#pragma once #include "World/CPatterned.hpp" namespace urde { class CDamageInfo; namespace MP1 { class CBeetle : public CPatterned { public: enum class EEntranceType : u32 { FacePlayer, UseOrientation }; private: public: DEFINE_PATTERNED(Beetle) CBeetle(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const CPatternedInfo&, CPatterned::EFlavorType,EEntranceType, const CDamageInfo &, const CDamageVulnerability&, const zeus::CVector3f&, float, float, float, const CDamageVulnerability&, const CActorParameters&, const std::experimental::optional); void Accept(IVisitor &visitor); }; } }