#include "Runtime/MP1/World/CBurrower.hpp" #include "Runtime/GameGlobalObjects.hpp" #include "Runtime/Graphics/CBooRenderer.hpp" #include "Runtime/Particle/CElementGen.hpp" #include "Runtime/World/CGameArea.hpp" #include "Runtime/World/CPatternedInfo.hpp" #include "Runtime/World/CPlayer.hpp" #include "Runtime/World/CWorld.hpp" #include "Runtime/CStateManager.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde::MP1 { namespace { constexpr CDamageVulnerability skVulnerability{ EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EVulnerability::Deflect, EDeflectType::None}; } // namespace CBurrower::CBurrower(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CAssetId aId1, CAssetId aId2, CAssetId aId3, const CDamageInfo& damageInfo, CAssetId aId4, u32 sfxId, CAssetId aId5) : CPatterned(ECharacter::Burrower, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Small) , x568_pathFindSearch(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f) , x64c_projectileInfo(aId3, damageInfo) , x6aa_visorSfx(CSfxManager::TranslateSFXID(sfxId)) { CreateShadow(false); MakeThermalColdAndHot(); x64c_projectileInfo.Token().Lock(); if (aId1.IsValid()) { x674_jumpParticle = std::make_unique(g_SimplePool->GetObj({SBIG('PART'), aId1}), CElementGen::EModelOrientationType::One, CElementGen::EOptionalSystemFlags::One); x674_jumpParticle->SetGlobalScale(GetModelData()->GetScale()); x674_jumpParticle->SetParticleEmission(false); } if (aId2.IsValid()) { x678_trailParticle = std::make_unique(g_SimplePool->GetObj({SBIG('PART'), aId2}), CElementGen::EModelOrientationType::One, CElementGen::EOptionalSystemFlags::One); x678_trailParticle->SetGlobalScale(GetModelData()->GetScale()); x678_trailParticle->SetParticleEmission(false); } if (aId4.IsValid()) { x67c_visorParticle.emplace(g_SimplePool->GetObj({SBIG('PART'), aId4})); } if (aId5.IsValid()) { x68c_deathExplosionParticle.emplace(g_SimplePool->GetObj({SBIG('PART'), aId5})); } } void CBurrower::Think(float dt, CStateManager& mgr) { if (!GetActive()) { return; } CPatterned::Think(dt, mgr); if (x6a4_invulnDamageTime > 0.f) { x6a4_invulnDamageTime -= dt; } if (x6ac_24_doFacePlayer) { zeus::CVector3f front = GetTransform().frontVector().normalized(); zeus::CVector3f diffPos = (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized(); if (front.dot(diffPos) < 0.9993) { zeus::CQuaternion q = zeus::CQuaternion::lookAt(front, diffPos, zeus::degToRad(360.f * dt)); q.setImaginary(GetTransform().transposeRotate(q.getImaginary())); RotateToOR(q, dt); } } else if (x69c_attackTime > 0.f) { x69c_attackTime -= dt; } if (x674_jumpParticle) { x6a0_lurkTimer -= dt; if (!x6ac_25_inAir && x6a0_lurkTimer <= 0.f) { if (IsAlive()) { x674_jumpParticle->SetParticleEmission(true); x674_jumpParticle->SetOrientation(GetTransform().getRotation()); x674_jumpParticle->SetTranslation(GetTranslation()); x674_jumpParticle->ForceParticleCreation(1); x674_jumpParticle->SetOrientation({}); x674_jumpParticle->SetParticleEmission(false); } x6a0_lurkTimer = 0.f; } x674_jumpParticle->Update(dt); } if (x678_trailParticle) { if (IsAlive() && !x6ac_25_inAir) { x678_trailParticle->SetTranslation(GetTranslation()); } x678_trailParticle->Update(dt); } } void CBurrower::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CPatterned::AcceptScriptMsg(msg, uid, mgr); if (msg == EScriptObjectMessage::Registered) { x450_bodyController->Activate(mgr); } else if (msg == EScriptObjectMessage::InitializedInArea) { x568_pathFindSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea); if (!HasPatrolPath(mgr, 0.f)) { x678_trailParticle.reset(); } } else if (msg == EScriptObjectMessage::InvulnDamage) { x6a4_invulnDamageTime = 1.f; } } void CBurrower::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) { if (GetActive() && x678_trailParticle) { g_Renderer->AddParticleGen(*x678_trailParticle); } CPatterned::AddToRenderer(frustum, mgr); } void CBurrower::Render(CStateManager& mgr) { if (GetActorLights() != nullptr && x674_jumpParticle) { x674_jumpParticle->Render(GetActorLights()); } CPatterned::Render(mgr); } const CDamageVulnerability* CBurrower::GetDamageVulnerability() const { if (x6ac_25_inAir) { return CAi::GetDamageVulnerability(); } return &skVulnerability; } const CDamageVulnerability* CBurrower::GetDamageVulnerability(const zeus::CVector3f& v1, const zeus::CVector3f& v2, const CDamageInfo& damageInfo) const { if (x6ac_25_inAir) { return CAi::GetDamageVulnerability(); } return &skVulnerability; } void CBurrower::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) { if (type == EUserEventType::Landing) { x328_25_verticalMovement = false; AddMaterial(EMaterialTypes::GroundCollider, mgr); x55c_moveScale.splat(1.f); return; } if (type == EUserEventType::Projectile) { const zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f); const zeus::CVector3f gunPos = GetLctrTransform(node.GetLocatorName()).origin; const zeus::CVector3f interPos = GetProjectileInfo()->PredictInterceptPos(gunPos, aimPos, mgr.GetPlayer(), true, dt); const zeus::CTransform gunXf = zeus::lookAt(gunPos, interPos); LaunchProjectile(gunXf, mgr, 1, EProjectileAttrib::None, false, x67c_visorParticle, x6aa_visorSfx, false, GetModelData()->GetScale()); return; } if (type == EUserEventType::TakeOff) { RemoveMaterial(EMaterialTypes::GroundCollider, mgr); x328_25_verticalMovement = true; x55c_moveScale = GetModelData()->GetScale(); return; } CPatterned::DoUserAnimEvent(mgr, node, type, dt); } void CBurrower::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) { if (!IsAlive()) { return; } CPatterned::Death(mgr, direction, state); if (x678_trailParticle) { x678_trailParticle->SetParticleEmission(false); } } void CBurrower::Patrol(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x6ac_25_inAir = false; if (x678_trailParticle) { x678_trailParticle->SetParticleEmission(true); } } else if (msg == EStateMsg::Deactivate) { x6a8_lastDestObj = x2dc_destObj; } CPatterned::Patrol(mgr, msg, dt); } void CBurrower::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) { if (msg != EStateMsg::Activate) { return; } x2dc_destObj = x6a8_lastDestObj != kInvalidUniqueId ? x6a8_lastDestObj : GetWaypointForState(mgr, EScriptObjectState::Patrol, EScriptObjectMessage::Follow); if (const TCastToConstPtr act = mgr.GetObjectById(x2dc_destObj)) { x2e0_destPos = act->GetTranslation(); x328_24_inPosition = false; x2ec_reflectedDestPos = GetTranslation(); } } void CBurrower::TurnAround(CStateManager& mgr, EStateMsg msg, float dt) { if (msg != EStateMsg::Activate) { return; } GetBodyController()->GetCommandMgr().DeliverCmd( CBCLocomotionCmd{-GetTransform().frontVector(), GetTransform().frontVector(), 1.f}); } void CBurrower::Active(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x6ac_24_doFacePlayer = true; x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 0); } else if (msg == EStateMsg::Deactivate) { x6ac_24_doFacePlayer = false; x6ac_25_inAir = true; x32c_animState = EAnimState::NotReady; } } void CBurrower::Lurk(CStateManager& mgr, EStateMsg msg, float dt) { if (msg != EStateMsg::Activate) { return; } x6ac_25_inAir = false; x6a0_lurkTimer = 0.1875f; } void CBurrower::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x6ac_24_doFacePlayer = true; x6ac_25_inAir = true; if (x678_trailParticle) { x678_trailParticle->SetParticleEmission(false); } x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::ProjectileAttack, &CPatterned::TryProjectileAttack, 0); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; x69c_attackTime = x308_attackTimeVariation * mgr.GetActiveRandom()->Float() + x304_averageAttackTime; x328_25_verticalMovement = false; AddMaterial(EMaterialTypes::GroundCollider, mgr); x55c_moveScale.splat(1.f); } } void CBurrower::Retreat(CStateManager& mgr, EStateMsg msg, float dt) { if (msg == EStateMsg::Activate) { x32c_animState = EAnimState::Ready; } else if (msg == EStateMsg::Update) { TryCommand(mgr, pas::EAnimationState::Generate, &CPatterned::TryGenerate, 1); } else if (msg == EStateMsg::Deactivate) { x32c_animState = EAnimState::NotReady; if (x678_trailParticle) { x678_trailParticle->SetParticleEmission(true); } } } bool CBurrower::PathShagged(CStateManager& mgr, float arg) { return x568_pathFindSearch.OnPath(GetTranslation()) == CPathFindSearch::EResult::InvalidArea; } bool CBurrower::ShouldAttack(CStateManager& mgr, float arg) { if (x6a4_invulnDamageTime > 0.f) { return false; } return mgr.CanCreateProjectile(GetUniqueId(), EWeaponType::AI, 1); } const std::optional>& CBurrower::GetDeathExplosionParticle() const { if (x6ac_25_inAir) { return x68c_deathExplosionParticle; } return x520_deathExplosionParticle; } } // namespace urde::MP1