#pragma once #include "World/CPatterned.hpp" namespace urde::MP1 { class CTryclops : public CPatterned { public: DEFINE_PATTERNED(Tryclops) CTryclops(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const CPatternedInfo&, const CActorParameters&, float, float, float, float); void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&); }; } // namespace urde::MP1