if(NOT CMAKE_CROSSCOMPILING) include_directories(${LIBPNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR}) add_executable(packbadge packbadge.c) find_library(M_LIB m) if(NOT M_LIB) unset(M_LIB CACHE) endif() target_link_libraries(packbadge ${PNG_LIB} ${ZLIB_LIBRARIES} ${M_LIB}) ################## # Package Export # ################## # Add all targets to the build-tree export set export(TARGETS packbadge FILE "${CMAKE_CURRENT_BINARY_DIR}/urde-packbadgeTargets.cmake") # Export the package for use from the build-tree # (this registers the build-tree with a global CMake-registry) export(PACKAGE urde-packbadge) # Create the atdnaConfig.cmake # ... for the build tree configure_file(urde-packbadgeConfig.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/urde-packbadgeConfig.cmake" @ONLY) # ... for the install tree configure_file(urde-packbadgeConfig.cmake.in "${CMAKE_CURRENT_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/urde-packbadgeConfig.cmake" @ONLY) # ... for both configure_file(urde-packbadgeConfigVersion.cmake.in "${CMAKE_CURRENT_BINARY_DIR}/urde-packbadgeConfigVersion.cmake" @ONLY) else() find_package(urde-packbadge REQUIRED) endif() add_custom_command(OUTPUT badge.bin COMMAND $ ARGS ${CMAKE_CURRENT_SOURCE_DIR}/badge.png ${CMAKE_CURRENT_BINARY_DIR}/badge.bin MAIN_DEPENDENCY badge.png COMMENT "Generating badge.bin") bintoc(badge.cpp ${CMAKE_CURRENT_BINARY_DIR}/badge.bin URDE_BADGE) add_library(UrdeBadging badge.cpp badge.bin Badging.hpp Badging.cpp)