#ifndef __URDE_CCOLLISIONPRIMITIVE_HPP__ #define __URDE_CCOLLISIONPRIMITIVE_HPP__ #include "Collision/CMaterialList.hpp" namespace urde { class CCollisionPrimitive { CMaterialList x8_material; public: enum class Type { }; static void InitBeginTypes(); static void InitAddType(Type tp); static void InitEndTypes(); static void InitBeginColliders(); static void InitAddCollider(Type tp); }; } #endif // __URDE_CCOLLISIONPRIMITIVE_HPP__