#include "Runtime/MP1/World/CMetroidPrimeEssence.hpp" #include "Runtime/CSimplePool.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/Collision/CCollisionActor.hpp" #include "Runtime/Collision/CCollisionActorManager.hpp" #include "Runtime/Collision/CGameCollision.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/Graphics/CBooRenderer.hpp" #include "Runtime/Weapon/CGameProjectile.hpp" #include "Runtime/World/CGameArea.hpp" #include "Runtime/World/CPatternedInfo.hpp" #include "Runtime/World/CPlayer.hpp" #include "Runtime/World/CScriptWaypoint.hpp" #include "Runtime/World/CWorld.hpp" #include "DataSpec/DNAMP1/SFX/MetroidPrime.h" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde::MP1 { namespace { std::array skJointInfo{{ {"lockon_target_LCTR", 1.5f}, }}; std::array skUnkInts1{{0, 1, 0, 2}}; std::array skUnkInts2{{1, 2, 3}}; } // namespace CMetroidPrimeEssence::CMetroidPrimeEssence(urde::TUniqueId uid, std::string_view name, const urde::CEntityInfo& info, const zeus::CTransform& xf, urde::CModelData&& mData, const urde::CPatternedInfo& pInfo, const urde::CActorParameters& actParms, urde::CAssetId particle1, const urde::CDamageInfo& dInfo, float f1, urde::CAssetId electric, u32 w1, urde::CAssetId particle2) : CPatterned(ECharacter::MetroidPrimeEssence, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium) , x568_(g_SimplePool->GetObj({FOURCC('PART'), particle2})) , x574_searchPath(nullptr, 3, pInfo.GetPathfindingIndex(), 1.f, 1.f) , x660_(particle1) , x664_(electric) , x698_(dInfo) , x6b4_(xf.origin) , x70c_(CSfxManager::TranslateSFXID(w1)) { CreateShadow(false); MakeThermalColdAndHot(); } void CMetroidPrimeEssence::Think(float dt, CStateManager& mgr) { if (!GetActive()) { return; } CPatterned::Think(dt, mgr); if (IsAlive()) { UpdatePhase(dt, mgr); } x450_bodyController->FaceDirection((mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized(), dt); x658_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace); UpdateHealth(mgr); CountListeningAi(mgr); if (x70e_30_) { x6d4_ = 2.f * dt + x6d4_; if (x6d4_ >= 1.f) { x6d4_ = 0.f; } sub8027ce5c(-4.f * x6d4_ * (x6d4_ - 1.f)); } } void CMetroidPrimeEssence::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId other, CStateManager& mgr) { CPatterned::AcceptScriptMsg(msg, other, mgr); switch (msg) { case EScriptObjectMessage::Activate: x658_collisionManager->SetActive(mgr, true); break; case EScriptObjectMessage::Deactivate: x658_collisionManager->SetActive(mgr, false); break; case EScriptObjectMessage::Start: x70e_25_ = true; break; case EScriptObjectMessage::Stop: x70e_25_ = false; break; case EScriptObjectMessage::Touched: { if (TCastToPtr colAct = mgr.ObjectById(other)) { if (colAct->GetLastTouchedObject() == mgr.GetPlayer().GetUniqueId()) { mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetContactDamage(), CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f); x420_curDamageRemTime = x424_damageWaitTime; } } break; } case EScriptObjectMessage::Registered: { SetupCollisionActorManager(mgr); x658_collisionManager->SetActive(mgr, true); x6cc_ = GetModelData()->GetScale().x(); x6d0_ = 0.9f * x6cc_ + x6cc_; x55c_moveScale.splat(1.f / (0.625f * x6cc_)); const float hp = GetHealthInfo(mgr)->GetHP(); x6c0_ = 0.3f * hp; if (hp > 0.f) { x6c4_ = 1.f / hp; } x450_bodyController->Activate(mgr); break; } case EScriptObjectMessage::Deleted: { x658_collisionManager->Destroy(mgr); mgr.SetBossParams(kInvalidUniqueId, 0.f, 0); break; } case EScriptObjectMessage::InitializedInArea: { x574_searchPath.SetArea(mgr.GetWorld()->GetArea(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea); x704_bossUtilityWaypointId = GetWaypointForState(mgr, EScriptObjectState::Play, EScriptObjectMessage::Activate); break; } case EScriptObjectMessage::Damage: { if (TCastToPtr colAct = mgr.ObjectById(other)) { if (TCastToConstPtr proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) { if (proj->GetOwnerId() == mgr.GetPlayer().GetUniqueId()) { if (colAct->GetDamageVulnerability()->WeaponHits(proj->GetDamageInfo().GetWeaponMode(), false) && proj->GetDamageInfo().GetWeaponMode().GetType() == EWeaponType::Phazon) { sub8027cee0(mgr); TakeDamage(zeus::skForward, 1.f); if (!x70e_24_ && !x70e_26_) { GetBodyController()->GetCommandMgr().DeliverCmd( CBCKnockBackCmd{GetTransform().frontVector(), pas::ESeverity::One}); sub8027cce0(mgr); } } } } } else if (TCastToConstPtr proj = mgr.GetObjectById(other)) { mgr.ApplyDamage(other, x706_lockOnTargetCollider, proj->GetOwnerId(), proj->GetDamageInfo(), CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f); } break; } default: break; } } void CMetroidPrimeEssence::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CPatterned::PreRender(mgr, frustum); } void CMetroidPrimeEssence::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) { if (GetActive() && x65c_) { g_Renderer->AddParticleGen(*x65c_); } CPatterned::AddToRenderer(frustum, mgr); } void CMetroidPrimeEssence::Render(CStateManager& mgr) { if (x70e_27_) { mgr.DrawSpaceWarp(x6b4_, 1.f); } CPatterned::Render(mgr); } zeus::CVector3f CMetroidPrimeEssence::GetAimPosition(const CStateManager& mgr, float dt) const { if (TCastToConstPtr colAct = mgr.GetObjectById(x706_lockOnTargetCollider)) { return colAct->GetTranslation(); } return CPatterned::GetAimPosition(mgr, dt); } void CMetroidPrimeEssence::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) { switch (type) { case EUserEventType::EggLay: { if (x70e_29_ && x6d8_ != 0 && x6e4_ < x6f8_) { const float ang1 = zeus::degToRad(22.5f) * mgr.GetActiveRandom()->Range(-1, 1); const float ang2 = zeus::degToRad(45.0f) * mgr.GetActiveRandom()->Range(-1, 1); zeus::CVector3f pos = x668_ * zeus::CVector3f{2.f * -std::sin(ang1), (2.f * (2.f * std::cos(ang1)) * std::sin(ang2)), 2.f * ((2.f * std::cos(ang1)) * std::cos(ang2))}; if (TCastToPtr wp = mgr.ObjectById(x704_bossUtilityWaypointId)) { wp->SetTransform(zeus::lookAt(pos, mgr.GetPlayer().GetAimPosition(mgr, 0.f))); if (sub8027e870(wp->GetTransform(), mgr)) { SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None); x6b4_ = wp->GetTranslation(); } } } return; } case EUserEventType::EventStart: { if (!x70e_31_) { SendScriptMsgs(EScriptObjectState::CameraTarget, mgr, EScriptObjectMessage::None); x70e_31_ = true; } return; } case EUserEventType::BeginAction: { SShockWaveData data(x660_, x698_, 2.f, x664_, x70c_); data.SetSpeedIncrease(180.f); DropShockwave(mgr, data); ShakeCamera(mgr, 1.f); return; } case EUserEventType::Activate: { sub8027d824(mgr); return; } case EUserEventType::Deactivate: x70e_27_ = false; [[fallthrough]]; default: break; } CPatterned::DoUserAnimEvent(mgr, node, type, dt); } void CMetroidPrimeEssence::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) { if (!IsAlive()) { return; } KillAiInArea(mgr); SetParticleEffectState(mgr, false); if (TCastToPtr colAct = mgr.ObjectById(x706_lockOnTargetCollider)) { colAct->AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr); } CPatterned::Death(mgr, direction, state); } void CMetroidPrimeEssence::Dead(CStateManager& mgr, EStateMsg msg, float dt) { if (msg != EStateMsg::Update || GetModelData()->GetAnimationData()->IsAnimTimeRemaining(dt, "Whole Body"sv)) { return; } DeathDelete(mgr); } void CMetroidPrimeEssence::PathFind(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::PathFind(mgr, msg, dt); if (msg == EStateMsg::Update) { sub8027cb40(mgr.GetPlayer().GetTranslation()); } } void CMetroidPrimeEssence::Halt(CStateManager& mgr, EStateMsg msg, float dt) { // Intentionally empty } void CMetroidPrimeEssence::Generate(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { zeus::CVector3f lookPos = mgr.GetPlayer().GetTranslation(); lookPos.z() = GetTranslation().z(); zeus::CTransform xf = zeus::lookAt(GetTranslation(), lookPos); xf.origin = GetTranslation(); SetTransform(xf); } else if (msg == EStateMsg::Deactivate) { mgr.SetBossParams(GetUniqueId(), GetHealthInfo(mgr)->GetHP(), 91); SetParticleEffectState(mgr, true); } } void CMetroidPrimeEssence::JumpBack(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; x700_ = sub8027cfd4(mgr, true); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, x700_); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CMetroidPrimeEssence::Skid(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, 5); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CMetroidPrimeEssence::FadeIn(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x6f8_ = sub8027d428(); x32c_animState = EAnimState::Ready; x70e_24_ = true; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0); } else if (msg == EStateMsg::Deactivate) { x70e_24_ = false; x70e_27_ = false; x70e_29_ = false; x70e_30_ = false; x32c_animState = EAnimState::NotReady; } } void CMetroidPrimeEssence::FadeOut(CStateManager& mgr, EStateMsg msg, float dt) { if (msg != EStateMsg::Activate) { return; } DoPhaseTransition(mgr); } void CMetroidPrimeEssence::Taunt(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Taunt, &CPatterned::TryTaunt, 2); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CMetroidPrimeEssence::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; x70e_30_ = true; } else if (msg == EStateMsg::Update) { if (!x70e_31_) { TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 2); } else { TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 5); } } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; x70e_30_ = false; sub8027ce5c(dt); } } void CMetroidPrimeEssence::Dodge(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; x700_ = sub8027cfd4(mgr, false); } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Step, &CPatterned::TryStep, x700_); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; } } void CMetroidPrimeEssence::PathFindEx(CStateManager& mgr, EStateMsg msg, float dt) { CPatterned::PathFind(mgr, msg, dt); if (msg == EStateMsg::Activate) { x70e_24_ = true; } else if (msg == EStateMsg::Update) { sub8027cb40(x2e0_destPos); } else if (msg == EStateMsg::Deactivate) { x70e_24_ = false; } } bool CMetroidPrimeEssence::HasPatrolPath(CStateManager& mgr, float dt) { return !x70e_31_ && CPatterned::HasPatrolPath(mgr, dt); } bool CMetroidPrimeEssence::ShouldAttack(CStateManager& mgr, float dt) { if (x70e_31_) { return x70e_25_; } return true; } bool CMetroidPrimeEssence::InPosition(CStateManager& mgr, float dt) { return (GetTranslation().z() - mgr.GetPlayer().GetTranslation().z()) > 0.25f; } bool CMetroidPrimeEssence::CoverFind(CStateManager& mgr, float dt) { return (x2e0_destPos - GetTranslation()).magSquared() < 90.f; } bool CMetroidPrimeEssence::ShouldTaunt(CStateManager& mgr, float dt) { const CHealthInfo* info = GetHealthInfo(mgr); if (!info || info->GetHP() <= x6c0_) { return false; } return mgr.GetActiveRandom()->Next() % 100 < 50; } bool CMetroidPrimeEssence::ShouldCrouch(CStateManager& mgr, float dt) { if (x6f0_ < x6f4_) { ++x6f0_; return false; } x6f4_ = std::min(x6e8_ + static_cast(3.f * (1.f - x6c4_ * GetHealthInfo(mgr)->GetHP())), x6ec_); x6f0_ = 0; return true; } bool CMetroidPrimeEssence::ShouldMove(CStateManager& mgr, float dt) { return x70e_31_; } CPathFindSearch* CMetroidPrimeEssence::GetSearchPath() { return &x574_searchPath; } void CMetroidPrimeEssence::sub8027cb40(const zeus::CVector3f& vec) { pas::EStepDirection stepDir = GetStepDirection(GetBodyController()->GetCommandMgr().GetMoveVector()); GetBodyController()->GetCommandMgr().ClearLocomotionCmds(); if (stepDir == pas::EStepDirection::Forward && GetTransform().frontVector().normalized().dot((x2e0_destPos - GetTranslation()).normalized()) < zeus::degToRad(-15.f)) { stepDir = pas::EStepDirection::Backward; } GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(stepDir, pas::EStepType::Normal)); GetBodyController()->GetCommandMgr().DeliverTargetVector(vec - GetTranslation()); } void CMetroidPrimeEssence::sub8027cce0(CStateManager& mgr) { if (CSfxManager::IsPlaying(x708_)) { return; } CAudioSys::C3DEmitterParmData emitterData{zeus::skZero3f, zeus::skZero3f, 1000.f, 0.1f, 1, SFXsfx0B67, 1.f, 0.16f, false, 127}; emitterData.x0_pos = GetTargetTransform(mgr).origin; x708_ = CSfxManager::AddEmitter(emitterData, true, 127, false, GetAreaIdAlways()); } zeus::CTransform CMetroidPrimeEssence::GetTargetTransform(CStateManager& mgr) { if (TCastToPtr colAct = mgr.ObjectById(x706_lockOnTargetCollider)) { return colAct->GetTransform(); } return GetTransform(); } void CMetroidPrimeEssence::sub8027ce5c(float dt) { const auto matCount = static_cast(GetModelData()->GetNumMaterialSets() - 2); u32 iVar1 = matCount - (matCount * dt); if (x6fc_ != iVar1) { x6fc_ = iVar1; } } void CMetroidPrimeEssence::sub8027cee0(CStateManager& mgr) { const float hp = x6c4_ * GetHealthInfo(mgr)->GetHP(); if (hp <= 0.f) { return; } bool sendMsg = false; if (x6d8_ == 0 && hp < 0.75f) { x6d8_ = 1; } else if (x6d8_ == 1 && hp < 0.5f) { sendMsg = true; x6d8_ = 2; } else if (x6d8_ == 2 && hp < 0.25f) { sendMsg = true; x6d8_ = 3; } if (sendMsg) { SendScriptMsgs(EScriptObjectState::DeactivateState, mgr, EScriptObjectMessage::None); } } u32 CMetroidPrimeEssence::sub8027cfd4(CStateManager& mgr, bool w1) { auto startIndex = static_cast(!w1); zeus::CTransform xf = GetTargetTransform(mgr); std::array directions; directions[0] = -xf.frontVector(); directions[2] = xf.rightVector(); directions[1] = -directions[2]; u32 uVar5 = 1 << size_t(startIndex); for (auto i = size_t(startIndex); i < 3; ++i) { CRayCastResult res = mgr.RayStaticIntersection(xf.origin, directions[i], 20.f, CMaterialFilter::skPassEverything); if (res.IsInvalid()) { uVar5 |= 1 << i; } } u32 uVar3 = 0; if (uVar5 < 8) { u32 numBits = zeus::PopCount(uVar5); if (numBits == 2) { u32 uVar1_ = mgr.GetActiveRandom()->Next(); if ((uVar1_ & 1) == false) { uVar3 = (uVar5 & 1) ^ 1; } else { uVar3 = ((uVar5 >> 2) & 1) + 1; } } else if (numBits < 2) { uVar3 = uVar5 >> 1; } else if (numBits == 3) { uVar3 = mgr.GetActiveRandom()->Range(startIndex, 2); } } return skUnkInts2[uVar3]; } void CMetroidPrimeEssence::DoPhaseTransition(CStateManager& mgr) { x330_stateMachineState.SetDelay(2.f); x70e_26_ = true; x70e_27_ = true; x6c8_ = 1.f; x70e_29_ = false; bool uVar3 = x6dc_ == skUnkInts1[size_t(mgr.GetPlayerState()->GetCurrentVisor())]; if (skUnkInts1[size_t(mgr.GetPlayerState()->GetCurrentVisor())] == x6dc_) { x65c_ = std::make_unique(x568_, CElementGen::EModelOrientationType::Normal, CElementGen::EOptionalSystemFlags::One); if (x65c_) { zeus::CTransform xf = GetTargetTransform(mgr); x65c_->SetGlobalScale(GetModelData()->GetScale()); x65c_->SetGlobalOrientation(xf.getRotation()); x65c_->SetGlobalTranslation(xf.origin); } } CSfxManager::AddEmitter(SFXsfx0B7D + uVar3, GetTranslation(), zeus::skZero3f, true, false, 127, kInvalidAreaId); x6e0_ = x6dc_; ++x6dc_; if (x6dc_ > 2) { x6dc_ = 0; } } void CMetroidPrimeEssence::ShakeCamera(CStateManager& mgr, float f1) { float mag = 0.5f - (0.01f * (GetTranslation() - mgr.GetPlayer().GetTranslation()).magnitude()); if (mag < 0.f || mgr.GetPlayer().GetSurfaceRestraint() == CPlayer::ESurfaceRestraints::Air) { return; } mgr.GetCameraManager()->AddCameraShaker(CCameraShakeData(0.5f, mag), true); } void CMetroidPrimeEssence::DropShockwave(CStateManager& mgr, const SShockWaveData& shockWaveData) { CRayCastResult res = RayStaticIntersection(mgr); if (res.IsInvalid()) { return; } mgr.AddObject(new CShockWave(mgr.AllocateUniqueId(), "Shockwave", CEntityInfo(GetAreaIdAlways(), NullConnectionList), zeus::CTransform::Translate(res.GetPoint()), GetUniqueId(), shockWaveData, 1.5f, 0.5f)); } CRayCastResult CMetroidPrimeEssence::RayStaticIntersection(CStateManager& mgr) { return mgr.RayStaticIntersection(GetTranslation(), -zeus::skUp, 30.f, CMaterialFilter::skPassEverything); } void CMetroidPrimeEssence::SetParticleEffectState(CStateManager& mgr, bool active) { GetModelData()->GetAnimationData()->SetParticleEffectState("Eyes"sv, active, mgr); GetModelData()->GetAnimationData()->SetParticleEffectState("Head"sv, active, mgr); } void CMetroidPrimeEssence::sub8027d824(CStateManager& mgr) { CRayCastResult res = RayStaticIntersection(mgr); if (res.IsInvalid()) { return; } x668_ = zeus::CTransform::Translate(res.GetPoint()); if (TCastToPtr wp = mgr.ObjectById(x704_bossUtilityWaypointId)) { wp->SetTransform(x668_); SendScriptMsgs(EScriptObjectState::AboutToMassivelyDie, mgr, EScriptObjectMessage::None); x70e_29_ = true; } } bool CMetroidPrimeEssence::sub8027e870(const zeus::CTransform& xf, CStateManager& mgr) { rstl::reserved_vector nearList; mgr.BuildNearList(nearList, {xf.origin - 2.f, xf.origin + 2.f}, CMaterialFilter::MakeInclude(EMaterialTypes::AIBlock), this); CCollidableSphere sphere({zeus::skZero3f, 2.f}, CMaterialList(EMaterialTypes::Solid, EMaterialTypes::AIBlock)); CCollisionInfoList infoList; TUniqueId tmpId = kInvalidUniqueId; CGameCollision::DetectCollision( mgr, sphere, xf, CMaterialFilter::MakeIncludeExclude( {EMaterialTypes ::Solid, EMaterialTypes ::Player, EMaterialTypes ::Character, EMaterialTypes ::AIBlock}, {EMaterialTypes ::ProjectilePassthrough}), nearList, tmpId, infoList); if (infoList.GetCount() >= 1) { return false; } if (TCastToPtr colAct = mgr.ObjectById(x706_lockOnTargetCollider)) { zeus::CVector3f direction = (xf.origin - colAct->GetTranslation()).normalized(); CRayCastResult res = mgr.RayStaticIntersection(colAct->GetTranslation(), direction, direction.magnitude(), CMaterialFilter::MakeExclude({EMaterialTypes::ProjectilePassthrough})); if (res.IsInvalid()) { return true; } } return false; } void CMetroidPrimeEssence::KillAiInArea(CStateManager& mgr) { for (auto* ent : mgr.GetListeningAiObjectList()) { if (TCastToPtr ai = ent) { if (ai != this && ai->GetActive() && ai->GetAreaIdAlways() == GetAreaIdAlways()) { static_cast(ai.GetPtr())->MassiveDeath(mgr); } } } } void CMetroidPrimeEssence::CountListeningAi(CStateManager& mgr) { x6e0_ = 0; for (auto* ent : mgr.GetListeningAiObjectList()) { if (TCastToPtr ai = ent) { if (ai != this && ai->GetActive() && ai->GetAreaIdAlways() == GetAreaIdAlways()) { ++x6e4_; } } } } void CMetroidPrimeEssence::UpdatePhase(float dt, CStateManager& mgr) { if (skUnkInts1[size_t(mgr.GetPlayerState()->GetCurrentVisor())] == x6dc_) { x42c_color.a() = 1.f - x6c8_; GetModelData()->SetScale(zeus::CVector3f((x6cc_ - x6d0_) + x6d0_)); if (!x70e_28_) { AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr); SetParticleEffectState(mgr, true); x70e_28_ = true; } } else { x42c_color.a() = skUnkInts1[size_t(mgr.GetPlayerState()->GetCurrentVisor())] == x6e0_ ? x6c8_ : 0.f; GetModelData()->SetScale(zeus::CVector3f((x6cc_ - x6d0_) + x6d0_)); if (x70e_28_) { RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr); SetParticleEffectState(mgr, false); x70e_28_ = false; } } zeus::CTransform xf = GetTargetTransform(mgr); if (x70e_26_) { x6c8_ -= 0.5f * dt; x6b4_ = xf.origin; if (x6c8_ < 0.f) { x6c8_ = 0.f; x70e_26_ = false; x70e_27_ = false; } } if (!x65c_) { return; } if (!x65c_->IsSystemDeletable()) { x65c_->SetGlobalOrientation(xf.getRotation()); x65c_->SetGlobalTranslation(xf.origin); x65c_->Update(dt); } else { x65c_.reset(); } } void CMetroidPrimeEssence::UpdateHealth(CStateManager& mgr) { if (!IsAlive()) { return; } if (TCastToPtr colAct = mgr.ObjectById(x706_lockOnTargetCollider)) { colAct->SetDamageVulnerability(*GetDamageVulnerability()); HealthInfo(mgr)->SetHP(colAct->GetHealthInfo(mgr)->GetHP()); } if (GetHealthInfo(mgr)->GetHP() <= 0.f) { Death(mgr, zeus::skZero3f, EScriptObjectState::DeathRattle); RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr); } } void CMetroidPrimeEssence::SetLockOnTargetHealthAndDamageVulns(CStateManager& mgr) { if (TCastToPtr colAct = mgr.ObjectById(x706_lockOnTargetCollider)) { *colAct->HealthInfo(mgr) = *HealthInfo(mgr); colAct->SetDamageVulnerability(*GetDamageVulnerability()); } } void CMetroidPrimeEssence::AddSphereCollisions(SSphereJointInfo* info, size_t count, std::vector& vecOut) { const CAnimData* animData = GetModelData()->GetAnimationData(); for (size_t i = 0; i < count; ++i) { CSegId segId = animData->GetLocatorSegId(info[i].name); if (segId.IsInvalid()) { continue; } vecOut.push_back(CJointCollisionDescription::SphereCollision(segId, info[i].radius, info[i].name, 1000.f)); } } void CMetroidPrimeEssence::SetupCollisionActorManager(CStateManager& mgr) { std::vector joints; AddSphereCollisions(skJointInfo.data(), skJointInfo.size(), joints); x658_collisionManager = std::make_unique(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false); for (size_t i = 0; i < x658_collisionManager->GetNumCollisionActors(); ++i) { const auto& info = x658_collisionManager->GetCollisionDescFromIndex(i); if (TCastToPtr colAct = mgr.ObjectById(info.GetCollisionActorId())) { if (info.GetName() == "lockon_target_LCTR"sv) { x706_lockOnTargetCollider = info.GetCollisionActorId(); } } } SetLockOnTargetHealthAndDamageVulns(mgr); SetMaterialFilter(CMaterialFilter::MakeIncludeExclude( {EMaterialTypes::Solid}, {EMaterialTypes::CollisionActor, EMaterialTypes::Player, EMaterialTypes::Character})); AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr); } } // namespace urde::MP1