#pragma once #include "Runtime/GCNTypes.hpp" #include "Runtime/Collision/CCollisionPrimitive.hpp" namespace urde { class CCollidableCollisionSurface { static const CCollisionPrimitive::Type sType; static u32 sTableIndex; public: static const CCollisionPrimitive::Type& GetType(); static void SetStaticTableIndex(u32 index); }; } // namespace urde