#ifndef __RETRO_CMFGAMEBASE_HPP__ #define __RETRO_CMFGAMEBASE_HPP__ #include "CIOWin.hpp" namespace Retro { class CMFGameBase : public CIOWin { public: CMFGameBase(const char* name) : CIOWin(name) {} }; class CMFGameLoaderBase : public CIOWin { public: CMFGameLoaderBase(const char* name) : CIOWin(name) {} }; } #endif // __RETRO_CMFGAMEBASE_HPP__