#pragma once #include #include "Runtime/RetroTypes.hpp" #include "Runtime/rstl.hpp" #include "Runtime/World/CActor.hpp" namespace urde { class CScriptPlayerHint : public CActor { rstl::reserved_vector xe8_objectList; bool xfc_deactivated = false; u32 x100_priority; u32 x104_overrideFlags; TUniqueId x108_mpId = kInvalidUniqueId; void AddToObjectList(TUniqueId uid); void RemoveFromObjectList(TUniqueId uid); public: CScriptPlayerHint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, bool active, u32 priority, u32 overrideFlags); void Accept(IVisitor& visit) override; void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override; u32 GetPriority() const { return x100_priority; } u32 GetOverrideFlags() const { return x104_overrideFlags; } TUniqueId GetActorId() const { return x108_mpId; } void ClearObjectList() { xe8_objectList.clear(); } void SetDeactivated() { xfc_deactivated = true; } }; } // namespace urde