#include "CMessageScreen.hpp" #include "GameGlobalObjects.hpp" #include "CSimplePool.hpp" #include "GuiSys/CGuiModel.hpp" #include "GuiSys/CGuiTextPane.hpp" #include "CGameState.hpp" #include "Input/CFinalInput.hpp" #include "Audio/CSfxManager.hpp" #include "GuiSys/CGuiWidgetDrawParms.hpp" namespace urde::MP1 { CMessageScreen::CMessageScreen(CAssetId msg, float delayTime) : x74_delayTime(delayTime) { x78_24_exit = false; x0_msg = g_SimplePool->GetObj({FOURCC('STRG'), msg}); xc_msgScreen = g_SimplePool->GetObj("FRME_MsgScreen"); } void CMessageScreen::ProcessControllerInput(const CFinalInput& input) { if (!x18_loadedMsgScreen || x74_delayTime > 0.f || !input.PA()) return; if (x1c_textpane_message->TextSupport().GetCurTime() < x1c_textpane_message->TextSupport().GetTotalAnimationTime()) { x1c_textpane_message->TextSupport().SetCurTime( x1c_textpane_message->TextSupport().GetTotalAnimationTime()); return; } x6c_page += 1; if (x6c_page >= x0_msg->GetStringCount()) { x78_24_exit = true; return; } x1c_textpane_message->TextSupport().SetTypeWriteEffectOptions(false, 0.1f, 30.f); x1c_textpane_message->TextSupport().SetText(x0_msg->GetString(x6c_page)); CSfxManager::SfxStart(SFXui_message_screen_key, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId); x74_delayTime = 0.8f; } bool CMessageScreen::Update(float dt, float blurAmt) { x70_blurAmt = blurAmt; if (!x18_loadedMsgScreen && xc_msgScreen.IsLoaded() && x0_msg.IsLoaded()) { x18_loadedMsgScreen = xc_msgScreen.GetObj(); x1c_textpane_message = static_cast(x18_loadedMsgScreen->FindWidget("textpane_message")); x20_basewidget_top = x18_loadedMsgScreen->FindWidget("basewidget_top"); x24_basewidget_center = x18_loadedMsgScreen->FindWidget("basewidget_center"); x28_basewidget_bottom = x18_loadedMsgScreen->FindWidget("basewidget_bottom"); x2c_model_abutton = static_cast(x18_loadedMsgScreen->FindWidget("model_abutton")); x30_model_top = static_cast(x18_loadedMsgScreen->FindWidget("model_top")); x38_model_bottom = static_cast(x18_loadedMsgScreen->FindWidget("model_bottom")); x34_model_center = static_cast(x18_loadedMsgScreen->FindWidget("model_center")); x3c_model_bg = static_cast(x18_loadedMsgScreen->FindWidget("model_bg")); x40_model_videoband = static_cast(x18_loadedMsgScreen->FindWidget("model_videoband")); x44_topPos = x20_basewidget_top->GetLocalPosition(); x50_bottomPos = x28_basewidget_bottom->GetLocalPosition(); x5c_videoBandPos = x40_model_videoband->GetLocalPosition(); if (CGuiWidget* w = x18_loadedMsgScreen->FindWidget("basewidget_top")) w->SetColor(g_tweakGuiColors->GetHudFrameColor()); if (CGuiWidget* w = x18_loadedMsgScreen->FindWidget("basewidget_centerdeco")) w->SetColor(g_tweakGuiColors->GetHudFrameColor()); if (CGuiWidget* w = x18_loadedMsgScreen->FindWidget("model_bottom")) w->SetColor(g_tweakGuiColors->GetHudFrameColor()); x40_model_videoband->SetDepthGreater(true); x30_model_top->SetDepthWrite(true); x38_model_bottom->SetDepthWrite(true); x34_model_center->SetDepthWrite(true); x3c_model_bg->SetDepthWrite(true); if (x0_msg->GetStringCount()) { x1c_textpane_message->TextSupport().SetTypeWriteEffectOptions(false, 0.1f, 30.f); x1c_textpane_message->TextSupport().SetText(x0_msg->GetString(0)); x1c_textpane_message->TextSupport().SetFontColor(g_tweakGuiColors->GetHudMessageFill()); x1c_textpane_message->TextSupport().SetControlTXTRMap(&g_GameState->GameOptions().GetControlTXTRMap()); } } if (x18_loadedMsgScreen) { if (x74_delayTime > 0.f) x74_delayTime -= dt; float xT = std::max(0.f, (x70_blurAmt - 0.5f) / 0.5f); float scaleX; if (xT < 0.7f) scaleX = xT / 0.7f; else if (xT < 0.85f) scaleX = 0.1f * (1.f - (xT - 0.7f) / 0.15f) + 0.9f; else scaleX = 0.1f * ((xT - 0.7f - 0.15f) / 0.3f) + 0.9f; x24_basewidget_center->SetLocalTransform(zeus::CTransform::Scale(scaleX, 1.f, 1.f)); x20_basewidget_top->SetLocalTransform(zeus::CTransform::Translate(0.f, 0.f, 12.f * (1.f - xT))); x28_basewidget_bottom->SetLocalTransform(zeus::CTransform::Translate(0.f, 0.f, -12.f * (1.f - xT))); float alpha = std::max(0.f, (x70_blurAmt - 0.7f) / 0.3f); zeus::CColor color = g_tweakGuiColors->GetHudFrameColor(); color.a *= alpha; x20_basewidget_top->SetColor(color); x28_basewidget_bottom->SetColor(zeus::CColor(1.f, alpha)); float pulse = 0.f; if (x74_delayTime <= 0.f) pulse = zeus::clamp(0.f, 0.5f * (1.f + std::sin(5.f * CGraphics::GetSecondsMod900() - M_PIF / 2.f)), 1.f); x2c_model_abutton->SetColor(zeus::CColor(1.f, pulse)); x68_videoBandOffset += 12.f * dt; if (x68_videoBandOffset > 10.f) x68_videoBandOffset -= 20.f; x40_model_videoband->SetColor(zeus::CColor(1.f, 0.04f * (rand() / float(RAND_MAX)) + 0.08f)); x40_model_videoband->SetLocalTransform( zeus::CTransform::Translate(x5c_videoBandPos + zeus::CVector3f(0.f, 0.f, x68_videoBandOffset))); x18_loadedMsgScreen->Update(dt); } return !x78_24_exit; } void CMessageScreen::Draw() const { if (!x18_loadedMsgScreen) return; x18_loadedMsgScreen->Draw(CGuiWidgetDrawParms(x70_blurAmt, zeus::CVector3f::skZero)); } }