#ifndef __URDE_CCOLLISIONSURFACE_HPP__ #define __URDE_CCOLLISIONSURFACE_HPP__ #include "zeus/zeus.hpp" #include "RetroTypes.hpp" namespace urde { class CCollisionSurface { zeus::CVector3f x0_a; zeus::CVector3f xc_b; zeus::CVector3f x18_c; u32 x24_flags; public: CCollisionSurface(const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&, u32); zeus::CVector3f GetNormal() const; const zeus::CVector3f& GetVert(s32 idx) const { return (&x0_a)[idx]; } const zeus::CVector3f* GetVerts() const { return &x0_a; } zeus::CPlane GetPlane() const; u32 GetSurfaceFlags() const { return x24_flags; } }; } #endif // __URDE_CCOLLISIONSURFACE_HPP__