#ifndef __URDE_CSCRIPTDOOR_HPP__ #define __URDE_CSCRIPTDOOR_HPP__ #include "CPhysicsActor.hpp" namespace urde { class CScriptDoor : public CPhysicsActor { public: CScriptDoor(TUniqueId, const std::string& name, const CEntityInfo& info, const zeus::CTransform&, const CModelData&, const CActorParameters&, const zeus::CVector3f&, const zeus::CAABox&, bool active, bool material, bool, float, bool ballDoor); }; } #endif // __URDE_CSCRIPTDOOR_HPP__