#include "Runtime/MP1/World/CMetroid.hpp" #include "Runtime/World/ScriptLoader.hpp" namespace urde::MP1 { CMetroidData::CMetroidData(CInputStream& in) : x0_dVuln1(in) , x68_dVuln2(in) , xd0_(in.readFloatBig()) , xd4_(in.readFloatBig()) , xd8_(in.readFloatBig()) , xdc_(in.readFloatBig()) , xe0_(in.readFloatBig()) , xe4_(in.readFloatBig()) { xe8_animParms1 = ScriptLoader::LoadAnimationParameters(in); xf8_animParms2 = ScriptLoader::LoadAnimationParameters(in); x108_animParms3 = ScriptLoader::LoadAnimationParameters(in); x118_animParms4 = ScriptLoader::LoadAnimationParameters(in); x128_24_ = in.readBool(); } CMetroid::CMetroid(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms, const CMetroidData& metroidData, TUniqueId) : CPatterned(ECharacter::Metroid, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, EKnockBackVariant::Medium) {} } // namespace urde::MP1