#include "COptionsScreen.hpp" #include "GuiSys/CGuiTableGroup.hpp" #include "GuiSys/CGuiTextPane.hpp" #include "GuiSys/CGuiSliderGroup.hpp" #include "Input/RumbleFxTable.hpp" #include "CArchitectureQueue.hpp" namespace urde::MP1 { COptionsScreen::COptionsScreen(const CStateManager& mgr, CGuiFrame& frame, const CStringTable& pauseStrg) : CPauseScreenBase(mgr, frame, pauseStrg) { x1a0_gameCube = std::make_unique(); x2a0_24_inOptionBody = false; } COptionsScreen::~COptionsScreen() { CSfxManager::SfxStop(x1a4_sliderSfx); } void COptionsScreen::UpdateOptionView() { ResetOptionWidgetVisibility(); const std::pair& category = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()]; if (category.first == 0) return; float zOff = x38_highlightPitch * x1c_rightSel; const SGameOption& opt = category.second[x1c_rightSel]; switch (opt.type) { case EOptionType::Float: x18c_slidergroup_slider->SetIsActive(true); x18c_slidergroup_slider->SetVisibility(true, ETraversalMode::Children); x18c_slidergroup_slider->SetMinVal(opt.minVal); x18c_slidergroup_slider->SetMaxVal(opt.maxVal); x18c_slidergroup_slider->SetIncrement(opt.increment); x18c_slidergroup_slider->SetCurVal(CGameOptions::GetOption(opt.option)); x18c_slidergroup_slider->SetLocalPosition(x3c_sliderStart + zeus::CVector3f(0.f, 0.f, zOff)); break; case EOptionType::DoubleEnum: x190_tablegroup_double->SetUserSelection(CGameOptions::GetOption(opt.option)); x190_tablegroup_double->SetIsVisible(true); x190_tablegroup_double->SetIsActive(true); UpdateSideTable(x190_tablegroup_double); x190_tablegroup_double->SetLocalPosition(x48_tableDoubleStart + zeus::CVector3f(0.f, 0.f, zOff)); break; case EOptionType::TripleEnum: x194_tablegroup_triple->SetUserSelection(CGameOptions::GetOption(opt.option)); x194_tablegroup_triple->SetIsVisible(true); x194_tablegroup_triple->SetIsActive(true); UpdateSideTable(x194_tablegroup_triple); x194_tablegroup_triple->SetLocalPosition(x54_tableTripleStart + zeus::CVector3f(0.f, 0.f, zOff)); break; default: break; } } void COptionsScreen::ResetOptionWidgetVisibility() { x18c_slidergroup_slider->SetIsActive(false); x18c_slidergroup_slider->SetVisibility(false, ETraversalMode::Children); x190_tablegroup_double->SetIsVisible(false); x190_tablegroup_double->SetIsActive(false); x194_tablegroup_triple->SetIsActive(false); x194_tablegroup_triple->SetIsVisible(false); } void COptionsScreen::OnSliderChanged(CGuiSliderGroup* caller, float val) { if (x10_mode != EMode::RightTable) return; EGameOption opt = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].second[x1c_rightSel].option; CGameOptions::SetOption(opt, caller->GetGurVal()); } void COptionsScreen::OnEnumChanged(CGuiTableGroup* caller, int oldSel) { if (x10_mode != EMode::RightTable) return; EGameOption opt = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].second[x1c_rightSel].option; CGameOptions::SetOption(opt, caller->GetUserSelection()); if (opt == EGameOption::Rumble && caller->GetUserSelection() > 0) { x1a8_rumble.HardStopAll(); x1a8_rumble.Rumble(RumbleFxTable[11], 1.f, ERumblePriority::One, EIOPort::Zero); } CPauseScreenBase::UpdateSideTable(caller); CSfxManager::SfxStart(1437, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId); } bool COptionsScreen::InputDisabled() const { return x19c_quitGame.operator bool(); } void COptionsScreen::Update(float dt, CRandom16& rand, CArchitectureQueue& archQueue) { x1a8_rumble.Update(dt); CPauseScreenBase::Update(dt, rand, archQueue); if (x1a4_sliderSfx.operator bool() != (x18c_slidergroup_slider->GetState() != CGuiSliderGroup::EState::None)) { if (x18c_slidergroup_slider->GetState() != CGuiSliderGroup::EState::None) { x1a4_sliderSfx = CSfxManager::SfxStart(1451, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId); } else { CSfxManager::SfxStop(x1a4_sliderSfx); x1a4_sliderSfx.reset(); } } if (x2a0_24_inOptionBody) x29c_optionAlpha = std::min(x29c_optionAlpha + 4.f * dt, 1.f); else x29c_optionAlpha = std::max(x29c_optionAlpha - 4.f * dt, 0.f); if (std::fabs(x29c_optionAlpha) < 0.00001f) { ResetOptionWidgetVisibility(); x174_textpane_body->SetIsVisible(false); } zeus::CColor color = g_tweakGuiColors->GetPauseItemAmberColor(); color.a = x29c_optionAlpha; x18c_slidergroup_slider->SetColor(color); x190_tablegroup_double->SetColor(color); x194_tablegroup_triple->SetColor(color); if (x19c_quitGame) { EQuitAction action = x19c_quitGame->Update(dt); if (action == EQuitAction::Yes) { archQueue.Push(MakeMsg::CreateQuitGameplay(EArchMsgTarget::Game)); CSfxManager::SetChannel(CSfxManager::ESfxChannels::Default); CSfxManager::SfxStart(1422, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId); } else if (action == EQuitAction::No) { CSfxManager::SfxStart(1423, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId); x19c_quitGame.reset(); } } x1a0_gameCube->Update(dt); } void COptionsScreen::Touch() { CPauseScreenBase::Touch(); x1a0_gameCube->Touch(); } void COptionsScreen::ProcessControllerInput(const CFinalInput& input) { if (!x19c_quitGame) { CPauseScreenBase::ProcessControllerInput(input); CGameOptions::TryRestoreDefaults(input, x70_tablegroup_leftlog->GetUserSelection(), x1c_rightSel, false, false); if (x70_tablegroup_leftlog->GetUserSelection() == 4 && input.PA()) x19c_quitGame = std::make_unique(EQuitType::QuitGame); } else { x19c_quitGame->ProcessUserInput(input); } } void COptionsScreen::Draw(float transInterp, float totalAlpha, float yOff) { CPauseScreenBase::Draw(transInterp, totalAlpha, yOff); x1a0_gameCube->Draw(transInterp * (1.f - x29c_optionAlpha)); if (x19c_quitGame) { CGraphics::SetDepthRange(DEPTH_NEAR, 0.001f); x19c_quitGame->Draw(); CGraphics::SetDepthRange(DEPTH_NEAR, DEPTH_FAR); } } bool COptionsScreen::VReady() const { return true; } void COptionsScreen::VActivate() { for (int i=0 ; i<5 ; ++i) xa8_textpane_categories[i]->TextSupport().SetText(xc_pauseStrg.GetString(i + 16)); x178_textpane_title->TextSupport().SetText(xc_pauseStrg.GetString(15)); #if 0 for (int i=5 ; i<5 ; ++i) x70_tablegroup_leftlog->GetWorkerWidget(i)->SetIsSelectable(false); #endif x174_textpane_body->TextSupport().SetJustification(EJustification::Center); x174_textpane_body->TextSupport().SetVerticalJustification(EVerticalJustification::Bottom); static_cast(x190_tablegroup_double->GetWorkerWidget(0))-> TextSupport().SetText(xc_pauseStrg.GetString(95)); static_cast(x190_tablegroup_double->GetWorkerWidget(1))-> TextSupport().SetText(xc_pauseStrg.GetString(94)); static_cast(x194_tablegroup_triple->GetWorkerWidget(0))-> TextSupport().SetText(xc_pauseStrg.GetString(96)); static_cast(x194_tablegroup_triple->GetWorkerWidget(1))-> TextSupport().SetText(xc_pauseStrg.GetString(97)); static_cast(x194_tablegroup_triple->GetWorkerWidget(2))-> TextSupport().SetText(xc_pauseStrg.GetString(98)); x18c_slidergroup_slider->SetSelectionChangedCallback( std::bind(&COptionsScreen::OnSliderChanged, this, std::placeholders::_1, std::placeholders::_2)); x190_tablegroup_double->SetMenuSelectionChangeCallback( std::bind(&COptionsScreen::OnEnumChanged, this, std::placeholders::_1, std::placeholders::_2)); x194_tablegroup_triple->SetMenuSelectionChangeCallback( std::bind(&COptionsScreen::OnEnumChanged, this, std::placeholders::_1, std::placeholders::_2)); } void COptionsScreen::RightTableSelectionChanged(int oldSel, int newSel) { UpdateOptionView(); } void COptionsScreen::ChangedMode(EMode oldMode) { if (x10_mode == EMode::RightTable) { x174_textpane_body->SetIsVisible(true); UpdateOptionView(); x2a0_24_inOptionBody = true; } else { x2a0_24_inOptionBody = false; } } void COptionsScreen::UpdateRightTable() { CPauseScreenBase::UpdateRightTable(); const std::pair& category = GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()]; for (int i=0 ; i<5 ; ++i) { if (i < category.first) xd8_textpane_titles[i]->TextSupport().SetText(xc_pauseStrg.GetString(category.second[i].stringId)); else xd8_textpane_titles[i]->TextSupport().SetText(u""); } } bool COptionsScreen::ShouldLeftTableAdvance() const { return x70_tablegroup_leftlog->GetUserSelection() != 4; } bool COptionsScreen::ShouldRightTableAdvance() const { return false; } u32 COptionsScreen::GetRightTableCount() const { return GameOptionsRegistry[x70_tablegroup_leftlog->GetUserSelection()].first; } }