#ifndef __URDE_CFONTIMAGEDEF_HPP__ #define __URDE_CFONTIMAGEDEF_HPP__ #include #include "CToken.hpp" #include "zeus/CVector2f.hpp" namespace urde { class CTexture; class CFontImageDef { public: float x0_fps; std::vector> x4_texs; zeus::CVector2f x14_pointsPerTexel; CFontImageDef(std::vector>&& texs, float fps, const zeus::CVector2f& vec); CFontImageDef(TToken&& tex, const zeus::CVector2f& vec); bool IsLoaded() const; }; } #endif // __URDE_CFONTIMAGEDEF_HPP__