#ifndef CWARWASP_HPP #define CWARWASP_HPP #include "World/CPatterned.hpp" namespace urde { class CDamageInfo; namespace MP1 { class CWarWasp : public CPatterned { public: CWarWasp(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, CPatterned::EFlavorType flavor, CPatterned::EColliderType, const CDamageInfo& dInfo1, const CActorParameters&, ResId weapon, const CDamageInfo& dInfo2, ResId particle, u32 w3); void Accept(IVisitor &visitor); }; } } #endif // CWARWASP_HPP