#include "Runtime/Character/CParticleData.hpp" namespace metaforce { CParticleData::CParticleData(CInputStream& in) : x0_duration(in.ReadLong()) , x4_particle(in) , xc_boneName(in.Get()) , x1c_scale(in.ReadFloat()) , x20_parentMode(EParentedMode(in.ReadLong())) {} } // namespace metaforce