#pragma once #include "Runtime/CFactoryMgr.hpp" #include "Runtime/Graphics/CGraphics.hpp" #include "Runtime/Graphics/CGraphicsPalette.hpp" #include "Runtime/Graphics/GX.hpp" #include "Runtime/IObj.hpp" #include "Runtime/Streams/CInputStream.hpp" namespace metaforce { class CTexture { class CDumpedBitmapDataReloader { int x0_; u32 x4_; int x8_; u32 xc_; bool x10_; int x14_; void* x18_; }; public: enum class EAutoMipmap { Zero, One, }; enum class EBlackKey { Zero, One }; enum class EFontType { None = -1, OneLayer = 0, /* Fill bit0 */ OneLayerOutline = 1, /* Fill bit0, Outline bit1 */ FourLayers = 2, TwoLayersOutlines = 3, /* Fill bit0/2, Outline bit1/3 */ TwoLayers = 4, /* Fill bit0/1 and copied to bit2/3 */ TwoLayersOutlines2 = 8 /* Fill bit2/3, Outline bit0/1 */ }; private: static bool sMangleMips; static u32 sCurrentFrameCount; static u32 sTotalAllocatedMemory; ETexelFormat x0_fmt = ETexelFormat::Invalid; u16 x4_w = 0; u16 x6_h = 0; u8 x8_mips = 0; u8 x9_bitsPerPixel = 0; bool xa_24_locked : 1 = false; bool xa_25_canLoadPalette : 1 = false; bool xa_26_isPowerOfTwo : 1 = false; bool xa_27_noSwap : 1 = true; bool xa_28_counted : 1 = false; bool xa_29_canLoadObj : 1 = false; u32 xc_memoryAllocated = 0; std::unique_ptr x10_graphicsPalette; std::unique_ptr x14_bitmapReloader; u32 x18_gxFormat = GX::TF_RGB565; u32 x1c_gxCIFormat = GX::TF_C8; aurora::gfx::TextureHandle x20_texObj; // was GXTexObj EClampMode x40_clampMode = EClampMode::Repeat; std::unique_ptr x44_aramToken_x4_buff; // was CARAMToken u32 x64_frameAllocated{}; // Metaforce additions std::string m_label; void InitBitmapBuffers(ETexelFormat fmt, u16 width, u16 height, s32 mips); void InitTextureObjs(bool write); // write param is added void CountMemory(); void UncountMemory(); void MangleMipmap(u32 mip); static u32 TexelFormatBitsPerPixel(ETexelFormat fmt); public: // Label parameters are new for Metaforce CTexture(ETexelFormat fmt, u16 w, u16 h, s32 mips, std::string_view label); CTexture(CInputStream& in, std::string_view label, EAutoMipmap automip = EAutoMipmap::Zero, EBlackKey blackKey = EBlackKey::Zero); [[nodiscard]] ETexelFormat GetTextureFormat() const { return x0_fmt; } [[nodiscard]] u16 GetWidth() const { return x4_w; } [[nodiscard]] u16 GetHeight() const { return x6_h; } [[nodiscard]] u8 GetNumberOfMipMaps() const { return x8_mips; } [[nodiscard]] u32 GetBitDepth() const { return x9_bitsPerPixel; } [[nodiscard]] u32 GetMemoryAllocated() const { return xc_memoryAllocated; } [[nodiscard]] const std::unique_ptr& GetPalette() const { return x10_graphicsPalette; } [[nodiscard]] bool HasPalette() const { return x10_graphicsPalette != nullptr; } [[nodiscard]] u8* Lock(); void UnLock(); void Load(GX::TexMapID id, EClampMode clamp); void LoadMipLevel(float lod, GX::TexMapID id, EClampMode clamp); // was an s32 mip parameter, adjusted to use lod // void UnloadBitmapData(u32) const; // void TryReloadBitmapData(CResFactory&) const; // void LoadToMRAM() const; // void LoadToARAM() const; // bool IsARAMTransferInProgress() const { return false; } void MakeSwappable(); [[nodiscard]] const u8* GetConstBitMapData(s32 mip) const; [[nodiscard]] u8* GetBitMapData(s32 mip) const; [[nodiscard]] bool IsCITexture() const { return x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2; } static void InvalidateTexMap(GX::TexMapID id); static void SetMangleMips(bool b) { sMangleMips = b; } static void SetCurrentFrameCount(u32 frameCount) { sCurrentFrameCount = frameCount; } }; CFactoryFnReturn FTextureFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms, CObjectReference* selfRef); } // namespace metaforce