f)) { x28c_25_ = true; x28c_26_ = true; x274_ = 0.f; } } } } if (x26c_ != 0.f && x270_ > x26c_) mgr.FreeScriptObject(GetUniqueId()); } void CScriptPickup::Touch(CActor& act, CStateManager& mgr) { if (GetActive() && x278_ < 0.f && TCastToPtr(act)) { if (x258_itemType >= CPlayerState::EItemType::Truth && x258_itemType <= CPlayerState::EItemType::Newborn) { CAssetId id = MP1::CArtifactDoll::GetArtifactHeadScanFromItemType(x258_itemType); if (id.IsValid()) mgr.GetPlayerState()->SetScanTime(id, 0.5f); } if (x27c_explosionDesc) { if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal) { mgr.AddObject(new CExplosion( x27c_explosionDesc, mgr.AllocateUniqueId(), true, CEntityInfo(GetAreaIdAlways(), CEntity::NullConnectionList, kInvalidEditorId), "Explosion - Pickup Effect", x34_transform, 0, zeus::CVector3f::skOne, zeus::CColor::skWhite)); } } mgr.GetPlayerState()->InitializePowerUp(x258_itemType, x260_capacity); mgr.GetPlayerState()->IncrPickup(x258_itemType, x25c_amount); mgr.FreeScriptObject(GetUniqueId()); SendScriptMsgs(EScriptObjectState::Arrived, mgr, EScriptObjectMessage::None); if (x260_capacity > 0) { u32 total = mgr.GetPlayerState()->GetPickupTotal(); u32 colRate = mgr.GetPlayerState()->CalculateItemCollectionRate(); if (total == colRate) { CPersistentOptions& opts = g_GameState->SystemOptions(); mgr.QueueMessage(mgr.GetHUDMessageFrameCount() + 1, g_ResFactory ->GetResourceIdByName(opts.GetAllItemsCollected() ? "STRG_AllPickupsFound_2" : "STRG_AllPickupsFound_1") ->id, 0.f); opts.SetAllItemsCollected(true); } } if (x258_itemType == CPlayerState::EItemType::PowerBombs && g_GameState->SystemOptions().GetShowPowerBombAmmoMessage()) { g_GameState->SystemOptions().IncrementPowerBombAmmoCount(); MP1::CSamusHud::DisplayHudMemo(g_MainStringTable->GetString(109), {0.5f, true, false, false}); } } } }