#include "CBurrower.hpp" #include "CStateManager.hpp" namespace urde::MP1 { CBurrower::CBurrower(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CAssetId, CAssetId, CAssetId, const CDamageInfo&, CAssetId, u32, CAssetId) : CPatterned(ECharacter::Burrower, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Small) {} void CBurrower::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CPatterned::AcceptScriptMsg(msg, uid, mgr); if (msg == EScriptObjectMessage::Registered) x450_bodyController->Activate(mgr); else if (msg == EScriptObjectMessage::InitializedInArea) { } else if (msg == EScriptObjectMessage::InvulnDamage) x6a4_ = 1.f; } } // namespace urde::MP1