#include "Runtime/Collision/CCollidableCollisionSurface.hpp" namespace urde { constexpr CCollisionPrimitive::Type sType(CCollidableCollisionSurface::SetStaticTableIndex, "CCollidableCollisionSurface"); u32 CCollidableCollisionSurface::sTableIndex = -1; const CCollisionPrimitive::Type& CCollidableCollisionSurface::GetType() { return sType; } void CCollidableCollisionSurface::SetStaticTableIndex(u32 index) { sTableIndex = index; } } // namespace urde