#pragma once #include "Graphics/GX.hpp" #include "RetroTypes.hpp" #include namespace metaforce::CGX { enum class EChannelId { Channel0, // GX::COLOR0 Channel1, // GX::COLOR1 }; struct STevState { u32 x0_colorInArgs = 0; u32 x4_alphaInArgs = 0; u32 x8_colorOps = 0; u32 xc_alphaOps = 0; u32 x10_indFlags = 0; u32 x14_tevOrderFlags = 0; GX::TevKColorSel x18_kColorSel = GX::TEV_KCSEL_1; GX::TevKAlphaSel x19_kAlphaSel = GX::TEV_KASEL_1; }; struct STexState { u32 x0_coordGen = 0; }; struct SGXState { std::array x0_arrayPtrs{}; std::array x30_prevChanCtrls{}; std::array x34_chanCtrls{0x4000, 0x4000}; std::array x38_chanAmbColors; std::array x40_chanMatColors; u32 x48_descList = 0; u8 x4c_dirtyChans = 0; u8 x4d_prevNumChans = 0; u8 x4e_numChans = 0; u8 x4f_numTexGens = 0; u8 x50_numTevStages = 0; u8 x51_numIndStages = 0; u8 x52_zmode = 0; GX::FogType x53_fogType = GX::FOG_NONE; u16 x54_lineWidthAndOffset = 0; u16 x56_blendMode = 0; std::array x58_kColors; std::array x68_tevStates; std::array x228_texStates; u32 x248_alphaCompare = 0; float x24c_fogStartZ = 0.f; float x250_fogEndZ = 0.f; float x254_fogNearZ = 0.f; float x258_fogFarZ = 0.f; GXColor x25c_fogColor; }; extern SGXState sGXState; extern std::array sVtxDescList; static inline void update_fog(u32 value) noexcept { if (sGXState.x53_fogType == GX::FOG_NONE || (sGXState.x56_blendMode & 0xE0) == (value & 0xE0)) { return; } if ((value & 0xE0) == 0x20) { GXSetFogColor(zeus::skClear); return; } GXSetFogColor(sGXState.x25c_fogColor); } static inline void FlushState() noexcept { if ((sGXState.x4c_dirtyChans & 1) != 0) { u8 numChans = sGXState.x4e_numChans; GXSetNumChans(numChans); sGXState.x4d_prevNumChans = numChans; } if ((sGXState.x4c_dirtyChans & 2) != 0) { // TODO actually COLOR0 auto flags = sGXState.x34_chanCtrls[0]; GXSetChanCtrl(GX::COLOR0A0, GXBool(flags & 1), GX::ColorSrc(flags >> 1 & 1), GX::ColorSrc(flags >> 2 & 1), flags >> 3 & 0xFF, GX::DiffuseFn(flags >> 11 & 3), GX::AttnFn(flags >> 13 & 3)); sGXState.x30_prevChanCtrls[0] = flags; } if ((sGXState.x4c_dirtyChans & 4) != 0) { // TODO actually COLOR1 auto flags = sGXState.x34_chanCtrls[1]; GXSetChanCtrl(GX::COLOR1A1, GXBool(flags & 1), GX::ColorSrc(flags >> 1 & 1), GX::ColorSrc(flags >> 2 & 1), flags >> 3 & 0xFF, GX::DiffuseFn(flags >> 11 & 3), GX::AttnFn(flags >> 13 & 3)); sGXState.x30_prevChanCtrls[1] = flags; } sGXState.x4c_dirtyChans = 0; } static inline void Begin(GX::Primitive primitive, GX::VtxFmt fmt, u16 nverts) noexcept { if (sGXState.x4c_dirtyChans != 0) { FlushState(); } GXBegin(primitive, fmt, nverts); } static inline void End() noexcept { GXEnd(); } static inline void CallDisplayList(const void* data, u32 nbytes) noexcept { if (sGXState.x4c_dirtyChans != 0) { FlushState(); } GXCallDisplayList(data, nbytes); } static inline const GXColor& GetChanAmbColor(EChannelId id) noexcept { const auto idx = std::underlying_type_t(id); return sGXState.x38_chanAmbColors[idx]; } void ResetGXStates() noexcept; static inline void SetAlphaCompare(GX::Compare comp0, u8 ref0, GX::AlphaOp op, GX::Compare comp1, u8 ref1) noexcept { u32 flags = ref1 << 17 | (comp1 & 7) << 14 | (op & 7) << 11 | ref0 << 3 | (comp0 & 7); if (flags != sGXState.x248_alphaCompare) { sGXState.x248_alphaCompare = flags; GXSetAlphaCompare(comp0, ref0, op, comp1, ref1); // GXSetZCompLoc(comp0 == GX::ALWAYS); } } template static inline void SetArray(GX::Attr attr, const std::vector* data, bool isStatic) noexcept { if (data != nullptr && sGXState.x0_arrayPtrs[attr - GX::VA_POS] != data) { GXSetArray(attr, data, isStatic ? 1 : 0); } } static inline void SetBlendMode(GX::BlendMode mode, GX::BlendFactor srcFac, GX::BlendFactor dstFac, GX::LogicOp op) noexcept { const u16 flags = (op & 0xF) << 8 | (dstFac & 7) << 5 | (srcFac & 7) << 2 | (mode & 3); if (flags != sGXState.x56_blendMode) { update_fog(flags); sGXState.x56_blendMode = flags; GXSetBlendMode(mode, srcFac, dstFac, op); } } static inline void SetChanAmbColor(EChannelId id, const GXColor& color) noexcept { const auto idx = std::underlying_type_t(id); if (color != sGXState.x38_chanAmbColors[idx]) { sGXState.x38_chanAmbColors[idx] = color; GXSetChanAmbColor(GX::ChannelID(idx + GX::COLOR0A0), color); } } static inline void SetChanCtrl(EChannelId id, GXBool enable, GX::ColorSrc ambSrc, GX::ColorSrc matSrc, GX::LightMask lights, GX::DiffuseFn diffFn, GX::AttnFn attnFn) noexcept { const auto idx = std::underlying_type_t(id); if (lights.none()) { enable = false; } const u32 flags = (attnFn & 3) << 13 | (diffFn & 3) << 11 | (lights.to_ulong() & 0xFF) << 3 | (matSrc & 1) << 2 | (ambSrc & 1) << 1 | (u8(enable) & 1); sGXState.x34_chanCtrls[idx] = flags; sGXState.x4c_dirtyChans = 7; // TODO } // Flags with lights override static inline void SetChanCtrl(EChannelId id, u32 flags, GX::LightMask lights) noexcept { const auto idx = std::underlying_type_t(id); sGXState.x34_chanCtrls[idx] = lights.any() ? (flags | lights.to_ulong() << 3) : (flags & 0xFFFFFFFE); sGXState.x4c_dirtyChans = 7; // TODO } // Helper function for common logic static inline void SetChanCtrl(EChannelId id, GX::LightMask lights) noexcept { const bool hasLights = lights.any(); SetChanCtrl(id, hasLights, GX::SRC_REG, GX::SRC_REG, lights, hasLights ? GX::DF_CLAMP : GX::DF_NONE, hasLights ? GX::AF_SPOT : GX::AF_NONE); } static inline void SetChanMatColor(EChannelId id, const GXColor& color) noexcept { const auto idx = std::underlying_type_t(id); if (color != sGXState.x40_chanMatColors[idx]) { sGXState.x40_chanMatColors[idx] = color; GXSetChanMatColor(GX::ChannelID(idx + GX::COLOR0A0), color); } } static inline void SetFog(GX::FogType type, float startZ, float endZ, float nearZ, float farZ, const GXColor& color) noexcept { sGXState.x25c_fogColor = color; sGXState.x53_fogType = type; sGXState.x24c_fogStartZ = startZ; sGXState.x250_fogEndZ = endZ; sGXState.x254_fogNearZ = nearZ; sGXState.x258_fogFarZ = farZ; auto fogColor = color; if ((sGXState.x56_blendMode & 0xE0) == 0x20) { fogColor = zeus::skClear; } GXSetFog(type, startZ, endZ, nearZ, farZ, fogColor); } void SetIndTexMtxSTPointFive(GX::IndTexMtxID id, s8 scaleExp) noexcept; void SetLineWidth(u8 width, GX::TexOffset offset) noexcept; static inline void SetNumChans(u8 num) noexcept { sGXState.x4c_dirtyChans = 7; // TODO sGXState.x4e_numChans = num; } static inline void SetNumIndStages(u8 num) noexcept { auto& state = sGXState.x51_numIndStages; if (num != state) { state = num; GXSetNumIndStages(num); } } static inline void SetNumTevStages(u8 num) noexcept { auto& state = sGXState.x50_numTevStages; if (num != state) { state = num; GXSetNumTevStages(num); } } static inline void SetNumTexGens(u8 num) noexcept { auto& state = sGXState.x4f_numTexGens; if (num != state) { state = num; GXSetNumTexGens(num); } } static inline void SetStandardTevColorAlphaOp(GX::TevStageID stageId) noexcept { auto& state = sGXState.x68_tevStates[stageId]; if (state.x8_colorOps != 0x100 || state.xc_alphaOps != 0x100) { state.x8_colorOps = 0x100; state.xc_alphaOps = 0x100; GXSetTevColorOp(stageId, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, GX::TEVPREV); GXSetTevAlphaOp(stageId, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, GX::TEVPREV); } } static inline void SetTevAlphaIn(GX::TevStageID stageId, GX::TevAlphaArg a, GX::TevAlphaArg b, GX::TevAlphaArg c, GX::TevAlphaArg d) noexcept { u32 flags = (d & 31) << 15 | (c & 31) << 10 | (b & 31) << 5 | (a & 31); auto& state = sGXState.x68_tevStates[stageId].x4_alphaInArgs; if (flags != state) { state = flags; GXSetTevAlphaIn(stageId, a, b, c, d); } } static inline void SetTevAlphaOp(GX::TevStageID stageId, GX::TevOp op, GX::TevBias bias, GX::TevScale scale, GXBool clamp, GX::TevRegID outReg) noexcept { u32 flags = (outReg & 3) << 9 | (u8(clamp) & 1) << 8 | (scale & 3) << 6 | (bias & 3) << 4 | (op & 15); auto& state = sGXState.x68_tevStates[stageId].xc_alphaOps; if (flags != state) { state = flags; GXSetTevAlphaOp(stageId, op, bias, scale, clamp, outReg); } } static inline void SetTevAlphaOp_Compressed(GX::TevStageID stageId, u32 ops) noexcept { auto& state = sGXState.x68_tevStates[stageId].xc_alphaOps; if (ops != state) { state = ops; GXSetTevAlphaOp(stageId, GX::TevOp(ops & 31), GX::TevBias(ops >> 4 & 3), GX::TevScale(ops >> 6 & 3), GXBool(ops >> 8 & 1), GX::TevRegID(ops >> 9 & 3)); } } static inline void SetTevColorIn(GX::TevStageID stageId, GX::TevColorArg a, GX::TevColorArg b, GX::TevColorArg c, GX::TevColorArg d) noexcept { u32 flags = (d & 31) << 15 | (c & 31) << 10 | (b & 31) << 5 | (a & 31); auto& state = sGXState.x68_tevStates[stageId].x0_colorInArgs; if (flags != state) { state = flags; GXSetTevColorIn(stageId, a, b, c, d); } } static inline void SetTevColorOp(GX::TevStageID stageId, GX::TevOp op, GX::TevBias bias, GX::TevScale scale, GXBool clamp, GX::TevRegID outReg) noexcept { u32 flags = (outReg & 3) << 9 | (u8(clamp) & 1) << 8 | (scale & 3) << 6 | (bias & 3) << 4 | (op & 15); auto& state = sGXState.x68_tevStates[stageId].x8_colorOps; if (flags != state) { state = flags; GXSetTevColorOp(stageId, op, bias, scale, clamp, outReg); } } static inline void SetTevColorOp_Compressed(GX::TevStageID stageId, u32 ops) noexcept { auto& state = sGXState.x68_tevStates[stageId].x8_colorOps; if (ops != state) { state = ops; GXSetTevColorOp(stageId, GX::TevOp(ops & 31), GX::TevBias(ops >> 4 & 3), GX::TevScale(ops >> 6 & 3), GXBool(ops >> 8 & 1), GX::TevRegID(ops >> 9 & 3)); } } static inline void SetTevDirect(GX::TevStageID stageId) noexcept { auto& state = sGXState.x68_tevStates[stageId].x10_indFlags; if (state != 0) { state = 0; GXSetTevDirect(stageId); } } static inline void SetStandardDirectTev_Compressed(GX::TevStageID stageId, u32 colorArgs, u32 alphaArgs, u32 colorOps, u32 alphaOps) noexcept { auto& state = sGXState.x68_tevStates[stageId]; SetTevDirect(stageId); if (state.x0_colorInArgs != colorArgs) { state.x0_colorInArgs = colorArgs; GXSetTevColorIn(stageId, GX::TevColorArg(colorArgs & 31), GX::TevColorArg(colorArgs >> 5 & 31), GX::TevColorArg(colorArgs >> 10 & 31), GX::TevColorArg(colorArgs >> 15 & 31)); } if (state.x4_alphaInArgs != alphaArgs) { state.x4_alphaInArgs = alphaArgs; GXSetTevAlphaIn(stageId, GX::TevAlphaArg(alphaArgs & 31), GX::TevAlphaArg(alphaArgs >> 5 & 31), GX::TevAlphaArg(alphaArgs >> 10 & 31), GX::TevAlphaArg(alphaArgs >> 15 & 31)); } if (colorOps != alphaOps || (colorOps & 0x1FF) != 0x100) { SetTevColorOp_Compressed(stageId, colorOps); SetTevAlphaOp_Compressed(stageId, alphaOps); } else if (colorOps != state.x8_colorOps || colorOps != state.xc_alphaOps) { state.x8_colorOps = colorOps; state.xc_alphaOps = colorOps; const auto outReg = GX::TevRegID(colorOps >> 9 & 3); GXSetTevColorOp(stageId, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, outReg); GXSetTevAlphaOp(stageId, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, outReg); } } static inline void SetTevIndirect(GX::TevStageID stageId, GX::IndTexStageID indStage, GX::IndTexFormat fmt, GX::IndTexBiasSel biasSel, GX::IndTexMtxID mtxSel, GX::IndTexWrap wrapS, GX::IndTexWrap wrapT, GXBool addPrev, GXBool indLod, GX::IndTexAlphaSel alphaSel) noexcept { // TODO GXSetTevIndirect(stageId, indStage, fmt, biasSel, mtxSel, wrapS, wrapT, addPrev, indLod, alphaSel); } static inline void SetTevIndWarp(GX::TevStageID stageId, GX::IndTexStageID indStage, GXBool signedOffset, GXBool replaceMode, GX::IndTexMtxID mtxSel) noexcept { // TODO GXSetTevIndWarp(stageId, indStage, signedOffset, replaceMode, mtxSel); } static inline void SetTevKAlphaSel(GX::TevStageID stageId, GX::TevKAlphaSel sel) noexcept { auto& state = sGXState.x68_tevStates[stageId].x19_kAlphaSel; if (sel != state) { state = sel; GXSetTevKAlphaSel(stageId, sel); } } static inline void SetTevKColor(GX::TevKColorID id, const GXColor& color) noexcept { auto& state = sGXState.x58_kColors[id]; if (color != state) { state = color; GXSetTevKColor(id, color); } } static inline void SetTevKColorSel(GX::TevStageID stageId, GX::TevKColorSel sel) noexcept { auto& state = sGXState.x68_tevStates[stageId].x18_kColorSel; if (sel != state) { state = sel; GXSetTevKColorSel(stageId, sel); } } static inline void SetTevOrder(GX::TevStageID stageId, GX::TexCoordID texCoord, GX::TexMapID texMap, GX::ChannelID color) noexcept { u32 flags = (color & 0xFF) << 16 | (texMap & 0xFF) << 8 | (texCoord & 0xFF); auto& state = sGXState.x68_tevStates[stageId].x14_tevOrderFlags; if (flags != state) { state = flags; GXSetTevOrder(stageId, texCoord, texMap, color); } } static inline void SetTexCoordGen(GX::TexCoordID dstCoord, GX::TexGenType fn, GX::TexGenSrc src, GX::TexMtx mtx, GXBool normalize, GX::PTTexMtx postMtx) noexcept { u32 flags = ((postMtx - GX::PTTEXMTX0) & 63) << 15 | (u8(normalize) & 1) << 14 | ((mtx - GX::TEXMTX0) & 31) << 9 | (src & 31) << 4 | (fn & 15); auto& state = sGXState.x228_texStates[dstCoord].x0_coordGen; if (flags != state) { state = flags; GXSetTexCoordGen2(dstCoord, fn, src, mtx, normalize, postMtx); } } static inline void SetTexCoordGen(GX::TexCoordID dstCoord, u32 flags) noexcept { auto& state = sGXState.x228_texStates[dstCoord].x0_coordGen; if (flags != state) { state = flags; GXSetTexCoordGen2(dstCoord, GX::TexGenType(flags & 15), GX::TexGenSrc(flags >> 4 & 31), GX::TexMtx((flags >> 9 & 31) + GX::TEXMTX0), GXBool(flags >> 14 & 1), GX::PTTexMtx((flags >> 15 & 63) + GX::PTTEXMTX0)); } } static inline void SetVtxDescv_Compressed(u32 descList) noexcept { u32 currentDescList = sGXState.x48_descList; if (descList != currentDescList) { size_t remain = sVtxDescList.size() - 1; u32 shift = 0; u32 attrIdx = 0; do { sVtxDescList[attrIdx] = { GX::Attr(GX::VA_POS + attrIdx), GX::AttrType(descList >> shift & 3), }; shift += 2; ++attrIdx; --remain; } while (remain != 0); sVtxDescList[attrIdx] = {}; GXSetVtxDescv(sVtxDescList.data()); sGXState.x48_descList = descList; } } static inline void SetVtxDescv(const GX::VtxDescList* descList) noexcept { u32 flags = 0; for (; descList->attr != GX::VA_NULL; ++descList) { flags |= (descList->type & 3) << (descList->attr - GX::VA_POS) * 2; } SetVtxDescv_Compressed(flags); } static inline void SetZMode(GXBool compareEnable, GX::Compare func, GXBool updateEnable) noexcept { u32 flags = (func & 0xFF) << 2 | (u8(updateEnable) << 1) | (u8(compareEnable) & 1); auto& state = sGXState.x52_zmode; if (flags != state) { state = flags; GXSetZMode(compareEnable, func, updateEnable); } } static inline void GetFog(GX::FogType* fogType, float* fogStartZ, float* fogEndZ, float* fogNearZ, float* fogFarZ, GXColor* fogColor) { if (fogType != nullptr) { *fogType = sGXState.x53_fogType; } if (fogStartZ != nullptr) { *fogStartZ = sGXState.x24c_fogStartZ; } if (fogEndZ != nullptr) { *fogEndZ = sGXState.x250_fogEndZ; } if (fogNearZ != nullptr) { *fogNearZ = sGXState.x254_fogNearZ; } if (fogFarZ != nullptr) { *fogFarZ = sGXState.x258_fogFarZ; } if (fogColor != nullptr) { *fogColor = sGXState.x25c_fogColor; } } } // namespace metaforce::CGX