#pragma once #include "World/CPatterned.hpp" namespace urde { class CThardusRockProjectile : public CPatterned { public: DEFINE_PATTERNED(ThardusRockProjectile) CThardusRockProjectile(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& modelData, const CActorParameters& aParms, const CPatternedInfo& patternedInfo, const std::vector& mDataVec, u32); }; } // namespace urde