#include "GX.hpp" namespace GX { template <> void Color::Enumerate::Read>(Read::StreamT& reader) { reader.readUBytesToBuf(&num, 4); } template <> void Color::Enumerate::Write>(Write::StreamT& writer) { writer.writeUBytes(reinterpret_cast(&num), 4); } template <> void Color::Enumerate::BinarySize>(BinarySize::StreamT& s) { s += 4; } } // namespace GX