#include "Runtime/MP1/World/CFireFlea.hpp" #include "Runtime/CPlayerState.hpp" #include "Runtime/CStateManager.hpp" #include "Runtime/World/CPatternedInfo.hpp" #include "Runtime/World/CWorld.hpp" #include "TCastTo.hpp" // Generated file, do not modify include path namespace urde::MP1 { namespace { constexpr zeus::CColor skEndFadeColor{1.f, 1.f, 0.5f, 1.f}; constexpr zeus::CColor skStartFadeColor{1.f, 0.f, 0.f, 0.f}; } // Anonymous namespace // region Fire Flea Death Camera zeus::CColor CFireFlea::CDeathCameraEffect::sCurrentFadeColor = zeus::skClear; CFireFlea::CDeathCameraEffect::CDeathCameraEffect(TUniqueId uid, TAreaId areaId, std::string_view name) : CEntity(uid, CEntityInfo(areaId, CEntity::NullConnectionList), true, name) {} void CFireFlea::CDeathCameraEffect::Accept(IVisitor& visitor) { visitor.Visit(this); } void CFireFlea::CDeathCameraEffect::PreThink(float dt, CStateManager& mgr) { CCameraFilterPassPoly& filterPass = mgr.GetCameraFilterPass(5); u32 r5 = x34_ + x38_; u32 r8 = r5 + x3c_; u32 r31 = r8 + x40_; if (x44_ >= x34_ && x44_ <= r5) { sCurrentFadeColor += zeus::CColor::lerp(skStartFadeColor, skEndFadeColor, x34_ - x44_); filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId()); } else if (x44_ >= r8 && x44_ <= r31) { sCurrentFadeColor += zeus::CColor::lerp(skEndFadeColor, skStartFadeColor, r8 - x44_); filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId()); } else if (x44_ > r5) { sCurrentFadeColor = skEndFadeColor; filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId()); } if (r31 == x44_) { filterPass.DisableFilter(0.f); mgr.FreeScriptObject(GetUniqueId()); x44_ = 0; } else x44_++; if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal) filterPass.DisableFilter(0.f); } void CFireFlea::CDeathCameraEffect::Think(float dt, CStateManager& mgr) { sCurrentFadeColor = zeus::skClear; } // endregion s32 CFireFlea::sLightIdx = 0; CFireFlea::CFireFlea(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, float f1) : CPatterned(ECharacter::FireFlea, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo, EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Small) , x56c_(f1) , xd8c_pathFind(nullptr, 2, pInfo.GetPathfindingIndex(), 1.f, 1.f) { CMaterialFilter filter = GetMaterialFilter(); filter.ExcludeList().Add(EMaterialTypes::Character); SetMaterialFilter(filter); GetModelData()->GetAnimationData()->SetParticleLightIdx(sLightIdx); ++sLightIdx; } void CFireFlea::Dead(CStateManager& mgr, EStateMsg msg, float dt) { if (msg != EStateMsg::Activate || mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal) return; mgr.AddObject(new CDeathCameraEffect(mgr.AllocateUniqueId(), GetAreaIdAlways(), ""sv)); } bool CFireFlea::Delay(CStateManager&, float arg) { return x330_stateMachineState.GetTime() > 0.5f; } void CFireFlea::Accept(IVisitor& visitor) { visitor.Visit(this); } void CFireFlea::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) { CPatterned::AcceptScriptMsg(msg, uid, mgr); if (msg == EScriptObjectMessage::Registered) { x450_bodyController->Activate(mgr); } else if (msg == EScriptObjectMessage::InitializedInArea) { xd8c_pathFind.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea); xd8c_pathFind.SetPadding(50.0f); } } bool CFireFlea::InPosition(CStateManager& mgr, float dt) { if (x2dc_destObj == kInvalidUniqueId) return false; return (xd80_targetPos - GetTranslation()).magnitude() < 25.f; } bool CFireFlea::HearShot(urde::CStateManager& mgr, float arg) { x570_nearList.clear(); mgr.BuildNearList(x570_nearList, zeus::CAABox(GetTranslation() - 10.f, GetTranslation() + 10.f), CMaterialFilter::MakeInclude({EMaterialTypes::Projectile}), nullptr); return !x570_nearList.empty(); } void CFireFlea::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) { if (msg == EStateMsg::Activate) { CPatterned::Patrol(mgr, msg, arg); UpdateDest(mgr); xd80_targetPos = x2e0_destPos; } else if (msg == EStateMsg::Update) { if (auto* pathFind = GetSearchPath()) { if (pathFind->GetResult() != CPathFindSearch::EResult::Success) { zeus::CVector3f closestPoint = zeus::skZero3f; if (pathFind->FindClosestReachablePoint(GetTranslation(), closestPoint) == CPathFindSearch::EResult::Success) { zeus::CVector3f delta = FindSafeRoute(mgr, x45c_steeringBehaviors.Arrival(*this, xd80_targetPos, 5.f)); x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(delta, {}, 1.f)); } } else { PathFind(mgr, msg, arg); } } else { x450_bodyController->GetCommandMgr().DeliverCmd( CBCLocomotionCmd(x45c_steeringBehaviors.Arrival(*this, xd80_targetPos, 5.f), {}, 1.f)); } } } zeus::CVector3f CFireFlea::FindSafeRoute(CStateManager& mgr, const zeus::CVector3f& forward) { float mag = forward.magnitude(); if (mag > 0.f) { CRayCastResult res = mgr.RayStaticIntersection(GetTranslation(), forward.normalized(), 1.f, CMaterialFilter::MakeInclude({EMaterialTypes::Solid})); if (res.IsValid() || CheckNearWater(mgr, forward.normalized())) { zeus::CVector3f right = forward.normalized().cross(zeus::skUp).normalized(); CRayCastResult res1 = mgr.RayStaticIntersection(GetTranslation(), right, 1.f, CMaterialFilter::MakeInclude({EMaterialTypes::Solid})); if (res1.IsValid()) { zeus::CVector3f left = -right; CRayCastResult res2 = mgr.RayStaticIntersection(GetTranslation(), left, 1.f, CMaterialFilter::MakeInclude({EMaterialTypes::Solid})); if (res2.IsValid()) { zeus::CVector3f up = right.cross(forward.normalized()); CRayCastResult res3 = mgr.RayStaticIntersection(GetTranslation(), up, 1.f, CMaterialFilter::MakeInclude({EMaterialTypes::Solid})); if (res3.IsValid()) { zeus::CVector3f down = -up; CRayCastResult res4 = mgr.RayStaticIntersection(GetTranslation(), down, 1.f, CMaterialFilter::MakeInclude({EMaterialTypes::Solid})); if (res4.IsInvalid()) { return mag * down; } else { return -forward; } } else { return mag * up; } } else { return mag * left; } } else { return mag * right; } } else { return forward; } } return {}; } bool CFireFlea::CheckNearWater(const CStateManager& mgr, const zeus::CVector3f& dir) { rstl::reserved_vector nearList; mgr.BuildNearList(nearList, GetTranslation(), dir, 2.f, CMaterialFilter::skPassEverything, nullptr); for (TUniqueId id : nearList) { if (TCastToConstPtr(mgr.GetObjectById(id))) return true; } return false; } void CFireFlea::Patrol(CStateManager& mgr, EStateMsg msg, float arg) { if (!zeus::close_enough(x310_moveVec, {})) x310_moveVec.normalize(); x310_moveVec = FindSafeRoute(mgr, x310_moveVec); CPatterned::Patrol(mgr, msg, arg); if (x2d8_patrolState == EPatrolState::Done) mgr.FreeScriptObject(GetUniqueId()); } void CFireFlea::Flee(CStateManager& mgr, EStateMsg msg, float) { if (msg == EStateMsg::Activate) { x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk); } else if (msg == EStateMsg::Update) { if (x570_nearList.empty()) { x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(FindSafeRoute(mgr, xd74_), {}, 1.f)); } else { for (TUniqueId id : x570_nearList) { if (const CActor* act = static_cast(mgr.GetObjectById(id))) { zeus::CVector3f fleeDirection = x45c_steeringBehaviors.Flee(*this, act->GetTranslation()); x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(FindSafeRoute(mgr, fleeDirection), {}, 1.f)); } } } } else if (msg == EStateMsg::Deactivate) { x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed); } } } // namespace urde::MP1